Development Update New Year!
Added 2025-01-06 10:21:54 +0000 UTCHey everyone, hope everyone had a wonderful rest during the holidays, wanted to give you guys a little update on some things that we've got going on for the month of January.
Before anything though, thanks to everyone who have been supporting the project over the year, we've accomplished so much and I'm incredibly proud of the love that everyone has poured into the project.
Please remind me if you are part of the discord and are not in the donor channel.
If you've missed it we have published a blog post recapping some of the work that we've done over the year and some of the things that are going to continue this year.
You can read the article me and sprite wrote about it here.
https://teamkoprulu.github.io/Koprulu-Blog/post-evo-Retrospective
In case some of you guys may not be aware i am part of the First Light Development team and i've been helping get the release of that campaign finished over the last month, we should be concluding the development soon and i will return to the Evo Campaign Development.
As part of a Patreon perk you guys will get early access to pre-release builds of the Evo Campaign, we'll release a Patreon post once we're ready to distribute the files.
As for new developments we're currently working on a bunch of Structure and Unit models as we have shared previously with the current public list of models being as follows.
- Spawning Pool
- Evolution Chamber
- Assimilator
- Photon Cannon
- Defiler
as well as some improvements to animations and effects for some of the current models with the goal to have the complete set of model remakes for the units present in Loomings.
I hope to have a larger update sometime soon as well as a progress report once i finish the new Spawning Pool model.