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absent_dogma

absent_dogma

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absent_dogma activity

News: TR progress and first glance at the coming version

Good day, dear Patrons and Viewers!

Today I would like to tell you about upcoming "storyline version" of TR. In my opinion, this will be pithy update, where the emphasis will be upon the plot component. Some players noticed that in the previous version there was enough H-content and meager ...

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Threshold Road v0.5 Gallery Update - Room C5

Good day, dear Patrons!

MEGA 

GDRIVE <...

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News: Serious changes in New Project concept, T.R. Gallery coming soon

Good day, dear Patrons!

Without a shadow of a doubt, I want to say that it was the most productive and most interesting month of work, which radically transformed the concept of a new project. These changes, like any others, had their costs. As practice has shown, I'm not y...

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Threshold Road v0.49 Patreon Build

Good day, dear Patrons!

MEGA 

GDRIVE <...

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News: TR's current progress and new version release

Good day, dear Viewers!

Today I want to share with you our progress of the Threshold Road project. 

When the last release came, as promised, after two weeks of work on the New Project, I started work on TR and this is what we will get(as a minimum):

Patrons ask - I ...

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Threshold Road v0.47 Gallery+Glossary Update

Good day, dear Patrons!

LINKS:

MEGA
GDRIVE&nb...

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Threshold Road v0.46 Patreon Build

Good day, dear Patrons.
I'm glad to present to your attention a new version of Threshold Road.

LINKS:

MEGA 

2021-05-29 16:02:01 +0000 UTC View Post

News: Story in move and New Project's updates

Good day, dear Patrons!

Since previous post time I had no a day without working, my apologies that news becomes a rarity. Most of the time I worked on a New Project and only last few days I was focused on TR (like I pointed in previous post). To the point:

TR story: Y...

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Threshold Road v0.41

LINKS (updated 06.04, public gallery fix):

MEGA 


Good day, dear Patrons!

Here is little "gallery" update to story version 0.4, which includes:

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News: TR coming update and "New Project" workflow glance

Good day, dear Patrons!

Since the beginning of the month, I have been dragged on work in the second project, which I briefly mentioned before, so I start directly what's I up to now.

Today, finally, I have built the pipeline of work with the characters and I'm pleased with the results...

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Threshold Road v0.4

Good day, dear Patrons!

MEGA 

...

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News: A new version, progress of other project and coming New Year

Good day, dear Patrons!

Today I want to say about what is happening with the TR project at this moment. As planned, the new storyline will be released towards the end of January.

Briefly about what is expected:

The next update will be slightly ...

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Threshold Road v0.38 General Build

Good day, dear Patrons!

MEGA 

GDrive  ...

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Threshold Road v0.37 Patreon Build

Good day, dear Patrons!

MEGA 

RACATY 

Today I've finished work with the story in Fa...

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News: First year, progress and new project announced

Good day, dear Patrons.

Thanks to you, this project turns one year old since its public release.
And I want to congratulate you on this news!

I think it needs to be summed up. The following we've managed to do:

  • Create original concept f...

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Threshold Road v0.35 Patreon Build

Hello, dear Patrons!

Mega 

Racaty 

I would like to start with what some people may ...

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Threshold Road v0.34

I want to present you brand new version of Threshold Road game!
Baked a few moments ago, fresh and warm only for you as always!

MEGA 

2020-09-26 17:37:52 +0000 UTC View Post

News: Update is coming soon

Good afternoon, dear viewers.

Try to be laconic. In short, the new version will be released at the end of the month.

As well, allow me to present Trapper. Speaks for itself.
Hope you'll get your chance to meet him.

2020-09-13 17:48:41 +0000 UTC View Post

Polls: Project development priorities

Good day, dear Patrons.


As I promised, after two weeks of working I want to begin very important voting for the development of the project. I want to ask you: how do you see our ...

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Threshold Road v0.3 General Build

Story goes on!

LINKS:

Mega 

GDrive&nb...

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News: First half of new version coming really soon.

Greetings every seeking eye.

Today I want to say that I decided to split up further one version on two. Someone might notice that in "continue slot" after last location image has inscription "coming in v0.33". 

The next version will be v0.3 (and v0.33 a little bit after that). An...

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Section #2: Level Sound Design

Good day, dear Patrons.

Today's topic will be devoted to music and as example we pick the Abscessed Lowland level.

Many players says that music in this game creates myste...

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News: What's planned and done for next version

Good day, dear watchers.

Since last version release I do think about plot development. And what I've already got:


  • I'm going to add four places of acting. If you played last version you might guess it would be the Church. By the way first acting place ...

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v0.26a Patched

Finally, 

I hope you'll see there what you expected for.


Updated Links:
Mega
2020-06-18 20:42:00 +0000 UTC View Post

News: Final one week to next version.

Hello everyone!

It has been quite a while since last version was released. During this time, a lot of information has accumulated that helped me make the game better in many aspects: lighting (new level will be re-backed, I do some changes right now), gameplay (the rhythm of the game), cont...

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Thoughts, feelings. And news.

Hello dear Patrons.
First of all, I want to point what bothers me:

  • Plenty of time to make game content where the second point comes from:
  • I want to believe that your interest will not fade away, just like mine won't.
  • I remember every idea and the person who gave i...

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Section #1: Bones Motion Behavior

Hello, dear Patrons!

Today I'd like to show you something from the inside, literally.

Use "Bones" as an instrument is the one and most common way to breathe in life into the character. Logic will be numerated in pictures:

#1

1-It's a head ...

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News: Expectations, improvements and something special

Hello dear viewers.

First of all it's very pleasant to me that you gave so much support to project. Therefore, it seems to me that I should give you something in return, but first things first.

What's new?

Lore:

  • Half is almost done for v0.25. It means monolo...

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Polls: Cloth Asset only for Patrons

Hello, dear Patrons.
Over the past week I didn't stop working and made three assets which have already been introduced into the next version.

I need your advice which one would be left especially for you (besides 2 others).

Please, choose that ...

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Cloth asset №1

Hi everyone!

Recently started working with textures of new clothes for the main character. There will be three assets in total. Each one will have a clothing simulation using the built-in UE4 tools.

That means upper part should be soaring while jumping for this one. Nice feature, huh?...

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