SamSuka
velocirection

velocirection

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velocirection activity

Deep Dish final renders done

So good news! The final renders are done. (Except for the bonus shot, I'm focusing on getting the main animation done first! All that one really needs is the lighting to be set up)

I'm really trying to have some nice lighting and make this look and feel more stylish/cinematic/whatever fancy...

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Deep Dish progress

I've been working on the Deep Dish animation a lot, getting lots of stuff done, lighting shots, rendering stuff, etc... right now about 35% of it is rendered! I'm rendering at 960x540 for this one though. Rendering over 9000 (literally over 9000!) frames in 1080p would take at least 4x longer and...

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Gyra game stuff + Bug alien shot 1 lewd thing finished

Here's the finished first shot with sound! That's attached below.

I used the forest environment and to spice things up I animated the fake shadows (which are just tree canopy shaped textures mapped on a plane and only casting shadows)

2025-03-28 20:36:37 +0000 UTC View Post

Variety of stuff I've been working on

EDIT: If you were having problems downloading the sounds from the sound post give it a try now! For some reason it was broken (if you clicked it it would take you to some blank page with an error message). I guess when it was uploading somehow it got f'd up... really wish Pa...

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Lewd sound demo

Sorry about the lack of posting here, I've been focusing my attention on the deep dish thing, made a good amount of progress, I'll post about that soon!

A few days ago I was able to record some lewd sounds (I inserted by fist in/out of + fingered a lubed up bad dragon sleeve in a big plasti...

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Bug thing viewport/draft renders

Fluids for this are done, idk what the environment will be yet (maybe in a forest? Maybe somewhere else?) but in the attachment below you'll see some draft renders like this:

Imo... I think this is...

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Bug update

Here's this shot! Character animation, jiggle, etc... done, testing fluid now!

I actually think the the...

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Some stuff

I wanted to have something more to show before posting (like, more closer to finished animation) but I don't >_> a couple days ago I speed modeled and rigged the new version of the small bug so I could try making something quick with them (still workin' on it)

2025-02-25 02:33:16 +0000 UTC View Post

Small deep dish update

After finishing up the testing of the fluid for this shot I added in the jiggle for the pig's butt/thighs. Then I felt like the anus wasn't moving around enough so I added some extra motion with a quick bone dynamics setup!

2025-02-19 23:24:12 +0000 UTC View Post

Game 2nd monster WIP!

I commissioned an artist to help with designing the 2nd monster in the game and the other day they finished it! The super talented lespacebug/Cosmicwave14 was a big help and made the perfect model for the field version of the monster.

(you can find their work here!)
2025-02-19 10:24:44 +0000 UTC View Post

Gyra game update

I think this might be the last major build update for awhile... I can't figure out a good direction to take the game. I don't know if I can commit to a full game so developing a piece of the game like it would be a full game seems like it might be a bad idea... so I'm thinking it should be like, ...

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Gyra game update + more opinions please!

So first of all, thanks for everyone who played and all the feedback! It was overall positive but man... I just felt like things were lacking and it was eating at me so I've done a few all nighters to make it a more enjoyable experience.

-Added death animation

-Added inf...

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Gyra's Game build

I figure it's about time to share something playable. This is where I'll be putting the playable builds of the game.

https://velocirection.itch.io/gyras-game-wip

The password is "biggamer"

I dec...

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Some stuff I've been working on!

Been working on a few things, someone was asking about the raptors and parasaur stuff and it made me want to do some stuff on them. Their rigs are allllmost done (good enough to at least make an animatic of some kind at least)

2025-01-19 03:38:52 +0000 UTC View Post

(WATERSPORTS) Mitch Chest Slapper final shot done

This shot ended up being a more of a hassle than I thought it would be >_> After I got the dynamics of everything baked (Mitch's stuff, Nyro's stuff, Cerenthea's stuff, Paler'mo's stuff... lots of stuff needed testing/baking!) I moved on to the fluids. But the file is so heavy... and just t...

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Monster design opinion

Didn't want to spoil this... but I figure it'd be a good idea to get opinions on it before doing more stuff on it. So for this game thing the main baddies are insect based. Idk though

 2025-01-08 21:35:02 +0000 UTC View Post

Deep Dish update + something

First of all happy new year!!

Been working on the lubing up shot (including fluids!). The fluid is a test bake so it's not as high quality as it'll be in the end... but I think this is good enough! I need to bake the dynamics like butt jiggle, figure out a way of showing lube being sucked o...

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(WATERSPORTS WARNING) Mitch chest slapper Bonus Done

The final renders for the WS part were done a couple days ago but I got distracted by working on the last part (where Nyro is thinking)... so yesterday and today I quickly added the sound effects and stuff so it could be considered finished!

I've attached the full animation below (from begi...

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Lil Christmas themed Nyro render

I wanted to do something more special for a Christmas thing and I had some ideas but everything was too complicated to pull off in a reasonable time... so I put together this lil render!

(btw Christmas doesn't exist in the sci-fi setting! I'd like to come up with an in-universe Christmas-li...

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(WATERSPORTS) Mitch chest slapper extra wip

Weeell got a bit carried away with things I wanted to add... so the extra watersports bit has ended up being 1 minute, 15 seconds. I really wanted to have something that made it a bit more special so I added a part where he gets up and sways his hips.

The character animation f...

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Mitch chest slapper done! (fixed)

EDIT: Fixed the renders, fortunately only 640 frames needed to be re-rendered. Updated the attachment with the fixed version!

(left is the fixed, right is the previous one tha...

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Mitch chest slapper almost done

Been working on this a lot! First went through and polished the slapping part then baked final fluid bakes (well, up until the extra bit with the watersports!). Did a bunch of test renders. Then I whipped up a simple environment, trying to go for a Y2K feel. Then I touched up the character animat...

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Deep Dish Pig model (BETA)

The pig isn't 100% finished but someone asked if the pig would be released.

... I actually thought I did release the pig model at some point but it seems like I didn't! My bad :x So here it is in it's current form.

There' still features I need to finish (like jiggle... I started...

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Mitch chest slapper wip

I was originally only going to have just chest slapping and nutting (and a bonus extended version with p_ssing). Then I thought "maybe there's a bit of an intro to it to ease the viewer into what's going on." So I added a bit of throbbing and Mitch getting into the chest slapping position.

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Deep Dish stuff

I've made a good amount of progress on the character animation for the deep dish animation! The character animation for the mouth vore shot is 99% done (I've attached a more patreon-safe version cut of that) and also the character animation for the side view rimming scene is good to go. I've atta...

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Redesigning "velocirection"

(EDIT: Fixed the missing text in this paragraph that somehow didn't make it in the post, how embarrassing >_>) After many, many attempts (and a few attempts at writing a post about this) I've finally solved a problem that I've been thinking a lot about for at least a y...

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Deep Dish update + various things

Been working on several things, trying to settle on something that would be good for the next short animation as well as trying to get back into working on the deep dish project.

There were a handful of shots that were really worrying me on the deep dish thing. One is the credits background...

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Some tests + R'n'D post

Here's a few ideas I was working on. I re-did some stuff with Cerenthea's junk so it works better with being penetrated and animated some penetration. Then I was thinking about a one-man-glazing type situation below... I thought it'd be hot to do ~1 minute of stroking, leaking, then she gets cove...

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Cerenthea animation finished

Finally it's done! The first of the in-universe "Star Erotics" things (like in-universe p_rn films in the sci-fi setting I've been working on building). Sorry it took so long... but I hope you like it! I think overall it turned out pretty nice.

The fantastic music is by:

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Cerenthea almost done finally

I've done a lot of tweaking, rendering and putting finishing touches on this! Adding screen splats + extra particle fluids to some spots, setting up the shots for rendering (and fixing things that were f'd up when rendering >_>) and also I had to freakin rebake fluids for the final shot. View Post