SamSuka
absent_dogma

absent_dogma

patreon


absent_dogma activity

Chapter 6: Satisfactory experiments

Good day, dear Viewers.

As you may recall, I started working on the new Items and Character panels, and the basic work is finally done. We are almost done with the transition from the floating "Main Panels" to the "Hybrid System". I'll give you a quick rundown of what you s...

View Post

Chapter 5: One step back, two steps forward

Good day, dear Viewers.

Last month I was forced to postpone the post due to certain reasons, which I want to start this post with. Going back a bit, as you know, I'm currently working on UI and I'm trying to approach this issue as thoroughly as my knowledge and resources allow. However, thi...

View Post

Chapter 4: The Parts of One

Good day, dear Viewers.

For a month, while working on UI, I was thinking about what results I would show you at the end and how it would look. I was always frustrated by the fact that no matter how hard I tried to write the news, I couldn't fully reveal the whole picture of the interrelatio...

View Post

Chapter 3: Behind the veil

Good day, dear Viewers!

Today, the highlight of the program will again be "the already boring" Inventory UI. The lion's share of time is required to polish it and bring it to mind. I will explain why I do this and why I devote so much time to the slots, panels and other UI componen...

View Post

Chapter 2: Wheat and chaff

Good day, dear Viewers!

In the new chapter of our journey, I'm going to show you what the UI of the Inventory and Equipment system, which I have devoted time to since the previous post, will look like. This time, the material will not be in the usual .gif format, but 2025-02-28 18:56:56 +0000 UTC View Post

Chapter 1: Overwhelming passion

Good day, dear Viewers!

A month of full-time work has passed, which I'm more pleased with than the previous few. Progress has gone faster and I want to share the results with you. There have also been some minor adjustments, which I cannot help but mention. The preamble has been observed, n...

View Post

Prologue: About Human Being

Good day, dear Viewers.

Many of you know me as the creator of TR, so please don't be afraid that I'm turning a page with adult content into a book club. As in the game of the same name (even if not of deep content), now I decided to narrate the development of progress dividing its certain m...

View Post

News: The work finally continues

Good day, dear Viewers!

Quite a lot of news has accumulated over the past three months and I can't help but share it with you. First of all, I want to tell you that I was forced to take a break from work due to moving to another place of residence. Later, to compensate for expenses, I had t...

View Post

Architecture Early Overview: Items

Good day, dear Viewers!

I have collected enough information about the work done to share with you. I will start with an introduction, after which I will reveal the topics reflected in the news preview. Let's go in order.

From the beginning of May until now, I have been working on the ...

View Post

Progress Overview: Intermediate Reports

Good day, dear Viewers!

Regarding the past month, I would like to talk about how the project is progressing. To do this, I will mark the topics that we will talk about today and at the end I will get ahead a little.

So, the main topics today are Weapons...

View Post

Progress Overview: Equipment and Weapon

Good day, dear Viewers.

As usual, today's news will consist of results and further plans, but since last month, the priority tasks have changed due to their complexity. This was obvious from the very beginning, so I expected to make a simple base for each p...

View Post

Progress Overview: Basic movement examples

Good day, dear Viewers.

I'm a couple of days late with the news release and I apologize for that.
As always, I'm going to share the current progress.

Earlier, I promised to show the initial capabilities of the character’s movement system and for this, I created a simple ground wh...

View Post

Progress Overview: Model, Rig, and Movement System

Good day, dear Viewers.

A month of work has passed, and it’s time to sum up the interim results. Going back a little, the previous post had a lot of information about the current project, as well as a plan by which you can track progress. This is what we will follow step by step.

So...

View Post

New Project: Key points, project description and plans

Good day, dear Viewers!

The transition from working on one project to our new project was smooth, as I never lost sight of it: one way or another, new ideas appeared, others changed, and I steadily planned the project.
Now I have more time to devote myself to it, and the tools are ready ...

View Post

Threshold Road v1.0 Complete Build

Good day, dear Patrons!

GDRIVE
PIXELDRAIN View Post

Threshold Road v0.97 Final Story Update

Good day, dear Patrons.

GDRIVE
PIXELDRAIN
2023-10-21 13:38:41 +0000 UTC View Post

Threshold Road v0.91 Gallery Update

Good day, dear Patrons!

GDRIVE
MEGA
2023-08-18 17:08:29 +0000 UTC View Post

Threshold Road v0.9 Patreon Build - Story Update

Good day, dear Patrons!

GDRIVE
PIXELDRAIN View Post

Threshold Road v0.85 Story Update

Good day, dear Patrons!

GDRIVE 

MEGA View Post

Threshold Road v0.8 Story & Gallery Update

Good day, dear Patrons!

GDRIVE

MEGA View Post

Threshold Road v0.74 Story Update Part 1

Good day, Dear Patrons!

MEGA 

RACATY 

2023-01-28 20:36:27 +0000 UTC View Post

Threshold Road v0.69 Patreon Build - Gallery Update

Good day, dear Patrons!

MEGA 

WORKUPLOAD 

In recent versions many different...

View Post

Threshold Road v0.68 Patreon Build - Story Update

Good day, dear Patrons!

Here is the newest version of TR!

MEGA 

2022-10-25 18:51:33 +0000 UTC View Post

News: Alice's clothes and upcoming update

Good day, dear viewers!

Since the beginning of the month, I have been working on the next update, which will reveal the further story of Alice, who got in the Community at a turning point. Below are some images of part of her new look.

2022-09-17 14:46:56 +0000 UTC View Post

Threshold Road v0.61 Patreon Build - Gallery Update

Good day, dear Patrons!

MEGA  

ANONFILES 

View Post

Threshold Road v0.6 Patreon Build Story Update

Good day, dear Patrons!

GDRIVE
MEGA
2022-05-29 15:08:04 +0000 UTC View Post

News: Heroine first look and upcoming new version

Good day, dear viewers!

As previously reported by me, everything is in order and work under the T.R. continues!
Let me introduce you to a new Heroine whose story you are about to see.


...

View Post

News: Current state of affairs and plans for the next month

Good day, dear viewers!

The past few weeks have been quite challenging for the project. At the moment, some resources for me as a developer have become inaccessible for one reason or another, not to mention the exchanges where I do my work and get main income.
However, everything has a s...

View Post

Threshold Road v0.56 Gallery Update

Hello dear viewers.

ANONFILES 

PIXELDRAIN 

View Post

Threshold Road v0.55 Patreon Build

Good day, dear Patrons!

ANONFILES 

PIXELDRAIN 

2022-01-20 17:45:29 +0000 UTC View Post