Hello there, everyone.
I am still busy splitting two huge scenes into parts (This is done since not everything in a scene is available in every path). I already squished a lot of new bugs but there are still some bugs that need squashing but nothing major. I did not want to leave you all ou...
2025-11-08 12:24:42 +0000 UTC
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Hello there, everyone!
I hope you all are having a spooky and scary Halloween!
The girls are enjoying Halloween as well and hopefully sharing their Halloween costumes will add to your festivities!
If you could pick one, would you rather have knocking at your door?
Sliding in...
2025-10-31 20:26:55 +0000 UTC
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Hello there, everyone.
This is a continuation post for: Lets play a little game.
So the results of the poll are in. A majority picked blue, with purple being the second pick. The rest of t...
2025-10-23 18:01:19 +0000 UTC
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Hello there, everyone.
A short break from weaving the next update together. I have decided to invest a bit more in the way I create comics (both in-game and out), This required switching over to different (more time efficient) software and acquiring new skills to do more things.
This ...
2025-10-20 22:30:25 +0000 UTC
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Hello there, everyone.
I hope you all are doing well. I have been feeling miserable the last couple of days. Just the seasonal sickness. Development on v0.22 has been going steady as all features are basically done and I am fully focused on the next phase.
While I am taking it a bit s...
2025-10-16 21:06:05 +0000 UTC
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More info can be found here: Lets play a little game...
2025-10-16 21:05:51 +0000 UTC
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Hello everyone,
Time for a progress update! I've been busy working on the features needed for v0.22. This includes implementing some stats page elements that I originally planned for v0.21; without them, certain story elements just won't make sense.
Some of these new features might se...
2025-10-13 01:47:45 +0000 UTC
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Hello there, everyone,
This should be the last batch of bugfixes and optimizations for v0.21. Even while wrapping up these fixes, I'm already deep into implementing new systems for v0.22. This patch actually includes a few of them, though they're not active yet in v0.21.
I was plannin...
2025-10-05 14:39:47 +0000 UTC
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Hello everyone,
Even though this is a patch, the changes in this "minor" update are so substantial that it needed its own post. While I was working on a few issues, I realized the main problems (like the weird video deformation and loading failures) were linked to how I was forcing the reso...
2025-09-29 15:53:35 +0000 UTC
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Hello there, everyone.
First off, I am so sorry the timeline for this update got so out of hand. Originally, v0.21 was only supposed to have about three scenes, a few leaked chats, and it was missing a lot of planned events. I heavily underestimated how long it would take to implement those...
2025-09-22 13:31:54 +0000 UTC
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Hello there, everyone.
I know you're all anxiously waiting for the upcoming update. I guess I was too ambitious with the initial release date (I'm taking that as a learning experience). I also had some real-life things come up that stifled development, which didn't help either.
I'm s...
2025-09-16 18:12:33 +0000 UTC
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Hello everyone,
Just wanted to give you all a quick update, since I've kept you waiting. First off, I'm sorry for the lack of communication. When I really get into the zone, I tend to lose track of everything else.
To be honest, the bugfix itself went pretty smoothly. It was an annoyi...
2025-09-14 06:35:28 +0000 UTC
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Hello there, everyone,
Quick status update on NTR Mobile v0.21. While the majority of the update is done, some specific events using the new system aren't triggering correctly.
I don't expect this fix to take 24 hours, but just to be on the safe side, let's plan for that. Rest assured...
2025-09-12 22:55:55 +0000 UTC
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Hello everyone,
So, while I was designing and implementing the new features, I might have gone a little overboard... just a bit. I ended up creating an entire new system that not only lets me create and show events happening outside the phone, but I also added a lot of polish and even the a...
2025-09-08 02:12:59 +0000 UTC
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Hello everyone,
I don't know if you all remember my warning about overusing Sam or Richard to stop Matt's advances in the game. If you're new, you can find that post here: Richard & Sam......
2025-09-04 22:34:47 +0000 UTC
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Hello there, everyone!
Time for an update. Had one bug which was a huge roadblock for progress on top of that, my PC ran out of storage while developing. Both problems got solved and I finally got everything settled.
The content plans of NTR Mobile v0.21 got changed a lot. I looked at...
2025-08-31 22:11:16 +0000 UTC
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Hello there, everyone.
After 3 weeks of relaxation I happy to be back home. Don't get me wrong, I loved Turkey and it's people but there really is no place like home.
Even though relaxing and vacation is important, after a while I was relaxed enough and just wanted to work on NTR Mobi...
2025-08-24 19:38:08 +0000 UTC
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Hello there, everyone.
I decided to open up the vault and give you all an early release for this short story. It was planned for a bit later (not much!), but since you've all been so awesome while I was on vacation, I thought, why not?
As with all short stories, this is something that...
2025-08-22 23:01:35 +0000 UTC
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Hello there, everyone!
I hope you all are doing well. I thought it was about time I gave a update on what is happening and what is planned. Vacation has been going really well. The first few days my friend took me to a village to spend some time away from civilization (crazy how silent the ...
2025-08-17 11:11:34 +0000 UTC
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Hello, everyone.
I am leaving for vacation today... yey! This has been a freaking exhausting month. bugfixing v0.20, working on v0.21, tug-o-war with corporate and readying my entire dev setup to be able to work on the go. All of that has taken A LOT out of me.
I said a couple of pos...
2025-07-31 08:00:08 +0000 UTC
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Hello again, everyone!
As part of the 40% Lust Tier and above, you get the option to vote on polls for feature updates when available.
While playing NTR Mobile, you may have noticed that you have to view an image for it to be saved to the gallery. While this makes...
2025-07-29 00:41:35 +0000 UTC
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Weekend is finally upon us!
I don't know how it is for you all but over here it is way to hot to be working! Just a couple of more hours and it is time to finally relax, maybe enjoy some ice cream.
Work agreed with my request of lowering my hours starting next week. You will not notic...
2025-07-25 13:13:41 +0000 UTC
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Just here to give you all a little midweek boost!
It’s another office day for me, and I’m expecting some news, fingers crossed that it’s good!
The weekend is almost here, so hang in there just a little longer. 🤗
2025-07-23 08:54:08 +0000 UTC
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Hello again, everyone.
This was a really difficult release to plan. Let me get into why exactly. So looking at the time line, originally I had planned for a company trip to happen in which you could or could not "intervene" or just do some other stuff to experience some events from a differ...
2025-07-22 21:06:45 +0000 UTC
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Hello there, everyone.
Over the last couple of months, I’ve been looking into future timelines and the games I want to release while keeping main development on NTR Mobile. No matter how I plan or manage, everything comes down to a lack of available time. So after careful consideration, I...
2025-07-21 16:00:35 +0000 UTC
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Hello again, everyone!
As part of having 40% Lust, you have the ability to leave comments on ShareSpace posts which will be added in game. This has been on hold for the last few updates but the massive backlog of ShareSpace posts are available once again (You can find them in Patreon commun...
2025-07-20 22:36:14 +0000 UTC
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Hello, everyone.
So we finally have reached the last bugfix. Quite a few optimizations have gone into this bugfix actually. So lets start with crashes that some users were experiencing on Windows. I updated Unity for v0.20.0. This enabled automatic graphics API selection which included dire...
2025-07-17 03:33:46 +0000 UTC
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Hello there, everyone!
Since this version overhauls a few systems, I decided to make a separate post for it (and also take the chance to share more bikini Sam/Liz).
A few of the issues seemed to stem from updating some frameworks. I updated those, but unfortunately, t...
2025-07-13 07:18:07 +0000 UTC
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Hello there, everyone.
First, off let me apologize for the lack of communication. Last week regarding the update has been hectic to say the least and I was fully focused on getting this update done.
>>> !!WARNING!! <<<
1. During testing, 1 oc...
2025-07-08 20:30:28 +0000 UTC
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Hello everyone,
I hope you all are doing well. Now as promised, I would update you all based on the progress made till the 30th. Now normally I would have dropped the update or waited until I made a bit more progress on this day itself to update you all. However, beta testi...
2025-06-30 00:33:01 +0000 UTC
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