SamSuka
Quests Of Change

Quests Of Change

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Quests Of Change activity

Fun-Sized Fae (Alpha 0.1)

When many adventurers discuss fairies, a Fun-Sized Fae is often the first thing to come to mind. One of the most common types of fairies to spring forth from the Midnight Grove, Fun-Sized Fae sport voluminous hair and butterfly-like wings in pastel shades and are often noted for their combination...

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Advanced Classes Part Seven (Alpha 0.1)

Spell-Sniper (Elementalist + Archer)

Spell-Snipers are combatants regarded for their ability to cast powerful spells from unparalleled distances.

Upon becoming a Spell-Sniper, distribute 3 additional points to your choice from among Awareness, , Knowledge, and Subtlet...

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Chaos Ichor (Alpha 0.1)

Whether the initial intentions are pure or dubious, when an overzealous scholar or alchemist attempts to create an item or cast a spell using highly unstable or potent magical materials, the creation of a mass known as a Chaos Ichor is often the result. 

An opaque slime, the form of a ...

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False Armor (Alpha 0.1)

Many seasoned adventurers cite the ever notorious False Armor as a deterrent for venturing forth on adventures alone. While nobody is quite certain of the origin of false armor, most attribute their creation to demons.

Due to their similarities to Living Armor, there is much debate by schol...

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Advanced Classes Part Six (Alpha 0.1)

Iron Augur (Knight + Esper)

Iron Augurs are skilled combatants of hardened body and mind, able to wield potent martial weapons via heightened telekinesis .

Upon becoming an Iron Augur, distribute 3 additional points to your choice from among Awareness, Diplomacy, and ...

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Assimilator (Alpha 0.1)

Massive humanoid constructs that stand approximately fourteen feet tall, Assimilators are creations of the Cult of Conformity. Only capable of moving as long as the power core within their forehead is inserted and active, these mechanical giants are able to cause devastating destruction with thei...

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Advanced Classes Part Five (Alpha 0.1)

Shieldmaster (Knight + Pugilist)

Shieldmasters are experts of defensive techniques, forgoing the use of a weapon to prioritize the protection of their allies and themselves.

Upon becoming a Shieldmaster, distribute 3 additional points to your choice from among Awarene...

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Mind-Numbing Asp (Alpha 0.1)

While the unversed may initially mistake a Mind-Numbing Asp as a run of the mill snake, these surprisingly intelligent creatures are a favored pet by many monsters, particularly those that aim to utilize mind altering effects. They can be distinguished through their pale coloration and the pinkis...

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Advanced Classes Part Four (Alpha 0.1)

Holy Knight (Knight + Priest)

Knights capable of wielding light magics, Holy Knights are often viewed as divine heroes and paragons of justice.

Upon becoming a Holy Knight, distribute 3 additional points to your choice from among Diplomacy, Knowledge, and Physicality....

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Advanced Classes Part Three (Alpha 0.1)

Spellblade (Knight + Elementalist)

Skilled knights capable of imbuing their weaponry with the might of the elements, Spellblades are known for their ability to blend offensive strikes, defense, and magical utility into a single potent force on the battlefield.

Upon be...

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Living Armor Part Two (Alpha 0.1)

Plate Of Bliss (Legendary)

The plate of Bliss is a sentient plate mail that was forged by the demigod of joy and ignorance. Centuries of being worn by such a powerful immortal being led to the once mundane armor to gain a consciousness of its own, one that is a fractured ec...

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Advanced Classes Part Two (Alpha 0.1)

Guardian Angel: (Archer + Priest)

Looking over their comrades and keeping them safe from afar, Guardian Angels are masters of wielding long-range support magic. In addition to being able to easily heal their allies from long distances, they are able to maneuver around a bat...

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Transformative Domains Part One (Alpha 0.1)

Adventurers can traverse all manner of landscapes and dungeons across the realms of Quests of Change. While the majority of transformative and altering effects are the result of an item or monster, in some infrequent cases, such effects can be the result of the land itself, resulting in ...

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Advanced Classes Part One (Alpha 0.1)

Artillerist: (Archer + Knight)

Artillerists are combatants that combine the martial prowess and defensive capabilities on a knight with the ranged combat and accuracy of an archer. In addition to being able to reliably utilize heavy artillery such as ballista, catapults, an...

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Forbidden Arts Part One (Alpha 0.1)

Magic in Quests of Change comes in a wide variety of forms, with a plethora of uses. Though every magic-wielding class is capable of learning spells that help their caster either in or out of combat, nearly all spells available to a given spell-caster can be obtained through leveling up....

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Warping Possessor (Alpha 0.1)

When a being consumed with utter narcissism and vanity dies, it's pure love of its own self image can cause its spirit to linger in the realm of mortals as an undead spirit known as a Warping Possessor. These undead aim to assume their regular routine and maintain the image they had when they wer...

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Magic Items Vol. Two (Alpha 0.1)

Lipstick of Mimicry:

(Uncommon Cursed Item) Lipstick of mimicry appears as a normal black tube of silver lipstick. If a creature applies this lipstick to itself, the lipstick is indistinguishable from non-magical lipstick. However, this lipstick's magical propertie...

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Races Part Two (Alpha 0.1)

Lahareth

The Lahareth are an inherently magical species possessing naturally brilliant and fast-thinking minds. They have fair green skin that ranges in shade from seafoam to cyan, hair in varying shades of green and blue, and two large horns akin to those of an impala that...

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Damsel-Maker Dragon (Alpha 0.1)

(HYP) (FEM)

Dragons come in a wide range of forms within Quests of Change. While all dragons are noted for their potency and raw power,  some types of dragons are benevolent and well-meaning, while others can be rather selfish and cruel.

Stories are passed from adventure...

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Base Classes Part Five (Alpha 0.1)

(While the original intent was to have eleven base classes, as development has progressed, it has become apparent that many design ideas would not fit elegantly within the planned base classes and their respective advanced classes. In order to fix this problem early and provide players with a...

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Smoocher (Alpha 0.1)

A minor transformative threat to adventurers, Smoochers are giant-lipped fairies that relentlessly try to kiss anything they come in contact with. While they may initially appear akin to a common pixie, appearing roughly a foot tall, a smoocher can be easily identified for it's prominent, brightl...

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Vapid Exchanger (Alpha 0.1)

Vapid Exchangers are ditzy, human-sized fairies that appear indistinguishable from female humans, save for the blue butterfly-like wings that sprout from their backs. They they are incredibly cute and charming, they're incredibly dumb and gullible, often viewing the most mundane knowledge as grou...

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Living Armor Part One (Alpha 0.1)

(COR) (BDSM) (NSFW)

While not the most common items to encounter in Quests of Change, Living Armor is a recurring category of magic item that can come in a wide variety of forms, with some being incredibly beneficial while others can be quite detrimental. Every piece of living armor is sen...

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Spell List Part One (Alpha 0.1)

Spells in Quests of Change come in a variety of forms and can be used in and out of combat based on the spell. Each spell dictates which classes are capable of learning that spell, if it's a one-handed or two-handed action, and if the spell requires additional time to cast. Spells that r...

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Base Classes Part Four (Alpha 0.1)

Elementalist: (Wielders of elemental magics)

The most commonly found spellcasters in Quests of Change, Elementalists are masters of a chosen element, whether it be fire, lightning, ice, or water. Elementalists are capable of channeling their given element to cast p...

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Base Classes Part Three (Alpha 0.1)

Arcanist: (Wielders of dark magics)

Arcanists are spellcasters that wield power ancient and arcane magics, often utilizing techniques that some consider taboo. Capable of dealing severe magical damage with their dark spells, Arcanists are also known for their abilities to u...

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Naga: Beguiling Naga and The Royal Of Coils (Alpha 0.1)

(HYP) (COR)

Found within dense jungles, Naga are serpentine people with latent hypnotic abilities. Though a Naga appears quite similar to a human from the waist up, they have long, scale-covered snake-like bodies in place of legs. The scales of a Naga can come in a variety of shades, from e...

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Discord Invites Sent To New Patrons

While I'm currently having technical issues connecting the Discord Server to the Patreon (something I'm currently in the midst of fixing), invites to the Discord server have been messaged to all Patrons of relevant tiers in the meantime!

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Base Classes Part Two (Alpha 0.1)

Pugilist: (Close-ranged physical attackers. Can’t use weapons but gain one extra action)

Rather than utilizing weapons and armor, Purists are those who wish to engage in combat with their bare hands. Street fighters and martial artists, while a Pugilist may not wield conv...

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Personality Traits (Alpha 0.1)

Rather than utilizing a mechanic or parameter to track if a creature or character is good or evil, Quests of Change uses a Personality Trait system. When creating a character, players assign their character two defining personality traits of their choice. While these traits are a great g...

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