We dig into our archives again, and this time we're ready to present to you the concept arts for Lone Rider and his hyper card!
Hot off the press - Fruitbat Factory HQ has just finished the annual meeting where all content for the upcoming year gets decided, scheduled, and 100% set in stone!
And now you can see the complete, unredacted, high quality notes from that meeting, and be fully informed to everything coming...
2026-01-01 23:57:27 +0000 UTC
View Post
This time we have a few videos for you!
After the big Triple Trouble update, the main workload in October was spent on making the support for simultaneous events (Operation Halloween) work. So who knows, maybe this year we'll end up with also an Xmas event running alongside a new event...?...
2025-12-09 12:40:28 +0000 UTC
View Post
Hello dear patrons! The next update approaches, and with that the previously delayed new Pet Catcher! Today we have a little preview of what it'll bring. And the theme of the new pet catcher is...
The Plushie Pet Catcher! That's right, it'll include your own in-game plushie friends mirrorin...
2025-11-28 17:31:49 +0000 UTC
View Post
Today we bring you another one from the archives: never before seen Merchant concept arts. We often produce various concept arts for voice recording, card concept art, etc, and it's a shame if they remain dusty in the folders!
Merchant
The Triple Trouble update ended up MASSIVE again when it came to new tech - triple boss with separate decks, new co-op role, etc, so it went through a multitude of QA rounds and endless changes. That's why we thought it'd be fun to share some internal patch notes for the update! We hope it gives ...
2025-11-11 19:30:47 +0000 UTC
View Post
When the will to protect is stronger than death... this vanguard will go down in the annals of history.
2025-11-05 11:09:42 +0000 UTC
View Post
Most of the work in August and September revolved around the new co-op boss and role, so there wasn't much that could be posted without spoiling it. So this time we can give you a double feature of August and September! There was a lot of fun stuff happening for this update, which was certainly o...
2025-10-31 10:59:11 +0000 UTC
View Post
Tony, I've posted the notes for the meeting we just had, check them out to make sure we didn't forget anything. Just make absolutely sure to maintain top level confidentiality protocols, there's some big stuff in here!
I'll buy the burgers next time.
-J
2025-10-16 19:37:56 +0000 UTC
View Post
Thank you for waiting!
With the release of the new Troublemakers boss, you will not be surprised to learn that the new co-op role will be unlocked from the event as well!
As such, we're giving our esteemed patrons a small advance look into the role for the first tim...
2025-10-08 13:21:33 +0000 UTC
View Post
Here's a small sneak peek into our upcoming co-op boss! It's free to view for all members.
The work is pretty much finished and we're just doing wrap-up on the features included in the update. Please look forward to it soon!
2025-09-30 03:39:55 +0000 UTC
View Post
When looking into old backup photos recently, I came across a large swath of photos from debugging Eiyuu Senki on the PlayStation 3 devkit in the distant, distant past. So we thought they might make for a fun archive post!
As for some background... why are they photos? Glad you ask...
2025-09-12 18:05:04 +0000 UTC
View Post
Hey everyone, having a nice day!?
We have good news! As a fruit of our continued effort into improving the existing game codebase that started some years ago...
Drums please!!!!!!!
100% Orange Juice is free from direct shackles to Steam and now compiles and runs successfully on ...
2025-08-31 01:32:48 +0000 UTC
View Post
The work on the new co-op role is progressing well, and we're able to share with you an exciting glimpse into their mechanics in this context-free video!
What the role is, and what they do... can you make a guess?
Please enjoy!
2025-08-16 15:59:06 +0000 UTC
View Post
July was a bit quieter month for us - we wrapped up and released the Extracurricular Pack, after which main focus shifted on the new event and co-op features. In addition to new Co-op boss and role, we also have several new Mixers planned, and are re-evaluating some co-op character ratings.
2025-08-14 14:14:27 +0000 UTC
View Post
We've updated our 100% Orange Juice roadmap with the content we expect to publish in the next update, and coming months!
Let us know what you're looking forward to!
2025-07-30 21:54:02 +0000 UTC
View Post
Or, how hard is it to shoot a 2 second video clip?
Today we bring you rare behind the scenes footage of one of our sessions of recording video and taking photos for the Wave 4 plushie Kickstarter! Our esteemed patrons get the video a week ahead of public release.
Turns out I forgot to...
2025-07-22 15:26:45 +0000 UTC
View Post
Today we bring you something fun from the archives: original concept art for the 100% Orange Juice Halloween costumes - including some unused alternative designs!
The designs include some commentary by costume designer Yulay Devlet.
Please enjoy!
2025-07-20 19:56:09 +0000 UTC
View Post
Hello dear fans! We have another exciting update of special disaster footage from June!
All of June was basically spent on the Extracurricular Pack card DLC, and related hotfixing after release. Although, behind the scenes we also did design work on the upcoming event and co-op content! Now...
2025-07-17 11:52:08 +0000 UTC
View Post
Welcome to the second installment of our card previews for the upcoming Extracurricular Pack! It's time to reveal the second new keyword that you'll see - REPEAT!
These cards have a very special quality - the effect gets updated each time the card is played during the match...
2025-07-03 01:43:28 +0000 UTC
View Post
We're excited to share a glimpse into the upcoming 100% Orange Juice card pack - a battle card featuring an all-new keyword "TRIGGER"!
Cards with the Trigger effect have a base effect, but if certain conditions are met while carrying them, their description updates into a different one! If ...
2025-06-18 19:16:04 +0000 UTC
View Post
Please enjoy our latest disasters! We're still playing catchup with the footage we have, so this is a combined April & May post to bring us up to date.
In April we kept busy preparing for the big Onboarding & Shroom Zoom rerun update, which included adding a video player into the ga...
2025-06-17 09:21:42 +0000 UTC
View Post
Modestly late thanks to general busyness, but we had a lot of funky stuff going on in March, with ongoing work on both HaruKana DLC and Chaos Mode, and lots of hijinks happened as a result!
At the moment we're, naturally, busy working on the promised May content update with Shroom Zoom upda...
2025-05-23 14:38:37 +0000 UTC
View Post
After the popularity of the earlier articles, we're happy to share another devlog by Rapha, diving deep into a very obscure bug you never saw in the live game, and why it matters!
We hope you enjoy reading it!
Background: We had ...
2025-05-17 11:09:11 +0000 UTC
View Post
Hello good patrons!
We just clarified our internal roadmap for the next series of upcoming content, so we thought we'd share a REDACTED version with you first! We're thinking of publishing an official roadmap for planned content later as an experiment, since we always have a lot planned but...
2025-04-20 14:48:43 +0000 UTC
View Post
And now for something completely different! An invisible part of developing new content is the long cycle of testing and fixing, improving, changing, finetuning... sometimes some bugs still pop up after new content is released, but it's just the tip of the iceberg! All of this work usually remain...
2025-04-02 21:27:38 +0000 UTC
View Post
Working on the upcoming DLC has made us implement some new rules in the game to handle interesting edge cases, so we wanted to share with you one fun example! What you see is 100% intended behavior, this time!
2025-03-30 11:31:03 +0000 UTC
View Post
Last week we finished a major step in the production of the new type of DLC we mentioned in last month's post.
Someone may have already spotted a mention of it on the voice actors' Twitter, but here's an advance teaser - it's something audio related!
We had great voice recordings with...
2025-03-25 11:49:41 +0000 UTC
View Post
Thank you for the support as always! In February we were mostly catching up on bugfixing and more under the hood improvements, while also gearing up for the upcoming Chaos Mode, upcoming chracter DLC plus several new features that are in the works. Those will be heavily featured in the next March...
2025-03-20 14:02:45 +0000 UTC
View Post