Hi everyone,
I apologize if this feels like it's coming out of nowhere, but I need to take a short break before I burn myself out completely.
To be honest, I've been essentially inactive for the past ten days or so, but the guilt of not communicating this clearly to our patrons has be...
2025-09-08 05:15:50 +0000 UTC
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Hey everyone...
First off, I'm really sorry for the lack of updates lately. I've been dealing with a lot of personal/family issues for the past few months which has made focusing on work impossible. I wish I could get into this a bit more... but I'm currently still going through it right no...
2025-07-25 12:36:19 +0000 UTC
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Vilserio!
We're testing out something new! Since a lot of our beloved characters stay dormant during long haul productions, we're gonna give them life behind the scenes, right here inside Patreon. This way you can meet them again without having to wait for full title releases.
Hope ...
2025-05-26 08:25:14 +0000 UTC
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There’s been a strong urge in me for a very long time to share more about the current status of MS2b. Maybe even too much. Hare-san often reins me in and reminds me to say less. And she’s right. It is for the better, really, because the deeper I get into MS2b, the more I’m convince...
2025-05-16 18:52:27 +0000 UTC
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Vilserio everyone,
First and foremost, thank you so much for your continued support. Some of you may have noticed that we missed updates last month, something we’ve typically never failed to do over the years we’ve been on this platform. I hope we didn’t worry anyone during these time...
2025-05-07 06:24:54 +0000 UTC
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A quick little update. Hare has been working hard rendering Paige's desk area in Blender, and we just imported it into Unity to see how it feels in-engine. The lighting still needs a bit of tweaking and refinement, but even at this stage, it's coming together nicely. It's always a gr...
2025-03-21 13:33:04 +0000 UTC
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Merry Christmas, everyone!
Lately, I’ve been creating a lot of illustrations with a heavier tone for the ms2b series, so I wanted to lighten things up for Christmas. This time, I went all in for a fun and cheerful vibe. I truly love drawing pieces like this!
Recently, I’ve been re...
2024-12-24 09:19:38 +0000 UTC
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UPDATED: 2024/11/02 2:32 PM JST
Demo link is now open to all Patreon followers.
Download links for FAULT2B DEMO:
Vilserio.
Jet lagged Munisix here, checking in with a recap video of the LA Comic Con. We headed out to the event with our trusty little camera and shot some footage to show it off to you, dear patrons, I hope you enjoy.
Now that we’re back in our proper work holes, we’re polishi...
2024-10-14 12:26:02 +0000 UTC
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I was under there impression that LA comic con was a smaller quieter version of the San Diego comic con, and a good way to ease back into public relations again after years of under-bunker-development but Saturday attendance was quite substantial and was certainly not what we were expecting.
...
2024-10-06 14:35:47 +0000 UTC
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Vilserio folks
A quick and dirty update today—we’ve got the underwater “VIP” room almost fully operational, complete with all the lighting effects we envisioned.
Take a look! Volumetric lighting with 2D characters in a 3D world! I know I sound like a broken record, but it’s ...
2024-09-15 08:13:24 +0000 UTC
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Last time, we mostly completed the Cellar Door Bar map, so we thought we'd share the creation process with you.
For "fault 2b", our key concept is "experiencing the story while walking through the world".
While it's crucial to create captivating concept art that serves as the foundati...
2024-08-26 04:13:22 +0000 UTC
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We’ve been invited by our publisher, Phoenixx, to showcase the fault series at LA Comic Con.
https://www.comicconla.com
We’ll be presenting a fully playable demo of the game at the con, unlike the tec...
2024-08-21 06:52:06 +0000 UTC
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The bar in the Vita Domain, “Cellar Door,” has been under development for some time, but today we’re moving it from alpha to beta state. In map terms, this means the area is A) playable without ga...
2024-07-24 04:29:19 +0000 UTC
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Big post.
Mechanically, MS2b is pretty simple game. You collect a few items here and there and carry a battery that you can recharge to unlock things. There’s also a health meter that acts as a progress bar and a leg charm system that grants access to certain areas of the bar and map.
...
2024-06-29 10:35:35 +0000 UTC
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Off the shelf? or fully custom?
That’s always the big question. It turns out, furing out which game engine to use wasn't really a problem. It's about “how much custom shit are we planning to make?...
2024-06-23 16:08:02 +0000 UTC
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I would like to share some sketches that didn't quite make it to the finished stage, as well as some rough drafts that I might still complete. My process typically involves jotting down ideas whenever inspiration strikes and finishing them later. However, sometimes the passion wanes, or I come up...
2024-06-16 15:27:21 +0000 UTC
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So this is pretty neat. The newest version of Spine now supports physics calculations. We knew this was coming as a function but I assumed it would be a tool that worked only within the Spine environment as an aid for animation, as in, you’d use the physics tool to animate within Spine and outp...
2024-05-16 09:01:57 +0000 UTC
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April was another crazy month filled with new experiences and learnings.
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The environment around the bar that I've been steadily working on since last month is finally starting to take shape! While there are still some decorations to add and it's a work in progress, I feel like I'm...
2024-05-02 06:19:51 +0000 UTC
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I've been locked away at our office for the past couple of months, trying to finalize the writing for MS2b. Every three or four days, I go back home to tackle laundry and restock food supplies since options are surprisingly sparse near our workspace. This area might even qualify as a semi-f...
2024-04-29 16:00:16 +0000 UTC
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One afternoon in Rughzenhaide.
---
This year, I think I finally have hay fever. 🌼 I wonder if Rughzenhaide has hay fever...?
Hare Konatsu
2024-04-01 04:08:44 +0000 UTC
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Quick update today, as the canvas art came in! We made good use our lightkravting equipment before we sent it out.
it's always so hard to capture the scale and liveliness of these things, pictures never seem to do it justice.
-Munisix
2024-03-11 05:53:31 +0000 UTC
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After like, some 7 years on Patreon, we present our first voice-over video! Ritona 2.0 has reached a point where we can showcase her to patrons. You saw it here folks.
There are still a few rough edges, but she's looking quite excellent. So good in fact, balancing her quality with the rest ...
2024-02-29 04:46:43 +0000 UTC
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In the past, when we discontinued the commission tier, it was brought to our attention that a dedicated Patron had a long-planned idea for a request. This individual, a longstanding supporter and active Discord community member, prompted us to reconsider reopening the canvas tier one last time fo...
2024-02-16 15:44:13 +0000 UTC
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The time has finally come.
In celebration of the new Patreon Art Book vol. 4, we're reopening our shop for a limited time. Thank you all for your patience!
[ AiD SHOP ]
https...
2024-02-12 07:48:01 +0000 UTC
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I know what you're thinking. “That Ritona quantum field collapse sure does show a lot of skin”. Don’t worry, I thought the same thing and yes -- on paper, the art direction may look kinda nuts and complicated. That’s because it is.
Ritona 1.0 was a qu...
2024-02-01 10:29:57 +0000 UTC
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Ritona 2.0 art material is done (took a full 3 weeks!!), and is now in rigging and animation stage.

According to Edward Elric, humans are made of 35 liters of water, 20 kilogr...
2024-01-23 15:13:09 +0000 UTC
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日本語版(最終稿):https://youtu.be/2_falZCMXfs
Chinese Version:https://youtu.be/tLf2XtL4e4s
Quick p...
2024-01-16 09:12:28 +0000 UTC
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She has arrived! Whether we like it or not! Lady comiket has graced us with her presence yet again for the hundred’n third time and AiD is attending with little to no sleep! Time keeps passing and there’s nothing anyone one can do about it! Yay!
In fact i’m at the booth as I write th...
2023-12-31 03:23:34 +0000 UTC
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We've successfully completed submissions for the fourth volume of the Patreon Art Book. Following thoughtful consideration, we've elected to utilise superior quality paper! Despite a slight increase in price, we assure you exquisite printing on premium-grade material.
The creation of the co...
2023-11-30 16:44:55 +0000 UTC
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