Hi everyone!
Recently started working with textures of new clothes for the main character. There will be three assets in total. Each one will have a clothing simulation using the built-in UE4 tools.
That means upper part should be soaring while jumping for this one. Nice feature, huh? Others will have got some too.
That one is for patreon build and I guess 75% for this asset done. Add some details (folds and few patterns more), work with roughness and it'd be fine. (Gold pattern at the middle will be slightly fixed too).
I've got more news, but allow me to gather a few more for next post. Briefly - next level making on all cylinders!
Your Absent.Dogma.