SamSuka
SelectaCorp
SelectaCorp

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CU Update-- Early Testing in Final Round

Just wanted to provide an update. We're def. behind schedule due to bug issues and scheduling issues. Poor Seph had a health scrae but is ok and fine. Zaza and Saiph have identified about a hundred issues, most minor (and yes, I will replace that Sandy image Zaz!). I've added in some extra content and have some more fixes before I turn it back over to Seph for final packaging and I'll need a coupel days for this now. In the meantime, Saiph has asked for one more round just to get it right:

"Selecta, I know you are trying to push through to early beta, but could I request one more build before we go to that Point? I would like to get us to a point where I can guarantee "winning" is viable before we open it up? I know there is a push to put this out, but as you have noted this is even more complex than ML, and considering all the iterations that had before we opened up beta... I would hesitate to open it up until we know its going to be able to completed fully. I will say this is one of the Funnest games I have ever played concept and execution wise (how your vision to implement it) is awesome. I just feel a slight bit better if the beta's knew at least you could get to the end viably."


With which I've agreed. So, we're getting close but will need another round in Early before we go Beta testing

Comments

Just an update on beta availability-- all Director level Patrons will get Beta Test/Alpha version links, Manager level will get first Beta, Execs will get Final Beta and Associates will get Early Release version-- 3 months later it goes out to general audience. If you're Director+ Level, you'll get the DL link for beta via Patreon when it is ready. I'm just polishing off final Early Testing version for the crew-- next released version WILL be the beta test version!

SelectaCorp www.selectacorp.com

Well I got Nathan drake to keep me busy while you smooth it out lol

Justanx

How i get the testing?

Thanks John! As much as I'd like to just get the beats out there, I also know how frustrating an unplayable game can be. I swore off Xcom for months when it shipped because they didn't get it right. I was FURIOUS and hugely disappointed-- so, yeah, trying to avoid that as much as possible!

SelectaCorp www.selectacorp.com

If there are still a lot of bugs then by all means keep it in Alpha, it will make the beta experience more enjoyable


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