SamSuka
kyliestylishworkshop
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Ramattra (Poseidon) Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Switch between Omnic and Nemesis form via collections from the Outliner

•Weapon in a separate folder

•Fixed cloth bones

Ramattra (Poseidon) Basic for Blender 3

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AJ Brown


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