While this game has been out there, it is still technically in a beta state (though playable). Following the release of CU, MLane Redux will be the next priority. It won't be a huge overhaul but it will tackle rewards differently and there will be an epilogue tacked on to finish the game...
2016-05-27 23:26:46 +0000 UTC
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Had some great feedback through this phase, mostly around some breaks and some navigational clues. Luckily no major unfixable issues, unlike earlier games. I think this is proof we're getting smarter in our processes. Now working to fix the outstanding issues and get this to Alpha....
2016-05-27 23:23:32 +0000 UTC
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If you are a Director+ level patron, please check your email for further instructions and the DL link beyond the curtain!
2016-05-20 06:59:25 +0000 UTC
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As we approach Beta Test for CU, we've already started working on the next greenlit Selecta project! Learn more about the game, have a look at the game des prop and some early art ideas at:
www.selectacorp.com
Hint: Think House of Cards Meets SelectaCorp
2016-05-18 23:52:19 +0000 UTC
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Meet the girls!
https://youtu.be/qxoh5JX__Us
2016-05-16 04:48:28 +0000 UTC
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If you are receiving this, you're eligible to get in on the fun! If you want access, just tell me your forum user name and you'll be invited in!
2016-05-15 19:30:12 +0000 UTC
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I just sent source file over to Seph for all work prior to Beta Testing! It is with him now and hopefully we'll have a Beta Test version for mid week. Here's what Saiphas had to say about current state of build:
"Ok, sorry for the late post vis when I said I would try and get it out, but I...
2016-05-15 00:37:58 +0000 UTC
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Just wanted to provide an update. We're def. behind schedule due to bug issues and scheduling issues. Poor Seph had a health scrae but is ok and fine. Zaza and Saiph have identified about a hundred issues, most minor (and yes, I will replace that Sandy image Zaz!). I've added in some extra content a...
2016-05-09 22:06:32 +0000 UTC
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Patrons at this level are eligible to beta test. If interested, just drop me a note and I'll get you the DL link when the beta is ready for testing! I'm hoping it will be ready by end of week as we finish up early testing.
2016-05-03 02:42:47 +0000 UTC
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Thank you so much for the support this month!
2016-04-30 23:59:00 +0000 UTC
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Here's the first-- please note this is from Alpha Early Testing v2 build so may not reflect final version:
https://youtu.be/GWniCxXnd5U
2016-04-27 06:49:40 +0000 UTC
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I have unexpected house guests AND the demise of a laptop in the last few days BUT am back in dev-land and am finishing up some tutorial "Let's Play" vids to include in game at behest of the Early Testers. I hope to finish these up today.
2016-04-26 23:47:04 +0000 UTC
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Our intrepid seasoned testers Saiphas and 1zaza1 have just been sent the 1st playable version of CU to kick around and test drive. We're right on schedule, which is fantastic. We can all thank Seph for his brilliant efforts here-- he's worked magic with the game logic and coding.
So, what ...
2016-04-16 00:03:38 +0000 UTC
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Some players like more background on how a game came about and why certain choices were made during the design process. As the game moves into final production, I offer it up here for your perusal!
2016-04-08 01:55:08 +0000 UTC
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I was curious so I asked our forum members and once we hit fifty responses, I thought it would be worth sharing:

Games like COD of course get much hig...
2016-04-07 20:58:55 +0000 UTC
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It is now with in Programming Land and will go into initial beta on 9th April! Wish there was more to share but the light at the end of the tunnel grows brighter and we are still on track for an alpha release this month
2016-04-02 19:39:52 +0000 UTC
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Thank you so much for the support this month!
2016-03-31 06:59:00 +0000 UTC
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Early Access period is over so everyone can enjoy it now. Please note this version has embedded vids and was released to Patrons back in January:
Forum Link:
2016-03-30 18:35:02 +0000 UTC
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Nothing to show you but believe me, we've been busy! The rubber hit the road today in that as I have been tying together all the produced pieces and trying to 1.) save and compile the project file and 2.) publish the damn thing. To be honest, all the careful planning is often cast int...
2016-03-27 01:33:00 +0000 UTC
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Hi! If you are seeing this, it means you'll have access to the Alpha version of CU. Right now, Seph, Saiphas, Lorenzo, Toyntanen and I are all working on separate areas and it seems to be coming together. We want to make small parts of the game 'work' before combining them but we a...
2016-03-21 22:17:00 +0000 UTC
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I'm deep in audio editing mode as I review, edit and insert voice over clips in Celesta U. As always, I am experimenting and learning as I think about how yet another elements will hopefully enhance the game experience. The first challenge was to find the talent. In Mysteria Lane, ...
2016-03-21 22:12:36 +0000 UTC
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You can use their bickering to further your own schemes:

2016-03-20 19:43:27 +0000 UTC
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29! That's right, there will be 29 scripted characters in the game, including SelectaCorp colleagues, University staff, professors and students. All will be performed by different voices with different personalities. Logistically, it has been a nightmare. From a game experie...
2016-03-20 03:50:17 +0000 UTC
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The Prof. of Women's Studies has a secret...

More behind the Patron's Curtain!
2016-03-18 19:22:40 +0000 UTC
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She runs the Dept. of Business Management Studies of Susan B. Anthony University-- until you take control of her, that is...

As always, more behin...
2016-03-17 02:46:53 +0000 UTC
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Hi all!
As we get closer to crossing the magic $1k level, I wanted to share what I think are 3 reasons you ought to consider becoming a patron. Here goes:
1.) Investment- Patrons funds are used to increase quality of game experience. I don't look at patronage as a t...
2016-03-17 02:44:41 +0000 UTC
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