SamSuka
elephantvfx

elephantvfx

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elephantvfx activity

Clarisse scatterers, part 01 trailer

Hello patrons,

I'm about to post the first part of Clarisse scatterers, in this video I'll walk you through some of the point clouds and scatterers available in Clarisse. We will do three production exercises, very simple but hopefully you will understand the workflow to use these tools to...

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Clarisse scatterers is dropping this weekend

Hi Patrons,

I know that I haven't posted anything in June, I have been super busy trying to deliver a massive Netflix show and I will be as busy for the next few months. I'm sorry for keeping this Patreon feed this quiet.

This weekend I should be able to publish part 1 of "Clarisse sc...

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New tutorial in the works: Clarisse scatterers

Hello patrons,


I'm starting to work on a new tutorial for my Patreon feed, it is going to be about Isotropix Clarisse scatterers. In case you don't know Clarisse, take a look at their website for more information. I per...

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Katana Fastrack episode 04

Hey guys,

Katana fastrack episode 04 is already available. Check the previous post to get all the details about this episode.

Let me know in the comments if you have any question.
If yo...

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Katana Fastrack, episode 04 trailer

Hello patrons,

Katana Fastrack episode 04 is dropping later today/tomorrow.
In this episode, we will finish the Ant-Man lookDev by tweaking all the shaders and texture maps created in Mari.

Then we will do a very quick slapcomp in Katana and Nuke to check that everything works as...

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Katana Fastrack, episode 04 being cooked

Hey Patrons,

I'm planning to start working on the next Katana episode very soon. Now that we have our look-dev template finished and ready to rock, it is time to actually look-dev the Ant-Man character. This episode will be all about that, look-deving, test rendering and publishing looks f...

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Introduction to Redshift for vfx, episode 02

Second episode of "Introduction to Redshift" is already online. Check it out!
All the info covered in this episode can be found in the previous post.

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El segundo episodio del curso "...

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Introduction to Redshift for vfx, episode 02 - trailer

In this second episode we will talk about some of the Redshift tools for lighting, atmospherics and cameras. I will go through all the common light parameters and will spend more time working with the lights that we usually use in visual effects.

Then we will talk about atmospherics tools ...

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Next tutorial: Introduction to Redshift for vfx, episode 02

Hi Patrons,

Next tutorial will be the episode 02 for "Introduction to Redshift for vfx". After dealing with sampling and global illumination in the first episode, it is time to take a look at other creative aspects of this renderer.

I'm still planning the epipsode, but I would like ...

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Nuke IBL templates

Here you have my latest video tutorial about Nuke IBL templates. Read full description in the previous post. If you support a tier with downloadable material, send me a private message and I will send ...

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Nuke IBL templates trailer

Hello,

I just finished recording about 3 hours of content going through a couple of my Nuke IBL templates. The first one is all about cleaning up and artifacts removal. You know, how to get rid of chunky tripods, removing people from set and what not. I will explain to you a couple of ways...

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Nuke IBL tamplates on its way

I'm working on the next video tutorial for my Patreon feed, as you already know, it will be about my IBL templates to deal with image based lighting.
The first template is meant to be used for clean u...

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Vote for the next tutorial

Hello,

What would you like me to post next? I'll give you a few options. I can do the next episode of "Introduction to Redshift" covering shaders, cameras, lights and whatever I can cover in 2-3 hours. I can guide you through the creation of a very neat IBL template in Nuke to clean up and...

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Katana Fastrack episode 03

Episode 03 of my Katana series is out. We are going to be talking about expressions, macros and tools to take our look-dev template to the next level.
Right after that, we will take a look at the texture channels that I painted in Mari for this character and then we will start the look-dev of ...

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Katana Fastrack, episode 03 being cooked

Hey Patrons,

This weekend I'll be working on Katana Fastrack episode 03. My plan is to add a few scripts and tools to our look-dev template so we can automate certain tasks and create a published tool for the entire show. Something similar to what you'd find in a VFX facility.

On to...

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Introduction to Redshift for VFX, episode 01

Here it is the very first episode of "Introduction to Redshift for VFX". All you need to know about global illumination and sampling.
Please let me know if you have any questions.

If you support a tier with downloadable material, please message me and I  will send you a link to dow...

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Introduction to Redshift for vfx, episode 01 - trailer

I'm starting a new training series for my Patreon feed, it's called "Intro to Redshift" for visual effects. I'm kind of learning Redshift and trying to figure out how to use it within my visual effects workflow, and I'll be sharing this trip with you. In this very first episode, I'll be talking a...

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Katana Fastrack episode 02

Episode 02 of my Katana series is out. We will spend a couple of hours creating from scratch a production ready look-dev template for visual effects.

Have fun and let me know if you have any question.

If you support a tier with downloadable material, please message me and I  wi...

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Katana Fastrack episode 02 - trailer

Hi everyone,

I'm recording Katana Fastrack episode 02. This is going to be a long lesson, probably more than 2 hours, going through how to create a proper look-dev template to be used in visual effects. Everything will be setup from scratch and at the end of this lesson we will have a Kata...

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Katana Fastrack, episode 02 being cooked

Hi guys,

This weekend I'll be working on Katana Fastrack episode 02. I'm still cooking it but it will be about preparing assets and cameras for Katana and also about creating look-dev templates from scratch that can be used on an entire show, one of the most important features in Katana. View Post

What renderer would you like to see?

Hey,

Arnold render is and will be the main render engine featured on my Patreon feed, but aside of Arnold, what other renderer would you like me to cover? It can be from beginning to advanced level. I'm of course talking about renderers that can be used in visual effects, like RenderMan, V...

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Katana Fastrack, episode 01

Here it is, the very first episode of my series "Katana Fastrack", available to all my exclusive patrons.
This is an introductory video where I'm going to give you an overview of what this course is all about. I hope you like it, it is going to be a lof of fun!

You will learn:

- ...

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Katana Fastrack episode 01 - trailer

This is a public post regarding "Katana Fastrack", episode 01.
The very first post of my Katana training series. We are going to start talking about what is Katana and how it fits in the visual effects pipeline.
We will also discuss the importance of "recipes" and templates and we will crea...

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Houdini as scene assembler: Bundles, takes and rops

In this video I talk about the usage of Houdini as scene assembler. This topic will be recurrent in future posts, as Houdini is becoming a very popular tool for look-dev, lighting, rendering and layout, ...

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Foundry Katana Fastrack Series

This is the teaser tailer for my upcoming series focused on Foundry Katana. A whole pipeline about look-dev, lighting and rendering using Katana and Arnold render. I will be recording and posting these series periodically for all my patron with exclusive benefits. Exciting times!

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