Good evening folks,
So with Arma Bullshittery part 7 finally out of the way I've been going through the available footage on my hard drives and I've realised that there's quite a lot of older recordings waiting to go through pr...
2017-02-02 23:33:51 +0000 UTC
View Post
All finished. Blooming heck that episode took much longer than anticipated. Thank you for being patient with me.
So rather uniquely for this bullshitery, I had something of an abundance of footage at my disposal. I have a project of cut clips that I was able to use with plenty more to spare. Savin...
2017-01-31 00:49:15 +0000 UTC
View Post
Nearly done! Good lord this video is swallowing time like a black hole :) I worked on it this weekend as part of its QA. Two developments:
- I didn't like the middle structure of the video. As traditionally I try to altnerate between quick comedic moments and longer gags...
2017-01-30 09:23:35 +0000 UTC
View Post
Sorry for the later then expected update. I've made another video one, but to summarise: 9 minutes and 20 seconds finished out of 10 (though there are some extra scenes I'd like to add if possible.)
Lessons learnt last week:
- I'm getting much better at figuring ou...
2017-01-23 19:51:18 +0000 UTC
View Post
Good evening folks. It's the end of week two for the next bullshittery. Made a video update instead for those who fancy listening instead of reading.
But the summary is 5 minutes out of 10 finished. I'm quite behind schedule. I'll be aiming for next weekend.
This week ...
2017-01-13 19:49:31 +0000 UTC
View Post
The work on Random Arma Bullshittery (part 7) continues.
This one being the first one I've done in Adobe Premiere instead of Sony Vegas. As I'd like to experiment with Adobe After Effect's motion tracking (commonly seen in ...
2017-01-02 19:55:20 +0000 UTC
View Post
So with Random The Culling Bullshittery (part 2) finished, I've decided to take my little After Effects experiment to the next level and take a stab at doing all of the next bullshittery in Adobe Premiere.
And since I've been sorting through Arma footage, I...
2016-12-30 20:07:24 +0000 UTC
View Post
Aaaand done :)
So this one took me just over two weeks to finish. Though there were the Christmas festivities and a bit of a sickness in the middle where breaks were taken.
I had lots of smaller clips to arrange this time. Fewer bigger set-pieces like we normally have in Arm...
2016-12-27 16:24:52 +0000 UTC
View Post
Yo. Super quick update.
I've finished the next video and have been rendering it yesterday and overnight. I think this one is the good one, but I'll only be certain once it's up and processed on Youtube. I can't upload it right this moment though, as it'll throttle me before the scheduled morning s...
2016-12-27 10:46:27 +0000 UTC
View Post
So it's the second week of work on Random The Culling Bullshittery (part 2), and the video is nearing completion. But there's a big problem.
Having uploaded some low quality test renders to Y...
2016-12-22 19:23:08 +0000 UTC
View Post
The new password is "Reaper", which replaces "Silver".
For the unfamiliar, during Twitch streams I sometimes like to name in-game things after people watching. Kerbals, X-Com soldier,...
2016-12-19 10:54:21 +0000 UTC
View Post
I'm afraid I've been a bit poorly this week, so I lost some time on Thursday and Friday. So I've put in some hours this weekend to try to catch up.
This video is about 11 minutes long. The first 2 minutes have been properly animated and the text added ...
2016-12-18 20:45:58 +0000 UTC
View Post
Hey there folks. As promised, this week I've jumped back onto Random Bullshittery and have made a start on the next episode Random The Culling Bullshittery (part 2)
Actually these last 3 days have been super productive. Mainly because almost the entire cutting effort has already b...
2016-12-15 00:09:27 +0000 UTC
View Post
Aaaaand my time's up :)
My three weeks on the side project are now finished. And they were nice and productive. The 01 Intro video seems like it has hit it's mark (thanks for the feedback). And I was able to complete all the voic...
2016-12-09 20:06:55 +0000 UTC
View Post
So it's week 3 of 'Operation: Squirrel away three weeks to work on that DayZ Critque side project before coming back to random bullshittery', and things are going smoothly.
I've started working on part 6/10 on the series, hoping to produce a first draft for your fee...
2016-12-07 20:15:00 +0000 UTC
View Post
*whew* Finally done with that segment. Here is the re-done 01 - Intro section for the soapbox critique of the DayZ franchise.
As always, please don't share it yet. It needs all the other parts.
Any and all feedback is very welcome. It helps me know what works and what ...
2016-12-03 14:39:29 +0000 UTC
View Post
Sorry for the delay on this update folks. I was meaning to send it out on Friday, but then the weekend happened :)
So as mentioned in the last update, I'm trying to squir...
2016-11-28 19:51:05 +0000 UTC
View Post
(I'm going to split this update into two posts. This broad one for those who want an update on the whole project. And another one (TO DO) for anyone who wanting specifics on the chapter I'm working on this week)
Hey there sexy people. So with the complet...
2016-11-24 19:38:39 +0000 UTC
View Post
Whew. Finally finished the latest bullshittery. It's Random Viscera Cleanup Detail Bullshittery.
For the unfamiliar, the objective of the game is to play as part of the cleanup crew assigned to clear the level once the traditional first-person shooter hero or monster-mcguffi...
2016-11-19 23:46:53 +0000 UTC
View Post
So it's been one week since the last update, at which point the cutting phase has been properly completed and the timeline has gone from this to this.
2016-11-07 22:27:23 +0000 UTC
View Post
Super quick update from me.
It's day 4 of editing and I've finished viewing all of the footage to find the relevant funny moments. They've been cut from the originals and now I can start arranging them on the timeline to make a coherent video from beginning to end.
Will let you kn...
2016-10-31 19:43:32 +0000 UTC
View Post
Thanks for the feedback on this poll. I hadn't expected Viscera Cleanup Detail to be so popular. Thanks for casting your vote.
As a result, I've started the cutting phase for the next bullshittery video in the form of
2016-10-27 19:02:16 +0000 UTC
View Post
Sorry for the long post. I've been going through the footage on my hard drives to determine which videos look like they're ready for editing. And I wanted to get your opinions to figure out where demand currently is. There's a poll at the end of this post. Also feel free to give comments here,...
2016-10-25 15:43:52 +0000 UTC
View Post
New video is finally done :)
Part 6 of Random Arma Bullshittery for you all. The QA phase took a couple of days I'm afraid. Sorry for the delay. And there's plenty more footage where this came from for other Arma bullshitteries.
Going to dive into bed now. Will post tomorrow to ...
2016-10-23 22:36:24 +0000 UTC
View Post
The video is nearly done. The Audio QA phase is now complete and it's going through it's Visual QA phase before release.
This is where I render the video a few times looking for animation mistakes that are much easier to spot post render. Will keep working on it this weekend an...
2016-10-21 18:38:19 +0000 UTC
View Post
A quick teaser scene for you all. More to follow.
Progress: 7 minutes edited and animated, with about 3 minutes remaining.
The work continues. Should be ready this weekend.
2016-10-18 23:00:18 +0000 UTC
View Post
So it's the start of week 3 on the latest bullshittery and everything is going swimmingly so far. Quite a lot of frame by frame animation as before, but that's mainly because it just looks nicer so I'm tempted to do it more o...
2016-10-17 22:28:27 +0000 UTC
View Post
Bloody hell!
So this week, I've made a start on the next bullshittery in the form of Random Arma bullshittery (part 6). And having spent the last four days scrubbing the footage, it appears that I have 3-4 videos worth of content here. I can't possibly cram it all into one episode.
I'...
2016-10-06 18:58:22 +0000 UTC
View Post
Latest video is finished. The super-delayed exploration of Space Engineer's planet update 01.108 from November last year. In which Cyanide and I dropped into creative mode and tried to land on a planet for the first time.
This one's not a bullshittery in the traditional sense. It's more lik...
2016-10-02 21:38:53 +0000 UTC
View Post
End of the second week. And the latest video is almost done. Should be available this weekend :)
- Text and animations should be mostly done. There's a couple of smaller scenes I've left, but they won't take long.
- Audio corrections are in progress. This is basical...
2016-09-30 23:09:25 +0000 UTC
View Post