I am not a UI designer; I've always felt that Yandere Simulator's UI looked bad, and that various aspects of it were all going to be re-designed and replaced eventually. Over the years, I've asked various concept artists to design new UIs for the game, and as a result, I've amassed a large amount...
2023-06-07 15:29:16 +0000 UTC
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As you can tell by visiting the stores in Yandere Simulator and looking out at the horizon, the game takes place next to the ocean. Back when I was considering the idea of adding a small town to the game, I asked artists to draw concept art of what the view of the ocean might look like from the g...
2023-06-06 14:19:23 +0000 UTC
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When people see a character from Yandere Simulator, I don't want them to think, "Oh, a character wearing a generic anime school uniform." I want them to think, "Oh! That's a character wearing the Yandere Simulator school uniform!" I want Yandere Simulator to have its own unique uniform design tha...
2023-06-05 13:28:15 +0000 UTC
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The purpose of any screen in a video game is to communicate information, and I believe that the current iteration of the Calendar screen communicates exactly what it needs to. However, I've often wondered if there might be any good ways to spruce it up and make it look a bit more interesting and ...
2023-06-04 08:39:47 +0000 UTC
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I've said this many times, but I feel really bad that I rarely post anything on my Patreon page. Whenever I think about it, I arrive at the conclusion that my patrons would probably want me to work on the game rather than spending a bunch of time preparing supporter-exclusive rewards, so I usuall...
2023-06-03 09:33:05 +0000 UTC
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For a long time, I've wanted to add a new type of weapon to the game. Recently, a new animator joined the team, and has begun working on the animations that I would need in order to implement the weapon. Here's a preview of how the animation is turning out!
As you can tell from the animatio...
2023-05-03 03:46:03 +0000 UTC
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In 2016, someone sang a yandere-themed parody of "You'll Be Back" from the musical "Hamilton". She sent me her song, and wanted me to upload it to my YouTube channel.
I loved the concept, but I had three problems with the song:
1. I didn't like the instrumental that was chosen (chip...
2023-03-11 00:09:36 +0000 UTC
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I'm not sure whether or not all rivals will have a Befriend/Betray stealth mission. Each mission would require the creation of an entire new environment and multiple NPCs walking around in it, each using new animations and voice acting. It's a "Stretch Goal" - something that would only get into t...
2023-02-04 19:58:35 +0000 UTC
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The artist who drew Chapter 2 of the Nemesis manga was busy for a long time, but recently became available again and has resumed work on the next chapter of the manga. About 50% of Chapter 3 is currently finished, and I'm super happy with how it's turning out so far. I want you to be excited, too...
2023-01-28 03:00:57 +0000 UTC
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Years ago, the majority of the rooms in Akademi were empty. With each update, I slowly populated those rooms with props, one-by-one. However, two rooms have remained completely empty for over a year now: The "English Classroom" and "Biology Lab." I wasn't really sure what to do with those rooms.....
2023-01-13 15:02:03 +0000 UTC
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Hey! I was originally considering the idea of only discussing the new character models on Patreon...however, I ultimately decided that it's information that should be made public, instead. So, you can find that information over on my blog:
2023-01-06 08:16:52 +0000 UTC
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After releasing 1980s Mode, I received an avalanche of extremely useful feedback from players; requests for quality-of-life improvements, suggestions for new features, and observations that highlighted certain flaws and exploits in the game. I put all of this feedback into a massive "To-Do List,"...
2023-01-05 08:30:48 +0000 UTC
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Hello!
I have many festive annual traditions, but this particular tradition is quite different from the rest.
At the beginning of each year, I write a post describing how I spent the money that I received through Patreon throughout the previous year, and my plans for the upcoming year...
2023-01-04 05:39:30 +0000 UTC
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I wanted to uphold my annual tradition of posting a Christmas-themed music video on December 25th, but I thought that it would be weird if the most recent two videos on my channel were both Christmas videos. It would send a weird message; "This guy completely abandoned game development, and only ...
2022-12-20 08:00:17 +0000 UTC
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I spent the majority of the past 15 days working on the upcoming tutorial for 202X Mode. Here is a short video preview of what it's like!
It might be somewhat underwhelming, because of the lack of voice acting. The voiceover narration from Kokona is what will make the tutorial into the expe...
2022-12-15 07:02:37 +0000 UTC
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Yandere Simulator is set in a fictional school named Akademi Academy, which is in a fictional town named Buraza Town, which is nearby another fictional town named Shisuta Town. Initially, I imagined these towns being located in the mountains to the west of Tokyo. Later, I imagined them being loca...
2022-12-06 20:38:37 +0000 UTC
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The premise of the tutorial is that the Drama Club is rehearsing a school play about a serial killer, and they have invited Ayano to play the role of the killer.
This provides a scenario in which the player receives instructions on how to commit murder and get away with it in a "safe" setti...
2022-12-05 14:09:10 +0000 UTC
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When I first created the intro cutscene for Yandere Simulator, I was extremely proud of it. However, now that I'm looking back at it 3 years later, I feel like I could do much better. I'm considering the idea of completely revising the visuals of the intro cutscene so that the game makes a bunch ...
2022-12-04 05:21:39 +0000 UTC
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Hello! Today, I'd like to give you a sneak peek of something that will be added to the game in the near future. It's a new weapon - a scythe!
As you can see from the above video, the animations are 100% finished. All that remains is to implement the sound effects, ...
2022-11-16 06:27:44 +0000 UTC
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Hello! Even though I don't post to Patreon often, I've been updating the game regularly. My blog is still the best place to get the latest news about the game. Today, however, I'm posting to Patreon to menti...
2022-11-03 05:40:58 +0000 UTC
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Every now and then, as I work on the game, a little surprise happens - a volunteer will contact me and let me know that they were struck with inspiration and created something for the game purely of their own accord. Sometimes, their creation is concept art for something they'd like to see added ...
2022-07-24 00:12:17 +0000 UTC
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At the end of Yandere Simulator's intro cutscene, a series of visuals flash onscreen - images of the rivals and of important plot elements, such as the legendary cherry tree behind the school. In the next build, the images of the rivals will be getting a big visual upgrade; fancy renders were cre...
2022-07-20 21:10:25 +0000 UTC
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In 1980s Mode, Ryoba can play a retro-styled video game inside of her room - a shoot-em-up called "Space Witch." Space Witch was created by rotating Magical Girl Pretty Miyuki 90 degrees to make i...
2022-07-17 07:01:35 +0000 UTC
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If the player joins the light music club, they can play a rhythm minigame that allows them to put on a musical performance in order to increase their reputation at school. The rhythm minigame feat...
2022-07-16 07:58:16 +0000 UTC
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This is actually *potential* upcoming content - I'm not 100% sure whether or not it'll get into the game, but I'd like to show you the work that has been done so far.
For multiple reasons, I have been considering the possibility of adding a new mechanic to Yandere Simulator - the ability to...
2022-07-14 07:07:33 +0000 UTC
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A few months ago, a 3D modeller contacted me and offered to help me with Yandere Simulator. He specialized in environments, so I asked him to model an environment that I've been imagining for a long time - a place that Ayano would visit as part of a Befriend/Betray stealth mission.
The mode...
2022-07-13 06:59:47 +0000 UTC
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The main character's room has been updated!
This one is a video instead of a text post.
Enjoy!
2022-07-12 14:47:20 +0000 UTC
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Recently, an exceptionally talented 3D artist has been creating models and textures to improve or replace many of Yandere Simulator's most lackluster assets. Their latest target was the Occult Club - a part of the game that hasn't had any new assets made for it since 2015! After 7 years, this clu...
2022-07-11 07:13:46 +0000 UTC
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I haven't uploaded anything to my main YouTube channel in a long time, but several videos are currently in pre-production...and recently, Mulberry drew an illustration for an upcoming video. The full image she drew is huge; 6272 x 3528 pixels! That's almost 4K resolution! Above, you can see a cro...
2022-07-10 07:00:35 +0000 UTC
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Hello! Recently, I've been thinking a lot about two things:
1. I have a bunch of cool concept art that nobody has ever seen, and I'd like to share it with the people who would be the most interested.
2. I almost never post on my Patreon or offer rewards to my patrons.
...and I f...
2022-07-09 08:05:35 +0000 UTC
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