SamSuka
elephantvfx
elephantvfx

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Nuke IBL templates trailer

Hello,

I just finished recording about 3 hours of content going through a couple of my Nuke IBL templates. The first one is all about cleaning up and artifacts removal. You know, how to get rid of chunky tripods, removing people from set and what not. I will explain to you a couple of ways of dealing with these issues, both in 2D and in 3D using the powerful Nuke's 3D system.

In the second template, I will guide you through the neutralization process, that includes both linearization and white balance. Some people knows this process as technical grading. A very important step that usually lighting supervisors or sequence supervisor deal with before starting to light any VFX shot.

Footage, scripts and other material will be available to you if you are supporting one of the tiers with downloadable material.

I'm uploading videos and material to the server now and tomorrow everything will be available for you.

Thanks again for your support! and if you like my Patreon feed, please help me to spread the word, I would love to get at least 50 patrons, we are not that far away!


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Hola a todos!

Acabo de terminar de grabar los videos para el nuevo tutorial, Nuke IBL templates. Alrededor de 3 horas donde explico como crear y utilizar dos de mis templates de Nuke más utilizados para look-dev, lighting y render. En el primer template, hablo sobre clean up y eliminación de artefactos. Ya sabes, como eliminar trípodes, personas en el set, ghosting, etc. Tanto en un espacio 2D como en el espacio 3D, utilizando Nuke's 3D system, para tareas de clean up más complejas.

En el segundo template, explico cómo realizar la neutralización de HDRIs para utilizarlos en IBL. Explico el proceso de linearización y el de balance de blancos. Estas tareas son comunes a los lighting supervisors o sequence supervisors antes de realizar cualquier trabajo de lighting en VFX.

Los que apoyáis un tier con material de descarga, podréis descargar todo el material utilizado en este tutorial, que incluye scripts de Nuke, footage y otros documentos.

Estoy subiendo los videos y el material en estos momentos a los servidores, así que mañana mismo tendréis todo este material disponible.

Muchas gracias de nuevo por vuestro apoyo, y si os gusta mi Patreon, por favor ayudadme a compartirlo, me gustaría llegar al menos a 50 patrons. Gracias!

Comments

I usually shot 7 brackets 3 exposures apart, 2 exposures if time is a thing or bad lighting conditions. Using 3D lights vs HDRIs depends on the shot. If you need spatial lighting then yes, you will need 3D lights mapped with extracted HDRI lights, or even full geometry with projected HDRIs.

elephant vfx

Hey Xuan, great tutorial! I was wondering, how many EVs is your HDRI you use in this tutorial ? What do you think about unclipped HDRI ? For a lighter it is better i guess clean lights in the HDRI and do his own light in 3D ? In the case you want to create unclipped HDRI, painting light in nuke when exposure is Uder expos is enough ?

Thanks

zasid


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