Sorry for the delay, as I was rather hoping I'd have this ready by the end of last week. But there was just too much audio wonk that needed fixing. Hope you're all doing well.
I've finished a work in progress render for the first 30 minutes of The Forest video essay. There'...
2022-10-20 14:06:36 +0000 UTC
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Good morning everyone. Sorry I was meant to send out the update on Friday. But I ended up working over the weekend anyway just for the fun of it. Things are going well, I think.
So it's week 5 on this video-essay about The Forest
2022-10-04 08:07:05 +0000 UTC
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Good evening folks. Hope you're all having a lovely Friday. Welcome once again to the weekend. Over here it's the end of the 3rd week of work on a video-essay thing:
- Week 1 - Assembling the broad structure of points
- Week 2 - Filling out the f...
2022-09-23 18:33:45 +0000 UTC
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Good evening everyone. Hope you're having a good one.
A quick check in on the video-essay project. I'm finding myself pretty enthused and things are going pretty well, I think.
I'm currently in the process of constructing a structure for the script. Planning where all...
2022-09-12 19:00:19 +0000 UTC
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Thank you very much for voting in the polls everyone. The combined results are below:
- The Forest - 687 - WINNER
- Untitled Goose Game - 597
- Half Life Alyx - 446
- Holdfast - 384
- Minecraft - 349
- 7 Days to Die - 264
- Halo...
2022-09-05 18:56:45 +0000 UTC
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Hey there folks. So as a follow up on the previous post, I need to determine which direction I'm going to move in after Dungeons and Dragons.
Therefore I'm going to put up a poll and shall do my best to accommodate. What would you prefer I prioritise?
Once again, I plan to do two<...
2022-09-02 18:42:28 +0000 UTC
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So it's the end of the 3rd week of work on Dungeons and Dragons bullshittery and I feel I've made some good progress.
What I'm currently doing is animating character 8 of 9 of the Dungeons and Dragons cartoon. Which predictably is one of the most difficult characters. As it...
2022-09-02 18:33:46 +0000 UTC
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Good afternoon folks. So it's the second week of work on this side project of mine, Dungeons and Dragons. In which I'm trying to animate character 8 of 9 - Lump Beefbroth.
This picture should provide an approximate overview for those unfamiliar with the project. Though the ...
2022-08-23 18:30:37 +0000 UTC
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Good morning folks. Hope you're all having a groovy start to your week.
I'm back having taken a week off. And I'm feeling very much refreshed and relaxed. I went fishing a couple of times, played around with 2022-08-16 09:59:59 +0000 UTC
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Good evening everybody. Welcome to the weekend :)
So I think I've managed to finish the latest bullshittery. There's a few errors some eagle-eyed viewers have spotted. So tomorrow I'll do a slight revision render with some tweaks. But for the most part it's complete and the unliste...
2022-08-05 22:21:36 +0000 UTC
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Good evening folks. Welcome to the weekend. Corr this editing week has been properly challenging. Pretty fun. But very challenging. Here's an update on progress.
My current focus is to try and get the conclusion edited. With less effort on keyframing and more on the assembly. As the final s...
2022-07-22 19:02:16 +0000 UTC
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Good morning folks. Another progress update for you all. This project is quite far through and is entering the final stages of the keyframing.
Random Arma bullshittery (part 10) has about 37 sequences. And 36 are now complete. The final seq...
2022-07-18 09:40:16 +0000 UTC
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The new Patreon password is - Chance
It's been a little while since I've done a new password post. So I figured I'd roll out some new ones for those interested :)
For those not familiar, during some of the single player livestreams of games like Rimworld, XCOM, etc, I...
2022-07-04 18:53:05 +0000 UTC
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Good afternoon everybody. Hope you're having a great Monday.
An update on progress for Random Arma bullshittery (part 10).
I'm at the start of week 5. And the video is about 18 minutes and 49 seconds long, consisting of 37 gag sequences
2022-07-04 18:23:20 +0000 UTC
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Good afternoon everyone. I hope you're having a lovely week.
On the health front here, I'm afraid things have been a bit frustrating. My doctor told me that I had a throat infection, which triggered a "hyper overstimulation" of my existing asthma. But the medicine I was given to bring it un...
2022-06-21 15:24:02 +0000 UTC
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Quickie update folks.
Some sort of mysterious cough (though not covid) karate-chopped me in the throat these last 4 days. But it hasn't stop pre-production work for Arma 3.
The master file has been completed. Meaning I've created clean project within which I can edit ...
2022-06-13 14:09:18 +0000 UTC
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Thank you very much for taking part in that poll everybody. With the final votes from both Patreon and Twitch subscribers the results are:
- Arma 3 - 708
- Half Life Alyx - 646
- Human Fall Flat - 637
- Halo Master ...
2022-06-09 18:24:13 +0000 UTC
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Apologies. It appears that prior Strawpoll link is malfunctioning. A lot of confused responses insofar as the votes not tracking.
Instead I'll make a poll on Discord and a poll here. And then tally up the combined results in a few days.
Sorry for the mess around all. I'll remove the l...
2022-06-06 16:58:24 +0000 UTC
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Good afternoon everyone.
I'm looking to start allocating hard drive space for the next project. And need to have a think about what it should be. This time though, it's your choice from a poll. Would you like to vote on what you'd like me to try? (please remember that you can vote for m...
2022-06-06 16:22:11 +0000 UTC
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Good afternoon everybody. I hope you're all having a lovely week.
I'm pleased to report that after about 11 weeks (bugger me), I was able to finish the latest bullshittery. I present to you Divinity II...
2022-06-01 19:52:08 +0000 UTC
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Good evening all. Welcome once again to the weekend. Another progress update on the latest bullshittery. Now in the gruelling 9th week, I'm afraid. Sorry that it's taking so long.
Last week I said I was working on the final "segment" that required keyframing. And that process has been compl...
2022-05-13 18:27:23 +0000 UTC
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Good evening everybody. I hope you've all had a nice weekend. Once again, another update on progress for the latest bullshittery.
Pasting the same weekly breakdown, as it seems to be a fairly neat way of summarising things:
- Week 1 - Pre-producti...
2022-05-02 19:44:06 +0000 UTC
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Hello everybody. Welcome to your fast-approaching weekend. It's week number 6 on Divinity Bullshittery part 3. And here's another breakdown on progress.
- Week 1 - Pre-production work. ...
2022-04-22 18:31:22 +0000 UTC
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Good evening everybody. Hope you're all doing great. The weather in the UK is beautiful at the moment.
Here's another update on editing progress. So it's week number 5 (more like week 4, insofar as editing is concerned) on Divinity Bullshittery part 3.
Here's a breakd...
2022-04-13 18:37:53 +0000 UTC
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Good evening folks. Welcome to your Friday. Here's another update on progress :)
So it's the end of week 3 on Random Divinity Bullshittery (part 3). And here's a breakdown:
- Week 1 - Pre-production work. Trying to plan a decent comedic structure....
2022-04-01 18:51:59 +0000 UTC
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Good evening folks. Another week, another update on editing. To bring the unfamiliar up to speed:
I'm currently hoping to make Divinity Bullshittery part 3, but have been somewhat dissatisfied with the structure of prior chapters. This is because Divinity is a story game, w...
2022-03-23 19:42:44 +0000 UTC
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Good evening folks. Hope you're all doing alright.
So I'm currently making a start on the next project, having moved some footage over to the main PC on the weekend. And in the spirit of the usual routine, the choice of this one gets to be mine. And I'm rather keen to continue with ...
2022-03-16 19:11:23 +0000 UTC
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Good evening everybody. I hope you're all staying well.
I've managed to get another video project complete in the form of Random Rising Storm 2: Vietnam Bullshittery (part 3). A link can be found right here fo...
2022-03-06 18:18:00 +0000 UTC
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Good morning folks. Another update on progress.
It's about editing day 16 of 20 to 25 on Random Rising Storm 2: Vietnam bullshittery (part 3). And everything is coming together.
I've complete a sort of editing "phase 1" in which the overall structure has been...
2022-02-17 10:43:21 +0000 UTC
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Good evening everybody. I hope you're all having a smooth week. An update on progress for Rising Storm Vietnam Bullshittery.
Thus far progress is going smoothly, if a little difficult to quantify. It's about editing day 9 of a probably 20 to 25 days. And I'm certainly in th...
2022-02-08 19:58:54 +0000 UTC
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