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WegildDev

WegildDev

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WegildDev activity

DevDiary 26 - 🐂 Big things coming!

My dearest and most loyal ones,

In this DevDiary (been a while since the last one, hasn't it? ^^), I wanted to share a bit about the upcoming update and what’s happening with the game overall.

Firstly, I wanted to voice the frustration that I had for so long with boss encounters and...

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🗳️NPC/Enemy Election - Phase 1 Results are IN!

Dearest supporters,

Once again, I thank you for casting your votes and making your voices heard. This time the fight was to the last minute and, with the blessing of our wonderful Rogues and Bankrollers, we will have a finale among not 2 but 3 options.

The finalists a...

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Public Major Update 0.3.0

As per the rules, the public version containing the last update is released to the broad public:

📝Changelog:

  • New environment (Dienerkammer district of Döbeldorf, a hideout and streets)

  • 2 new enemies ( along...

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Update 0.3.1

My most wonderful fans,

I come back to you with a new update. In it, an animation for the Bulker (finally) alongside a new repeatable quest, many QOL features and some major reworks of the core systems were implemented. This is a huge "cleaning" update as now the game should look and feel m...

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🗳️NPC/Enemy Election - Phase 1 just started!

Dearest Supporters and most honored friends!

The ⭐ member-exclusive ⭐ vote is officially on. This time we have 9 choices, kindly presented by our Kind Hearted Rogue and Based Bankroller tier supporters.

As a reminder, some simple ...

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Public Update 0.2.9

As per the rules, the public version containing the last update is released to the broad public:

📝Changelog:

  • New level (Sewers under the city)

  • 2 new enemies (with respective h animations)

  • Remade spawnie defeat artset

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Major Update 0.3.0

My wonderful ones, this is the day!

The newest, major update is now ready for grabs. I know that you waited for a very long time, but I promise I wasn’t slacking (as you’re about to see).I’ve poured tons of work into new animations, environments, and plenty of other g...

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DevDiary 25 - 📰 A little bit of news for the curious

My dearest (and most curious) supporters,

Today I wanted to talk a little bit about the 0.3.0 update (and show off some cool art I made for it ^^).

As mentioned in the previous DevDiary, you will explore the various nooks and crannies of the low-income district of Döbeldorf...

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DevDiary 24 - Perk Upgrade and a small peek (with a thank you ^^)

My dearest friends,

Before I dive into the usual DevDiary, I want to thank you all. The last update brought in many new players and was, overall, very well received. None of it would have been possible without your faith and support. My work is far from over, but thanks to you, I’m able t...

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Public Update 0.2.8

As per the rules, the public version containing the last update is released to the broad public:

📝Changelog:

  • H attack support for bosses (Spawnie Boss atm only)

  • New Spawnie Boss defeat artset + h animation

  • More unique preg stat...

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Major Update 0.2.9

My most wonderful supporters, friends and fans

After a very long wait, I am finally ready to release the 0.2.9 Update. Now, you might be surprised why I called this one a Major update? Well, there are many things added in this one and, well, we have a new level and enemies so let's get thi...

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DevDiary 23 - Almost finished!

My dearest ones,

As I have no doubts that you are quite eager to get your hands on the newest build, I wanted let you know that the development work on the 0.2.9 update is almost finished ^^

I am currently placing the last building blocks for the new level and finishing up with the qu...

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DevDiary 22 - Is that a gallery I see on the horizon?

My dearest ones,

Today, I wanted to give you a "behind the scenes" update concerning the upcoming 0.2.9 build of the game (and also show off a few assets I've drawn for the update ^^) .

First of all, a feature many of you are waiting for (The Gallery). The function will be connected ...

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DevDiary 21 - 🍜 A little taste of what is coming

My Dearest Ones!

Been a while since I put out a DevDiary, hadn't I? ^^

Today I wanted to tell you, at least a little bit, what you can expect in the next update. To be honest, when I look at the workload, it will be similar to the 0.3.0 major update so, for all the curious ones, the ...

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🎈 Project Anniversary - THANK YOU SO MUCH!

My Dearest and most wonderful supporters,

One year ago today, my jittery hands hovered over the “Create a post” button… and I hit it, publishing the very first public build of my game. (And then, spending the next 24 hours hotfixing the game because there were so many bugs haha).

<...

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🔧🔥Supporter Update 0.2.8 - Hotfix 1

My Dearest Supporters,

I wanted to thank you for giving so much feedback after the last update. Since some of the issues were quite concerning from the development viewpoint, I'm rolling out a Hotfix for your gaming pleasure.

Moreover, I apologize that the bugs were even there; I miss...

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Supporter Update 0.2.8

My dearest ones,

Today I bring you the next update, getting us closer and closer to the 0.3.0 major release. In it, a sack of lewd'ish goodies, lots of bugfixes and a fair bit of polishing.

Behold, the changelog!

🗾2025-06-13 15:03:41 +0000 UTC View Post

☑️NPC Election - Results are IN!

My Greenest Ones!

What a contest it was! Despite fighting fiercely (and with a noble grace) Wolfgang lost the second vote. While he might be back for another attempt in the future, for the time being the Lamia reigns supreme! Below the results:

A Hypnotizing Lamia ...

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🗳️NPC Election - Finale IS ON!

My Dearest ones,

The time to choose the next NPC is now!

Will it be a Hypnotizing Lamia 🐍 (A) or will the most noble Wolfgang the Werewolf 🐺 (B) reign supreme?

All ⭐Patrons⭐ are reque...

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Supporter Update 0.2.7 (Mobile)

Today is a big day,

This is probably the longest since you've been without an update, the reason is this little fella on the right ^^

Building a proper and robust mobile controls took me more time than I anticipated... However, I think I managed to cook up something good, and the test...

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DevDiary 20 - Upgrades, people, UPGRADES!

My dearest ones,

Some of you might know me for some time, some have even been here since I published the project for the first time (You folks are so freaking awesome).

About 2 weeks ago, I realized I needed more anatomy practice, especially with portraits. What I am showing you today...

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NPC Election - Phase 1 Results are in!

My dearest ones,

The results just came in and were counted by the election committee. Phase 2 will be a match-off between:

Wolfgang The Werewolf 🐺, who received 33% of the vote weight

A Hypnotizing Lamia 🐍, who received <...

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NPC Election - Phase 1 IS ON!

Dearest Supporters and most honored friends!

The ⭐ member-exclusive ⭐ vote is officially on. This time we have 9 choices, kindly presented by our Kind Hearted Rogue and Based Bankroller tier supporters.

Some simple rules:

1....

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Supporter Update 0.2.6

My awesome ones,

Today, I have the honor of presenting another update to you!
This one brings a bunch of new content and quality-of-life improvements—including a brand new quest and the return of a familiar enemy in a more repeatable form. ^^

Without further ado, here’s the View Post

DevDiary 19 - Update 0.2.5 After Action Report

My dearest supporters,

As per the tradition, I wanted to give you—my wonderful backers—a summary of the goals achieved with the latest update. I'm happy to say (or rather, write) that all the planned features made it into the last build. Namely:

  • An expanded concept...

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Support Roadmap Release!

Dear Greenfolk,

Usually, a week after a major update, I take my time to make a little summary. Of course, it will happen, but I'm postponing this post for another week.

Today, I wanted to release something else: a Support Roadmap.

While the project has its own <...

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Supporter Major Update 0.2.5

My dearest, most gracious supporters and fans

Today is a big day since I am releasing the long-awaited 0.2.5 Major Update for the supporters. It has been a long time since the last update (about a month), and I took the utmost care to deliver the most polished build possible while maintaini...

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DevDiary 18 - Back2Past "How Wegild looked like in the olden days"

My dearest supporters,
While I am working hard on the next update (currently implementing new UI elements for offspring expansion ^^) I wanted to show you how Wegild's design looked like in the past.
As I mentioned in the previous Back2Past Devdiary (available 2025-03-17 11:36:41 +0000 UTC View Post

DevDiary 17 - Nursery reveal

My dearest friends and most generous supporters,

Today, I wanted to show you another feature that will be coming in the next major update, the nursery system.

Currently, all the offspring is just neatly placed in one menu, and while it provides some satisfaction out of tracking it's e...

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Enemy Vote Phase 2 Results

Dearest Supporters, most loyal fans!
It is high time we announced the winner of our competition.
Minotaur wins and will be implemented in this year's update cycle (closer to the 0.3.5 update, so it will be quite some time, although it depends, I will leave it to my discretion ^^).

I ...

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