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Ardyn Izunia (FFXV) Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Wing, Hat and Hair Sets via the Outliner

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Sibling's Room from WoFF for Blender 3

•Shaders

•A Premade lighting set up is optional via the Outliner.

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Crypto (Elf Made) Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Weapon via the Outliner

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Crypto (Elf Made) Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Weapon via the Outliner

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Angeal Hewley Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Sword via the Outliner

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Angeal Hewley Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Sword via the outliner

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Ramattra (Poseidon) Premium for Blender 3

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Switch between Omnic and Nemesis form via collections from the Outliner

•Fixed cloth bones

•Weapon in a separate folder


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Ramattra (Poseidon) Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Switch between Omnic and Nemesis form via collections from the Outliner

•Weapon in a separate folder

•Fixed cloth bones

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Orisa (Star Sheep) Premium for Blender 3

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

  • This model uses a procedural simulation in real time of a space for the armor, it might lag a bit in low end computers, works better in perspecti...

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Orisa (Star Sheep) Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

  • This model uses a procedural simulation in real time of a space for the armor, it might lag a bit in low end computers, works better in perspective than ortogra...

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Cloud Strife (Infantryman) Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis


UPDATE 12/19/22 : Fixed Eyelid Controller, please redownload.

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Cloud Strife (Infantryman) Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Cait Sith (Crisis Core) Premium for Blender 3

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Cait Sith (Crisis Core) Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Zack Fair (Crisis Core) Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional weapon via outliner


  • UPDATE 12/19/22 - Updated Eyelid Controller, please redo...

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Zack Fair CC Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Weapon via the Outliner

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Kiriko (Visual Kei) Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Weapons in a separate folder

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Kiriko (Visual Kei) Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Weapons in a separate folder

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Genesis Rhapsodos Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Weapon in a separate folder

  • UPDATE 12/19/22 - Updated Eyelid Controller, please re-download. View Post

Genesis Rhapsodos Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Weapon in a separate folder

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Kamen Dragoon Premium for Blender 3

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

  • *This model it's a OC comission and not in game per se. (Unless you assamble it and color it by yourself)

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Kamen Dragoon Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Weapon in a separate folder

*This model it's a OC comission and not available in game per se (Unless you assamble its pieces and color it by yourself)

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Ramattra Render Set I Premium

•4k and 2k images with no watermark (with transparency or bg)

•Includes fully editable Lightroom Loot to enhace/change colors of the render and/or any image.

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Ramattra Render Set I Basic

•2k images with no watermark (with transparency or bg)

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Ramattra Premium for Blender 3

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Switch between Omnic and Nemesis form via collections from the Outliner

•Weapon in a separate folder


  • UPDATE 4...

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Ramattra Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Switch between Omnic and Nemesis form via collections from the Outliner

•Weapon in a separate folder

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Mewtwo SV Premium for Blender 3

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Shiny Ver. in a separate Blend File

•Fully editable procedural eyes

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Mewtwo SV Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Shiny Ver. in a separate Blend File

•Fully editable procedural eyes

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Smol Update

Starting today with Junker Queen default outfit, all the models will need to be used on Blender 3.21 and further, just to juice a bit more of Blender node power. 

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Junker Queen (Default) Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Axe via the Outliner

•Weapons in a separate folder

  • UPDATE 12/10/22 : Fixed hair...

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