SamSuka
kemocoliseum

kemocoliseum

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kemocoliseum activity

Playtest Update

We've finished playing through the 1st chapter of the game, up to the 1st half of the 2nd chapter. There were some minor bugs like wrong treasures, equipments aren't unlocked, some passive abilities not working as intended, but other than that there is no game stopping bug so far in chapter 1. The 1...

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Final Check

What we did:

  • Checked that all dungeon panels work correctly.
  • Checked that some specific panels change their contents after a certain point in the game.
  • Checked all new visual novel scenes again for missing or wrong resources.
  • Checked replay-able scenes to see that ...

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[日本語]ケモコロシアム報告 2017年7月

第2章がもう少しでできます!まずは英語でのリリースとなりますので、ご注意ください。

リポートは下記URLからどうぞ。

http://kem...

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Quick Update on Chapter 2

Just want to give everyone a quick update. We thought we could release the game this weekend, but checking everything takes longer than we thought. This includes:

  • [Scene Replay] Confirms that seeing a specific scene will unlock it for replay
  • [Scene Replay] Runs each replay-able scen...

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Crocodile Dad

Still working on checking the visual novel scenes. Need to see if the erotic scenes & CGs are unlocked properly too x_x

For now, here's Isandro, the crocodile dad who owns an enormous bathhouse in Kornelia.

Technically, he's single so he isn't a dad, but I wanna join the Dream Dad...

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[ENG] July 2017 Progress Report

Chapter 2 is almost finished!

You can read the progress here:
Link to report 


- Punipen

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Mohtir, the Bison Warrior - Mid Boss from Chapter 2

Starting from chapter 2, you'll have to fight one mid boss at the coliseum before you fight the chapter boss.  These mid bosses won't have punishment CGs, but each step of their combat sprites will be available for you to see in the gallery after you beat them!

Mid bosses will be drawn &...

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スキルのデサインについて

ケモコロシアムのスキルを数えたら100個以上になってました。アクセサリーも100個以上です。第2章から好きなスキルが買えるようになるのでどんなコンボが生まれるのか楽しみです。

ケモコロシアムはパズルRPG...

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Skill & Equipment Design Update

Currently there are around 100 skills and 100 equipments in Kemo Coliseum! *phew* I hope that's enough. Looking forward to all the combos that you all will come up with!

Since Kemo Coliseum is a puzzle RPG game, I don't want to follow the typical design of how a skill can be replaced by a st...

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[日本語]ケモコロシアム報告 2017年6月

遅れてごめんなさい。6月のレポートがこちらになります!

レポートのリンク 




- ぷにペン

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Shield vs Guard?

Sorry for not being consistent about guard vs shield in the previous report. I really need to decide on the vocabularies. 

I want to use guard since some attacks are unguardable (damage won't be reduced by matching blue gems, so you have to rely on  physical/magic resistance gems)
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[ENG] 2017 June Progress Report

Sorry that it's a little bit late. This month's report is here!


Link to report 


- Punipen

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Patrons Only Gallery Update/?????????????????

I've updated patrons only gallery with 3 new CGs. More CGs to come in the future!

Due to the nature of the CGs, they'll contain spoilers of future chapters.

??????????????CG?????????????????CG??????????????????
?????????????????????????

- Punipen

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New Enemy Sprite

A sneak peek of the little guy you'll have to fight in the next chapter. He's a friend of Dugan, though the two don't really get along :P

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[日本語]ケモコロシアム報告 2017年5月

お待たせしました! 5月のレポートです。

Link 

今月中に第2章を終えるのは無理なようです。本当にごめん...

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[ENG] 2017 May Report

Sorry for making you all wait! May report is here!

Link 

It doesn't seem like the 2nd chapter will be finished this month. I'm really sorry about that :(

I'll ...

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Gimdin & Murvin's scene sneak peek

Here's a sneak peek of a scene involving our lovely shopkeeper and our perverted blacksmith XD

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Sorry for the lack of update!

** This is a free post and you won't be charged for this**

Hi everyone! I want to apologise for the lack of update lately. Due to my IRL job, I didn't have time to work on the programming part as much as I want to, and thus the lack of 2nd report in April. 

I took this time to do behind...

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[ENG] April 1st Report

Sorry for making you guys wait. April first report is here!

Link to report 


In other news, I celebrated my birthday recently :) Going to do my best on Kemo C...

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[日本語]ケモコロシアム報告 2017年3月2回

皆さんこんにちは! 3月2回目のレポートです。

リポート 

2章の公開が遅れて本当にごめんなさい。第一章の...

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[ENG] 2017 March 2nd Report

Hi everyone! March's 2nd report is here! 

Link to report 

I'm really sorry about the delay of the 2nd episode release.  But I really want to deliver a complet...

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[日本語]ケモコロシアム報告 2017年3月1回

今回は新機能の追加とサイラスのCGが進行しました。下記リンクからどうぞ!

http://kemocoloreport.tumblr.com/private/158108492164/tumblr_omg5wbbZ4e1u4loue...

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[ENG] March's 1st Report

Link to report 

More finished features & progress on Cyrus's punishment scenes :) Hope you like them!

- Punipen

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[日本語]ケモコロシアム報告 2017年2月

こちらは2月のレポートになります。下記リンクからどうぞ!

[日本語]ケモコロシアム報告 2017年2月

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Gallery Mode is Coming/CGモードを付けました

Gallery mode is finished! It will be included in the next release instead of Chapter 3. I'll be working on the scene replay feature next. (>_<)

CGモードを実現しました。大事な機能ですので、チャプター3ではなく次のリリースから追加する予定です...

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[ENG] February 2017 Report

This month's report is here! Please check it out from the link below:

Link to report 

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Kemo Coliseum - 0.9.5.1 Public Version

Hi, everyone! I'm happy to announce that Kemo Coliseum new public build is released!

Please download "KemoColo_All.zip" from the following link

Download Link 


This build co...

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Aoba's new shikigami animation

I've been tweaking Aoba's boss battle. His shikigami gems are buffed and they'll do more than just destroying random gems on the board. I hope this will make you think which shikigami gem you should destroy first. 

Here's the animation of genbu, one of many shikigami that Aoba can summon to a...

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Kemo Coliseum Launcher

Just want to show you all what our launcher currently looks like.  There was a bug with OSX version where the downloaded build can't be executed, but we finally fixed it. 

Starting from the next release, we will only release the launcher. As stated in the last report, the launcher will m...

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Kemo Coliseum 2017 Roadmap

Hi everyone! How's your new year so far? I hope everything is going well for all of you! 

After the new year break, we spent time planning on the game's  development for this year. We came up with a roadmap for this year so you'll know what you can expect from this project!

 <...

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