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caroo

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Riveting Restrictions - Animation Set

Here you can download and enjoy the Riveting Restrictions Animation Set!

It's with pleasure that I release a new Animation Set called "Riveting Restrictions"!

This animation set pitches a captive Lombax against a devious warden who has all sorts of surprises ready to get her to talk.<...

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Weekly Roundup 93 - WIP: Riveting Restriction Animation Pack

Hi Everyone!

Hope you've all had a great week! My first week back into the swing of making content bares new fruit. Lets get into what that is:

1: What's New

So last week I said I'd work on a animation pack to shake of the dust of being away for a few weeks. Originally th...

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Happy New Year! + No Content in Jan + Dev Plans for Next Year

Hi Everyone!

I'm currently in Australia (I'm a resident of and living in Canada) visiting my family and generally enjoying some time off. (Although the work-a-holic in me is very much missing making cool things for you all to enjoy.)

I want to wish you all a happy new year in...

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Weekly Roundup 92 - 10/12/2021 - Attack Mimics, Low Willpower Warnings, Bug fixes

--> Download and play the latest build of the Bindmancer here. <-- 

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Hi Everyone!

So we've come to the last weekl...

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Weekly Roundup 91 - 03/12/2021 - Attack Dodging, New Pickups, Cultist Capturing

Hi Everyone!

Got a new build to showcase and some fun new gameplay additions! So lets get into it!


1: What's New?

Enemy Attack Dodging

This is a subtle improvement but for a short amount of time (about 0.3 seconds) while the player character m...

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The Bindmancer - December 10th Build

DOWNLOAD HERE - Or download from the Attachments in this post.

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Hi Everyone!

I have a fresh build w...

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Public Post - Prisoners: Males, Gender Selection, & New Peril

Hi Everyone!

It's a new public post to showcase what got done over November.

And If you like what you see it's all available to play in the current patron build of the game ...

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Weekly Roundup 90 - 26/11/2021 - New Build, Prisoner Gender Select, Optimizations

Hi everyone!

After being on holiday for a week I'm back with some new content and a fresh new playable build. 

Importantly for the new build: I spent some time figurin...

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Weekly Roundup 89 - 12/11/2021 - New Build with New Prisoners

Hi Everyone!

I hope Mid November treats you all well. :)

It's been a hard week of work to get a new build out to everyone before I head off on holiday for a week. 

I managed to get one out with some new content! You can download the build here: 2021-11-13 01:43:26 +0000 UTC View Post

Weekly Roundup 88 - 05/11/2021 - New Prisoners - Both Female and Male

Hi Everyone.

It's been a hard-working week over here with some new and kinky art to show!

So let's talk about that new art:

1: What's New

All of this week was spent on doing...

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Public Post - Randomized Dungeons & Gameplay Polish

Hi Everyone!

The start of the month means a new public post to showcase what got done over October! 

And If you like what you see below, it's all available to play in the current pa...

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Weekly Roundup 87 - 29/10/2021 - Randomized Dungeon Levels are Live!

Hi everyone!

It's with a big sense of accomplishment that I announce that the work done to get the randomized dungeon levels working is in the new playable build for those subscr...

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The Bindmancer - November 26th Build

Hi Everyone!

It's time for a new build! 

A tip for those installing the newest build over an older build: Delete all the content of the old build before you unzip the new one to avoid any issues.


What's new in this build?

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Weekly Roundup 86 - 22/10/2021 - Level Layout Generation Part 2

Hi everyone!

It's been a busy week and we're closer to being able to play the game with randomized dungeon layouts!

The aim for getting out the next playable build is October 29th! I hope to see you then. :D


1: What's New

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Weekly Roundup 85 - 15/10/2021 - Level Layout Generation Part 1

Hi everyone!

Hope you've been well! 

This week is a bit on the tech and game design side of progress so let's get into it!


1: What's New

So this week was spent on getting started on the level design and dungeon exploration aspect of the game.

Up un...

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Weekly Roundup 84 - 08/10/2021 - Gameplay Polish! Lots of it.

Hi everyone!

This week I've got a lot of gameplay polish to show off!

The original intent was to get a gameplay build out but I'll need to delay that to mid-next-week to QA and address a bug. 

But for now I can show you all the polish that's gone in this we...

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Public Post - Enemy AI - New Enemies - More Peril

Hi Everyone!

There's lots of new and fun content to show that was developed during September for The Bindmancer.

If you like what you see below, it's all available to play in the current...

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The Bindmancer - October 11 Playable Build

Playable Build: Download Here - Or download from the Attachments in this post!

Video: 2021-09-30 01:09:59 +0000 UTC View Post

Weekly Roundup 82 - 24/09/2021 - New Enemy = The Golem


Note for new Patrons paying at $10 USD or more: You can access all content in the content directory: https://www.patreon.com/posts/48389473

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H...

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Weekly Roundup 81 - 17/09/2021 - New Mid Month Build with AI and Lighting!

Note for new Patrons paying at $10 USD or more: You can access all content in the content directory: https://www.patreon.com/posts/48389473

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Hi Everyone!

This...

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The Bindmancer - September 17th Build

Sep 18th Update: 

I've made a fresh build which bug fixes the issue of punished cultists following you around. 

As always, be sure to delete the old versions files if you're installing it into the same folder.

- Caroo.

2021-09-18 01:27:51 +0000 UTC View Post

Weekly Roundup 80 - 10/09/2021 - Enemy Movement Design + Concepts

Note for new Patrons paying at $10 USD or more: You can access all content in the content directory: https://www.patreon.com/posts/48389473

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Hi Everyone!

Th...

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Weekly Roundup 79 - 03/09/2021 - Multiple Mimic types and new design docs

Hi Everyone!

If you've read through the public post made on Wednesday then there's not that much more to add as the work at the start of the week got displayed.

But I'll go through what I'm working on none the less!


1: What's New?

The start of the week was sp...

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Public Post - August Progress on Bindmancer

Hi Everyone!

I've got some fun content to show off for all the work done during August for The Bindmancer. 

All that I'm showing off is also available in the newest Patron Build availa...

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The Bindmancer - August 31st Build

Hi Everyone!

I've got a fresh new build for Patrons who'd love to experience some fun new Chests content!

What's new in this build?

August 31st

  • Added some different "Types" of mimics that have different colors and capture animati...

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Weekly Roundup 78 - 27/08/2021 - Mimic Chests

Hi Everyone!

I got some fun work to show with the Mimic Chest!

While it was planned that a playable build release was to come out today. I've had to postpone the build to release tomorrow instead.

The reason was that I need a few extra hours to just bug fix and ...

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Weekly Roundup 77 - 20/08/2021 - Chests, Mimics, & Gears

Hi Everyone!

Hope you've all been great this week. I've got progress to show on the chest work, as well as showing off some new art for the environment.


1: What's New:

Environmental Assets.

The artist ALT ART has been helping me in making envi...

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Weekly Roundup 76 - 13/08/2021 - Treasure Chests and Itch.io

Hi Everyone!

Hope you've been doing well this week. There's not a ton of new content to show this week but I have been busy so lets get into it!


1: What's New

There's really two new things this week.

Chests:

The first is I got started on...

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Weekly Roundup 75 - 06/08/2021 - Windowed Mode Support, Volume Sliders, and Polish!

Hi everyone!

Hope you've all been having a great week.

This weeks update is a little on the mundane side but some key requested features got in. And I've also updated the available build that includes t...

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Public Post - July's Progress on Bindmancer

Hi Everyone.

It's been one month since the public release of the First Free Bindmancer Demo!

The response to the demo has been fantastic! :D 

And I'm very, very grateful to every...

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