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roasDev

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Pre release info

This is a post to update you on where we are right now and to explain what’s coming in the next update. You don’t have to read this.

As I mentioned before, we had to rethink how to approach these two updates, which ended up mixing some things that ...

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With/Without

One of the most important challenges is the ability to disable kinks that players may not enjoy (not heels tho >:-[ ). In this update, this feature will be introduced and will be a key piece for the future of the game.

We've decided to push this option forward, so some will be more visua...

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I come first

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Improvement

I was supposed to take the day off yesterday... but yeah, I can't... so I took a moment to work on some illustrations, which I'll be releasing little by little. I don't make them just for the sake of it; in this case they help me define a character and give...

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All sprites done

Today I should finish correcting the illustrations of the dressing room and continue with the animations.

Ideally I want to try one of the outfits variations for this update so we will try to get ...

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Put me in the game

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Outfit poll situation

So, these are the ones that are winning at the moment... but my favorite is not there... for now.

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A little fast artwork

It's not perfect, but I like to think while I do some quick art.

There's a timelapse in the attachments.

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Unexpected new feature

PC

MAC

2025-02-13 02:55:31 +0000 UTC View Post

Trophies 0.060EX Bronze Pass

PC

MAC

2025-02-10 10:49:01 +0000 UTC View Post

All In

After the first month of 2025—armed with the experience gained and following the latest fine-tuning of our scene system—we are taking the development of this game to the next level. To that end, we have made several decisions with one objective in mind: to finis...

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Bald Glair

PC

MAC

2025-02-07 12:56:38 +0000 UTC View Post

So...

Wait for the poll.

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January feels like an eternal Monday

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Exciting News!

I’m thrilled to announce this update and share that we finally have our Steam page! 🎉 It might take a little longer before we release a version there since we’re deeply focused on development right now.

If any of you are curators on Steam, please let me know—I...

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Release schedule next week

And some phone wallpapers.

 :)

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Trophies v0.055ST Bronze Pass

PC

MAC

2025-01-09 11:07:56 +0000 UTC View Post

Back to work

I hope you're all having a great day. I'll keep this as short as possible.

The next update is expected to drop between the end of this month and the beginning of the next. The goal is to remove the placeholder and introduce the rest of the initial ...

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Happy New Year!

I'm pretty drunk on somewhere and I don't know what time it is, but yeah, you rock!

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Trophies v0.05ST Bronze Pass

Links:

PC

MAC

2024-12-21 10:49:00 +0000 UTC View Post

Heartwarming family moments.

:-)

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Release Schedule

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In Preparation for the Future

This might be a bit long, but don’t worry, there are images (though censored). Topics include changes to the UI, cycles, sprites, character schedules, characters, basic scenes, special scenes, navigation, stats, variability, and more.

Since we still need to ...

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I got this membership discount thing

Well, this came out today. I'll be posting some codes from time to time, so if you're interested, you can use this code: DB360 for a 10% discount on the Silver and Gold Pass for this week.

That's all for now!

Maybe a devlog next week and the View Post

Quick Update

Hello, hello! Straight to the point: next week, we plan to announce the release schedule. We're testing, fixing details, and producing content.

I've had several conversations with the editor, and based on the possible dates we've discussed, View Post

Some news

Well, we're getting into 'the zone' — that part of development where you dive in 100% and, unfortunately, end up neglecting everything else.

The remaining posts for this month will be the Iron Pass and free user releases, along with the artwork from the latest up...

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Trophies Dress up + Scene Test

Hello, hello!

Links:
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Trophies v0.045ST BRONZE Pass

PC

MAC

2024-11-06 03:07:01 +0000 UTC View Post

What are we doing?

Hey everyone!

Right now, my collaborator is tearing apart all my code, but hey, that’s the difference between a pro and an amateur; the improvements will definitely be noticeable.

We’re also working together on this little ambition: we’...

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What to Expect 2.0

Hey there! As I’ve mentioned before, it's time to move on to the next stage of the project—the part I’m probably most excited about: the final stages of Glair, which will serve as the model for the other characters.

Right now, the projec...

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