Hey everyone we've got a bit of an important dev update to go through but we'll be talking about the Campaign and some new Art updates coming soon.
New Art
Picking back up where we left on last month's update i've been working on rigging and animating the finalized versions of the Z...
2025-12-16 20:21:01 +0000 UTC
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Hey everyone, it’s been another busy month! Things were briefly interrupted when I came down pretty hard with something, but all’s well now. I’ll be keeping this update relatively short, as we have some major announcements currently in the works.
New Models
To start things off...
2025-11-08 21:12:49 +0000 UTC
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Hey everyone, it's been a busy month for me, i had lost the Patreon post draft due to some issues on my end. Thankfully though i can finally share some news for the project.
Quick Recap
<...
2025-09-29 00:13:26 +0000 UTC
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Hey everyone it's been a rocky few months since publishing was disabled, thankfully our team is capable of pushing updates for now and thus our team has been working on Balance Patch 1.16.1 for which i hope to release a few new things.
Let's recap what we've been working on over the last mo...
2025-08-05 00:16:45 +0000 UTC
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Hey everyone, this last update took me a while to upload as i wanted to have a few more things ready to show off, we've made a lot of progress in the art deparment over this month and i'm excited to show off what's coming for update 1.16+ as well as the soon to be re-released Campaign Demo.
2025-07-06 19:00:05 +0000 UTC
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Hey everyone, it's sure been a month for the developer team but despite that we've got a bunch of new stuff to share with you all.
Hey everyone, it's sure been a month for the developer team but despite that we've got a bunch of new stuff to share with you all. If you've been following our ...
2025-05-23 05:30:58 +0000 UTC
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Hey everyone, got some news regarding the project and the rocky month we've had.
First up i wanted to address the Roadmap we published some time ago and the progress, or lack thereof.
The first i...
2025-04-29 03:57:47 +0000 UTC
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Hey everyone its been a while since i had actual time to sit down and write an update but we've been working on so many things lately that its been quite hectic.
Before we go in here's a brief overview of what we've been working on over the last month.
- Internal Art Mod
- New Assets...
2025-04-07 03:58:14 +0000 UTC
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Hey guys its been a while since the last update, unfortunately while i spent a couple hours drafting it, adding images, videos, etc i had decided to open it up on my phone to continue writing it while on my commute home only for the entire draft to be lost to the void. Promise i will re-write tha...
2025-03-08 04:12:43 +0000 UTC
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Hey everyone, been hard at work on the next update for the Ladder as well as several internal changes to help with development in the future, don't have much to share as i couldn't prepare anything but we've got a couple models in the works including the Extractor.
As for the Ladder update ...
2025-02-14 03:21:45 +0000 UTC
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Hey guys wanted to give a bit of an update on what's going on over the next few weeks/months as a bit of a Roadmap and what i and the team will be focusing on.
For starters we've accumulated some technical debt that has made update deployment difficult as well as limited my ability to quick...
2025-02-10 06:51:35 +0000 UTC
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Hey everyone it's been some time, the last weeks have been eventful for the team as we wrap up development for Updates 1.12 and the Ladder.
Hey everyone it's been some time, the last weeks have been eventful for the team as we wrap up development for Updates 1.12 and are getting ready to re...
2025-01-27 07:52:31 +0000 UTC
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Been working on the Spawning Pool animations
Been working on the Spawning Pool animations as well as testing it on a couple of the maps to make sure that the specular highlights and emissives look just right.
Also doing additional QA on Maps 1 and 2, fixing bugs and making some QoL ad...
2025-01-08 04:05:53 +0000 UTC
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Hey everyone, hope everyone had a wonderful rest during the holidays, wanted to give you guys a little update on some things that we've got going on for the month of January.
Before anything though, thanks to everyone who have been supporting the project over the year, we've accomplished s...
2025-01-06 10:21:54 +0000 UTC
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Hey guys its been a while and i wanted to give you all an update on where we're at currently and what's coming up next.
Before we start i'd like to thank everyone who has been supporting us for this long, it has allowed me to commission more models and continue to do this almost full time.<...
2024-11-26 08:05:59 +0000 UTC
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Hey guys we're working real hard on the Campaign and the assets that were previously teased, this last week in particular i've been rigging and animating the Lurker Model.
We're cooking up a balance update before the upcoming Autumn Championship.
2024-10-20 23:12:33 +0000 UTC
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News on the new models we're working on for Update 2.0
Hey guys we've continued the work toward update 2.0 but in the meantime to go along with balance update 1.9 i decided to work on and release one of the models that won the poll some time ago. The Queen's Nest Model is fully featured ha...
2024-10-07 08:47:18 +0000 UTC
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Hey guys we've been incredibly busy over the last month working on several things for 2.0 so let's get started on some updates.
Hey guys we've been incredibly busy over the last month working on several things for 2.0 so let's get started on some updates.
As always thanks to all the...
2024-09-18 20:50:58 +0000 UTC
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We're working on polishing several items for the Campaign currently as we ready things for a release 1.0, before it comes out publicly we'll do a short Private Beta and afterwards it will be available on both Mapsters as well as the SC2 Arcade
2024-08-31 06:32:40 +0000 UTC
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Hey guys, i'd like to thank you all for the support lately, we've now got enough funds to commission some of the new models that we need, in particular we'll be assigning one of the modelers that we've worked with before the Defiler Mound.
In the meantime though we've added one new model f...
2024-08-06 06:43:07 +0000 UTC
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Hey guys, we currently have a couple models in our backlog to work through in various states of completion, but we could use a suggestion to decide which models to work on, so please choose your favorite unit and we'll be working on it for the next Update.
This is just a list of unit...
2024-07-31 23:58:32 +0000 UTC
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Hey everyone, it's about time for another blog post, the whole team has been hard at work on the latest additions to the mod among of them the newest Update to our Extension mods, this update was a massive undertaking in terms of balance and we'll continue to work on it to provide the best experi...
2024-07-20 07:24:48 +0000 UTC
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Hey everyone we've been working hard on a whole lot of new content and branching out into several areas to aimed at creating a complete experience for everyone.
We'll show you some more updates once it's complete or playable but in the meantime we have a couple things to show you as well a...
2024-06-11 11:44:07 +0000 UTC
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Hey guys, here are some of the new models we're already working on, these are on various stages of completion, though most of them are assigned to me currently for rigging/animation jobs.
All of these are custom sculpts besides the Shield Battery which was not made by us, we'll add credit ...
2024-05-30 11:54:29 +0000 UTC
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Here we have our list of models that have been custom made for StarCraft: Evolution Complete by our art team and freelancers. We are looking forward to have even more.
2024-05-19 19:53:20 +0000 UTC
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With the recent 4 vs 4 supermatch hosted by Afreeca.tv, we focused all our efforts to release patch 1.0
We worked hard for a while along with our advisors to create this update which aims at closi...
2024-05-19 19:51:25 +0000 UTC
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