Been working on this a lot! First went through and polished the slapping part then baked final fluid bakes (well, up until the extra bit with the watersports!). Did a bunch of test renders. Then I whipped up a simple environment, trying to go for a Y2K feel. Then I touched up the character animation on the talky part, rebaked the hair, finalized the balls physics bake, did some more test renders.
The fluid was originally way too distracting... so I put an empty at the camera's obstacles and used it's object position to control a gradient that increases the pre's transparency closer to the camera.

Yep that's what the world beyond what the camera sees looks like! Janky. But jank is perfectly fine as long as the camera doesn't see it!
Also made a song for this, usually I have a hard time making music for my animations (which is why I either commission it from musicians who have more experience making music specifically for animation or just license some stock music) but I was messing around and make something that has the vibe I wanted. Chill, sexy, etc... and I tried to keep it simple to not be distracting.
https://youtu.be/U4-2z54Dka4?si=oGDXqiJQKKbbBMBI
And yesterday I recorded a bunch of slapping sounds because I needed more slapping sounds. I rubbed my chest with lube and slapped a medium sized bad dragon on my chest. Also rubbed my forearm with lube and slapped a small bad dragon on it. So the slap sounds are a combination of that + previously recorded sounds of me slapping my ass + some squishing sound made with noodles (that I seem to use in basically every animation at this point, really getting some good mileage out those recordings)
Though I ended up having to purchase some sounds to get better impact-y sounds with the fluid on the camera.
https://audiojungle.net/item/pour-out-the-thick-liquid/34882308
https://audiojungle.net/item/thick-liquid-movement-and-splatter-2/19572977
Idk how you go about recording sounds like this but I'd like to make my own that are similar sounding at some point!
I've attached a WIP with the draft renders, WIP sound (made some good progress on that yesterday but still needs a bit more work)
DutchFlowers
2024-12-15 21:00:01 +0000 UTCVelocirection
2024-12-15 20:46:17 +0000 UTCOfficial_bonnie10
2024-12-15 19:43:44 +0000 UTCNanimon
2024-12-15 04:59:16 +0000 UTCBronze
2024-12-14 22:35:21 +0000 UTCBeerus The Goblin Goober
2024-12-14 21:57:33 +0000 UTC