SamSuka
AtmosphericBeatsMC

AtmosphericBeatsMC

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AtmosphericBeatsMC activity

Geotiff and Worldpainter data - St. George, Hurricane, Cedar City and Zion National Park (SW Utah, USA) - 1:3 scale - 46k

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Here come the details of the data used to make the map of St. George, Hurricane, Ivins, Cedar City and Zion National Park (SW Utah, USA) - 1:3 scale -...

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Real World Cities - St. George, Hurricane, Ivins, Cedar City and Zion National Park (SW Utah, USA) - 1:3 scale - 46k

This work is a rework of an area already processed in the past, namely the southwestern area of the state of Utah, in the USA.

The map now integrates buildings, roads, watercourses, and lakes from OpenStreetMap, as has been happenin...

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Real World Maps - The United States of America - 1:88 scale - 46k

This project consists of a map of the United States of America, excluding Alaska and Hawaii, with a scale of 1:88. The positioning of biomes is entirely based on Open Street Map and Land Cover data, as done in the previously released maps...

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Geotiff and Worldpainter data - The United States of America - 1:88 scale [46k]

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Here come the details of the data used to make the map of the entire United States of America at 1:88 scale, with natural features from OpenStreetMap [46k]

Map elevation and biomes images: View Post

Real World Cities - Albany, Troy and Cohoes Falls, NY (USA) - 1:1 scale - 23k

The map of Albany, Troy and Cohoes Falls at a 1:1 scale is part of the project of making entire cities in Minecraft, including buildings with their heights, road networks, sidewalks, parks and more using OpenStreetMap and the best...

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Geotiff and Worldpainter data - Albany, Troy and Cohoes Falls, NY (USA) - 1:1 scale [23k]

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Here come the details of the data used to make Albany, Troy and Cohoes Falls map at 1:1 scale, with buildings and road from OpenStreetMap [23k] (2024-05-08 01:43:45 +0000 UTC View Post

Real World Cities - Baltimore and Annapolis (USA) - 1:1 scale - 43k

The map of Baltimore and Annapolis at a 1:1 scale is the first official version presentable to the public of the creation of entire cities including buildings with true heights, road networks, sidewalks, parks and more using OpenS...

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Geotiff and Worldpainter data - Baltimore and Annapolis, USA - 1:1 scale [44k]

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Here come the details of the data used to make Baltimore and Annapolis cities map at 1:1 scale, with buildings and road from OpenStreetMap [44k] (2024-05-06 02:18:37 +0000 UTC View Post

May 2024 Monthly Update: Realistic cities with buildings, OpenStreetMap integration and automatized map generation

First of all, I want to thank you for your support. We have recently surpassed 120 members on Patreon and I am genuinely surprised by the appreciation!

2024-05-05 00:02:51 +0000 UTC View Post

Anchorage City and Columbia Glaciers, Alaska, USA - 42k - 1:5 scale

BIG NEWS! All the roads and the buildings in the map are now available in-game!

Welcome to my new project! This work is focused on a small area of Southern Alaska, including Anch...

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Geotiff and Worldpainter data - Vietnam, Cambodia, Laos & Thailand [43k] - 30m resolution

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Here come the details of the data used to make Vietnam, Cambodia, Laos & Thailand map at a resolution of 30 meters per block [43k] (2024-04-14 20:31:38 +0000 UTC View Post

Vietnam, Cambodia, Laos & Thailand - 43k - 1:30 scale

Welcome to my new project! This work is focused on a big area which includes Vietnam, Cambodia and parts of Laos, Thailandia and China, with a resolution of 30 meters per block.




2024-04-14 19:58:39 +0000 UTC View Post

Real World Maps - Southwestern Utah - USA [34k] - 3m resolution

Welcome to my new project! This work is focused on a small area of Southwestern Utah, United States of America, at a resolution of 3 meters per block.



2024-03-26 22:40:17 +0000 UTC View Post

Geotiff and Worldpainter data - SW Utah - USA [34k] - 3m resolution

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Here come the details of the data used to make Southwestern Utah map, United States of America, at a resolution of 3 meters per block [34k] (Real World Maps - S...

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Geotiff and Worldpainter data - Maryland - USA [52k+] - 5m resolution

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Here come the details of the data used to make Maryland map, United States of America, at a resolution of 5 meters per block [54k] (https://www.patreon.com/posts/100670...

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Real World Maps - Maryland - USA [52k+] - 5m resolution

Welcome to my new project! This work is focused on the area of Maryland, United States of America, at a resolution of 5 meters per block. While Maryland is fully covered by the map, you can also find parts of neighboring States like Virginia, West Virginia, Delaware and Pennsylvania

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Real World Maps - Adirondack Mountains, NY - USA [45k] - 5m resolution

Welcome to my new project! This work is focused on the area of the Adirondack mountains, in the state of New York, United States of America, at a resolution of 5 meters per block.

For the first time, the position of biomes is entirely based on real land cover data to p...

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Geotiff and Worldpainter data - Adirondack Mountains, NY - USA [45k] - 5m res

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Here come the details of the data used to make Adirondack mountains map, in the state of New York, United States of America, at a resolution of 5 meters per block [45k] (2024-03-11 17:19:10 +0000 UTC View Post

MC Real World Maps - Japan 30m resolution [40k]

This map is part of the project of making real world maps in Minecraft using very high resolution geographic data, started recently with the release of Italy Map at 30m, Central Europe Map at 50m and Sydney City at 5m resolution.

This time the work is focused on Japan, with a resolution of ...

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Geotiff and Worldpainter data - Japan 30m resolution [40k]

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Here come the details of the data used to make Japan map at a resolution of 30m [40000x40000] (2024-02-28 13:42:50 +0000 UTC View Post

Geotiff and Worldpainter data - Sydney 5m resolution [16k]

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Here come the details of the data used to make Sydney Map at 5m resolution [16k] (2024-02-25 01:06:02 +0000 UTC View Post

MC Real World Maps - Sydney 5m resolution [16k]

This map is part of the project of making real world maps in Minecraft using very high resolution geographic data, started recently with the release of Italy Map at 30m resolution and Central Europe Map at 50m resolution.  

This time the work is focused on Sydney, Australia, at a resol...

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MC Real World Maps - Central Europe [38000x26000] - 50m resolution

Update V2.1 - 2024/02/13

  • [NEW!] - Added 40 JourneyMap waypoints for major cities, now you can't get lost!

Update V2 - 2024/02/12

  • Better coastal regions, expecially over The Netherlands

  • <...

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Geotiff and Worldpainter data - Central Europe [38000x26000] - 50m resolution

Update V2 - 2024/02/12

  • Better coastal regions, expecially over The Netherlands

  • Added rivers and lakes made by real world Corine land cover data, this is the very first time I import real land cover datasets in the maps

  • Better clay/san...

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Minecraft Real World Maps - Italy [38000x46000] - 30m resolution

Update V2 - 2024/03/04

  • More than 120 JourneyMap waypoints!

  • Better coastal regions

  • Rivers and lakes made by real world Corine land cover data

  • Better clay/sand laye...

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Geotiff and Worldpainter data - Italy [38000x46000] - 30m resolution

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Update V2 - 2024/03/04

  • More than 120 JourneyMap waypoints!
  • Better coastal regions
  • Rivers and lakes made by real world Corine land cover data View Post

Ultra High Resolution real world maps in Minecraft

Hi everyone! I'm excited to introduce you to my new project on Patreon. I work in the field of meteorology, in particular in the development of very high resolution meteorological models, for this reason I find myself managing high resolution geographic and meteorological data of the Earth every ...

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