Kim - The Power Arc
Full name: Hye Sung Kim
Age: 32
Personality:
- Cunning
- Ruthless
- Money-driven
- Machiavellian
- Tyrant
- Entitled
- Authoritarian
- Competitive
- Calculated
Full name: Hye Sung Kim
Age: 32
Personality:
Hey everyone!
Its been a while, so I just wanted to update you guys since I have been getting messages from a few of you on the next build.
First of all, I want to thank you all for caring so much about our project, it mean so much to me!
There's a heat wave where I live lately,...
2021-07-05 01:44:24 +0000 UTC View PostHey all!
Now that we finally revealed Violet (the first character), its time for you peeps to decide on who the next character should be!
The following are the list of characters I have planned followed by the Arc they represent (Name: Arc)
Each character comes from a different ...
2021-06-11 06:29:46 +0000 UTC View Post
"I was born nameless, cold and alone in a ruined hospital of the metropolis. The Dark shift made new life an abomination, a -thing- to be reviled. I and many others were thus left to fend for ourselves from the very moment we breathed air. If only my parents had found the courage to spare me this...
2021-06-06 01:47:04 +0000 UTC View Post
Name: Violet
Age: 24
Personality:
Appearance:
Favorite Foot...
2021-06-02 17:15:00 +0000 UTC View PostHowdy ya'll!
Thought I would give you guys an update in case you thought I got smooshed by a giantess. Alas, the reason behind the lack of builds was due to a surgical recovery.
However, this doesn't mean I haven't been working behind the scenes!
Engine update:<...
2021-06-02 16:55:11 +0000 UTC View Post
No build this week, but but I do have this to show!
This is super early in development, but I am so happy I made a building smash today that I had to share :D
Note: I realized Unreal might take forever to get their physics system to a reach a production ready state, so I am gonna take...
2021-05-20 05:53:56 +0000 UTC View PostQuick fix to change the growth button to G!
Sorry about that folks!
2021-05-14 16:03:37 +0000 UTC View Post
Thank you all for your participation!
The votes are in and the Patrons hath spoken.
From now on, this project will be referred to as Femmegeddon.
Stay tuned for more updates on lore and back story!
2021-05-14 02:31:05 +0000 UTC View Post
Heya folks, long time no see!
I decided to throw away the giantess theme and make a normal girl simulator instead.
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JUST KIDDING!
“But wait Sir Shrinkums, why am I so small?”
Don’t be alarmed by ...
2021-05-11 05:46:04 +0000 UTC View Post
Rule 1: Remember to savor each morsel
Rule 2: In some cultures, slurping is considered polite and a sign that the meal is being enjoyed.
Rule 3: Don't be afraid to sink your teeth in!
Salutations Folks,
The Highlight of the week is crushable vehicles!
Took me a while because I needed to create a skeletal system for all my vehicles to use.
I then implemented a combination of procedural and predetermined animations when crushing/damaging cars.
This can be...
2021-04-24 20:25:29 +0000 UTC View Post
Hair, Hair and more HAIR!
I finally found a great workflow to take any DAZ mesh hair and convert it to Unreal’s Groom asset. (I should probably make a tutorial on Youtube explaining the workflow since I haven’t found any examples).
Hey lovely folks and welcome to all the new Patreons!
Sorry this build took a while. This is because I had to figure out some programming mumbo jumbo to fix that nasty physics crash when randomly stepping on civilians.
I can finally say (I think) the issue has been resolved, but would...
2021-04-02 03:40:54 +0000 UTC View Post
Probably not news to any of you guys, but thought I should share it here anyways!
Just wanted to share our progress with the rest of the world.
Sorry for the delay on the new build. Trying some stuff with the engine and will hopefully upload it shortly!
On another note: Accordin...
2021-03-29 04:33:46 +0000 UTC View PostHey all, with the over saturation of "giantess simulator" titles, I think its time to name this project.
I’ve narrowed down three possible choices, which we can vote for as a group. I will probably close the poll after a month, to give a chance for new members to vote. (If you got s...
2021-03-24 05:40:50 +0000 UTC View Post
Hey awesome people, thank you all for the great feedback last build, really really appreciate it! I am glad to see you excited about this development.
This is mostly kill cam version 2. Still some more polish needed, but its looking much better than last build. Enjoy
Kill Cam:
1...
2021-03-19 05:41:45 +0000 UTC View Post
Heyya folks!
Got started on a new feature this build (drumroll please)..........Kill cams!
So far I implemented a POV cam, that has a 50% chance of triggering when performing an action. Its still a bit rough, but I like the progress so far.
I tried to better represent the POV by...
2021-03-10 07:42:57 +0000 UTC View PostQuick update:
Figured out the reason behind the see-through hair. Turns out there is a bug with the groom system in Unreal and how it interacts with translucent objects when your camera near plane is really short.
For the time being, I fixed the issue by editing the near plane t...
2021-03-01 06:33:00 +0000 UTC View Post
Since this is a spot fix, I just fixed what I initially broke :p
I imported a new model and accidentally broke something in facial animations. New model is now in with facial animations working, Now she can munch to her hearts content.
I did however add a new hair I made in blen...
2021-02-22 05:32:05 +0000 UTC View Post
Had to jump a lot of hurdles this week (Both in and outside SirShrinkums), so there is not a whole lot to show this weeks build.
But I did manage to add a few new shoe types into the game. Also included a variety of textures for each (Though I am only displaying one preset this build)...
2021-02-18 04:42:05 +0000 UTC View Post