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Public Post - New Bindmancer Free Demo Out Now!

Hi everyone! :D

I'm excited to announce a new free demo for The Bindmancer!

This is the first free demo update in about six months and rolls in a whole lot of new additions to the game!

2022-08-01 18:01:01 +0000 UTC View Post

Weekly Roundup 115 - 29/07/2022 - New Build & Work on Demo Release

Hi Everyone!

A quick weekly roundup for the end of the month. There is an update to the build that contains a few small bug fixes and tweaks!


1: What's New?

So about 60% o...

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Weekly Roundup 114 - 22/07/2022 - New Prisoner Type Complete - New Build!

Hi Everyone!

Hope you've all been doing great! This week comes with a new playable build which has the completed new prisoner type.

So lets get into what g...

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Weekly Roundup 113 - 15/07/2022 - New Prisoner type Part 4

Hi everyone!

It's a short weekly roundup this week. A lot of work got done in the art-grind department, but all that work really just equates into some screen-grabs for now. At least until it's animated!

A new playable build will be delivered next Friday on the 22nd! ...

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Weekly Roundup 112 - 08/07/2022 - Completed Lore Entries + Bug Fixes in New Build

Hi Everyone!

It was an amazing long weekend and experience to go to Anthrocon 2022. My third Anthrocon, each year it gets better and better!

I got back on Monday and started to do some work on Tuesday. Because of that we have a new build and some new content to play with! 

...

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The Bindmancer - August 26th Build

To Download for Windows OS = Click on this Download Link

For Linux Users: Experimental Linux Version at the Bottom of the Page

...

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Weekly Roundup 111 - 24/06/2022 - New Prisoner Type + New Build Next Week

Hi everyone!


Next Playable Build Announcement:

I always try and get a new playable build of the Bindmancer up once a month and this month is no different:

My plan is to release a new build next week on Wednesday June 29th.

Thi...

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Weekly Roundup 110 - 17/06/2022 - New Prisoner Type - Part 3

Hi everyone!

A bit of a shorter post this week but I do have some new artwork to show off!


1: What's New?

So this week I spent the time working the photoshop artwork for the prisoner encounter.  For those not familiar with how it goes with thes...

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Weekly Roundup 109 - 10/06/2022 - New Prisoner Type - Part 2

Hi everyone!

I've got some wonderfully kinky visuals and gameplay to show off this week! 


1: What's New?

Wall and Pillar Prisoner Logic:

A lot of time this week was spent getting the gameplay and UI logic set up for how the Wall and Pilla...

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Weekly Roundup 108 - 03/06/2022 - New Prisoner Type - Part 1

Hi everyone!

This week I've got some new stuff to show off that I think a lot of you will enjoy! So let's get right into it!


1: What's New?

Wall and Pillar Prisoner Type

So it's about time I got to work on some new content tha...

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Public Post - May 2022's Progress on The Bindmancer!

Shoutout: The finalized cutscene art is being made by the ever talented ALTART.  


Hi everyone! 

Its been a few months since I made a public post to showcase what's been goi...

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Weekly Roundup 107 - 27/05/2022 - End of Month Build, Lots of Refinements & Bug Fixes

Hi Everyone!

It's the end of the month and there's a fresh new build to play!  

This weeks work ended up being a lot of small additions and bug fixes for the game. Whi...

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Weekly Roundup 106 - 20/05/2022 - New Build with Tutorial Level, WIP Intro, and more!

Hi Everyone!

Hope you're all doing great. There's a fresh new build to play.  

Please give it a go and let me know what you think!

And with that let's get into what's in that bui...

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The Bindmancer - May 27th Build

To Play = Download from the Attachments in this post.

For Linux Users: Experimental Linux Build in the Attachments of this post

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Hi Everyone!

We have a tutorial, a WIP game intro cutscene, and pers...

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Weekly Roundup 105 - 13/05/2022 - Tutorial Level & New build next week

Hi everyone!

A bit of a short update for this week but I have some good progress to show on the intro tutorial level as well as more work started on the intro cutscene art.

The original plan was to get a build out this week however I haven't had the time to complete and playtest the t...

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Weekly Roundup 104 - 06/05/2022 - Sketch-outs of Intro Cutscene and Lore Entries

Hi Everyone.

This week was a productive one for setting a lot of work up for others by way of making sketches and assets which we'll get into.

For Patrons seeking new content: I'm aiming for releasing two new Bindmancer builds this month. One next week and one on the ...

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Weekly Roundup 103 - 29/04/2022 - Level Select Screen + Gameplay Improvements

Hi everyone!

Hope your week has gone well.

Made good progress in getting back into The Bindmancer this week. Lets talk about what I got up to!


1: What's New?

So this week I was a mixture of some off-screen production work (Estimating future tasks and things I ...

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The Bindmancer - April 29th Build

DOWNLOAD HERE - Or download from the Attachments in this post.

For Linux Users: Experimental Linux Build In the Attachments ...

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Weekly Roundup 102 - 22/04/2022 - So much Biz Dev!

Hi everyone!

Hope you've had a fantastic week. Lets get into it!


1: What's New?

There's not much to report in terms of development progress this week after the release of Who's a Good...

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Public Demo = Who's a Good Girl? Available now!

Hi everyone!

I'm excited to announce a new free demo for my newest micro-game called "Who's a good girl?"

In this micro-game you play as the t...

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Game Released: Who's a Good Girl? - Ver 1.00 - Download Here!

Here's the release version 0.99 of the interactive assistant teasing simulator: Who's a Good Girl?

Who's a Good Girl? - April 16th Build

>> Download from the Attachments in this post. <<

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Weekly Roundup 101 - 8/04/2022 - Isabelle Animated!

Hi everyone!

There's lots of best-assistant related content and progress to show off this week so lets get into it!


1: What's New?

This week was completely dedicated to rigging and animating the many scenes of the soon to be released Isabelle-themed micro-game in un...

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Weekly Roundup 100 - 1/04/2022 - Isabelle Art in Unity & Voice Audio

Hi Everyone!

Welcome to the a new month!

As per tradition of disarming any tension. This post doesn't have any April fools stuff. It's just a pure content post. :D

So lets talk about the content!


1: What's New?

It's with a massive relief...

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Weekly Roundup 99 - 25/03/2022 - Isabelle Art Asset Progress Part 2

Hi Everyone!

Hope you've had a great week. Last weekend was a lot of fan over at Furnal Equinox in Toronto Canada. It was great to catch up with people and to attend a con again. My first one since 2019. It felt good to be back!

And for this week I've got some more solid progress to s...

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Weekly Roundup 98 - 17/03/2022 - Isabelle Art Assets Progress

Hi everyone!

It's a short post for this week. As mentioned last week I'll be heading down to Furnal Equinox this Friday and weekend. So after that I'll be right back into working on Monday.

If you're going to Furnal then I hope to see you there! Say hello if you spot...

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Weekly Roundup 97 - 11/03/2022 - Isabelle's Micro Game : A Compliment Clicker - Furnal Equinox Next Weekend

Hi everyone!

Hope you've had a great week. This week I got started in earnest on working on the new Isabelle-Themed Micro-Game. Lets talk about it:


1: What's New?

A lot of work was done this week on laying out and designing the scenes and dialogue for...

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Weekly Roundup 96 - 04/03/2022 - Work on Lore + Character Designs + Bug Fixes + Animation Set

Hi Everyone!

I hope you've been happy and heathy!

There's a lot of little bits of progress to talk about this roundup so I'll get into it!


First we have a quick update on the build itself:


1: New Bindmancer Build Addresses Big Bug View Post

The Bindmancer - March 4th Build

DOWNLOAD HERE - Or download from the Attachments in this post.

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Hi Everyone!

Aft...

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Weekly Roundup 95 - 18/02/2022 - Level Select Screen - Week 1

Hi Everyone!

I've got some work to show this week that while isn't too pretty to look at, it is focused on expanding the scope and playability of the game. 

So let's get into it!


1: What's New

This week was focused on making a dedicated level sel...

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Weekly Roundup 94 - Back into Game Dev = New Level Layouts

Hi everyone!

And hello to all the New Patrons this week who joined in for the Riveting Restrictions Animation Pack. I hope you've also had the time to explore the other content attached to this Patreon. You can 2022-02-12 01:39:11 +0000 UTC View Post