My most wonderful supporters, friends and fans
After a very long wait, I am finally ready to release the 0.2.9 Update. Now, you might be surprised why I called this one a Major update? Well, there are many things added in this one and, well, we have a new level and enemies so let's get this rolling!
Behold, the changelog!
📝Changelog:
New level (Sewers under the city)
2 new enemies (with respective h animations) 
Remade spawnie defeat artset
Animation and defeat scene gallery added to the game
Water hazard logic changed
New items and crafting recipes
3 new quests 
Changes to ground hazard logic (replacing old solution with a state machine)
🍃🐛Bugfixes and QOL changes, including:
Quest state indicators (icons above npc's) fixed, so that the appropriate priority is set and followed
Changes to spikes so they are more visible
Added visual indicators so it is easier to determine if a jump will be deadly or not
Fixed on-death camera transitions
Changes to the aggro icons (red exclamation marks above enemy heads and spawners) new visuals + better logic
Infinity fall bug - added logic counting how many deaths caused by a fall we have and, in case of exceeding a certain number, player is returned to the last campfire
Campfires can now be re-lit
Since the game is not distributed on Patreon your download link will be on a dedicated Discord channel.
Discord membership is required, please click on the icon to get your invitation ^^
