I hope you all liked the part 2 release, because it's time to start in on part 3.
This week I wrote the outline for it and looked into some new tricks for rendering that should hopefully make things a little easier going forward.
Stay tuned for further updates as I hope to set a...
2023-02-23 23:32:48 +0000 UTC
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The time is finally here, the second release of Going Over is ready to go!
The plague made this one take a lot longer than I would have liked, so hopefully the next one should go smoother.
Make sure to let me know what you think of it, and especially if there are any problems, typos, ...
2023-02-09 22:56:28 +0000 UTC
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Good news! For the most part this update is finished, all I have left to do is a polishing pass and some bug fixes.
That should mean that update 2 is coming soon, barring any unforeseen issues I should be able to bring it to you next week.
Look forward to it!
2023-02-02 21:10:24 +0000 UTC
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Unfortunately I'm sick again, but I did manage to finish the first draft of the script for this update.
Up next is putting everything together, hopefully I can keep up a good pace while trying not to cough my lungs up.
2023-01-28 02:45:12 +0000 UTC
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This week I made it through a good portion of the writing for part 2, and I'm hoping to get it done by next week.
I'm also hoping to update this page in the near future, but I'm not yet sure when that will be.
2023-01-20 05:09:01 +0000 UTC
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This week I got into the scene writing for this update , filling out the outlines I make before doing any renders.
There isn't much to show for this part of the process but progress is being made.
2023-01-13 04:33:56 +0000 UTC
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This week I finally finished the renders for part 2 and can move on to the writing. It's hard to say how long that might take, but since progress was slower than I had hoped, I'd like to get through it quickly.
We'll see how that goes, stay tuned for future updates.
2023-01-05 06:29:30 +0000 UTC
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The holidays slowed things down this week as they tend to do, but I'm nearing the end of renders for this release and looking forward to doing the rest of what needs to be done.
Hopefully that means it won't be too much longer, but it's done when it's done so stay tuned for further up...
2022-12-29 03:44:05 +0000 UTC
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After a lot of roadblocks in the last few weeks it's good to be back making good progress on the game. I'm almost done with renders for this update, maybe one more week then it's on to writing.
I know it's slower going than I had originally hoped so thanks for being patient while we work to...
2022-12-21 23:05:43 +0000 UTC
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I'm still alive!
It's been a rough couple of weeks but Covid didn't quite manage to finish me off. I'm eager to ramp up progress on the game again as I feel better, so stay tuned for future updates.
2022-12-15 03:58:50 +0000 UTC
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The plan was to get back to work on Going Over as soon as I was done moving, unfortunately I got Covid and I'm currently down for the count.
Hopefully it doesn't last too long and I can get back to it soon.
2022-12-01 23:00:14 +0000 UTC
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This week I got into the match for part 2, so lots of work doing fight posing. It'll be a long one so I'll be working on it for the next few updates I think.
Next week there won't be an update as I'm moving house, but it will continue the week after.
2022-11-17 01:44:09 +0000 UTC
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I'm well into a consistent flow of progress by this point and happy with how things are going. Some of the recent work was harder to render without crashing so it had to be done in layers. This is definitely slower than otherwise but lets me do more characters on screen at once.
2022-11-10 03:09:10 +0000 UTC
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Work on part 2 continued at a steady pace this week, roughly 2/3rds of the way through the scenes, some shorter some longer. It's at around 110 renders so far but I expect there to be quite a few more in the later parts with the match itself.
As always, stay tuned for more updates as we mov...
2022-11-02 20:53:32 +0000 UTC
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Another week gone and another scene down. Progress is still moving along nicely and I'm really happy with how quickly I'm getting through the planned content. If things continue to be smooth sailing the next release should much faster than the first one, but you never know so wish me luck!
2022-10-26 20:07:23 +0000 UTC
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There's still a lot of work to go, but this week I made more steady progress with renders. Things are going great with no roadblocks lately, so I hope you look forward to part 2!
2022-10-19 21:25:03 +0000 UTC
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Got off to a great start this week, getting quite a bit more done than I had hoped. That puts me ahead of schedule for the first time, so hopefully that momentum carries through in subsequent weeks.
It's more of the same up next as I continue to work through posing and rendering scenes for ...
2022-10-12 18:49:03 +0000 UTC
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I'm back after the first release and hard at work on the next one. I've finished the rough outline for what will be in part two, and started work on the first of the scenes.
This upcoming week I'm optimistic that I can get that first scene finished and maybe start on the next. I'll in...
2022-10-05 22:22:11 +0000 UTC
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I'm excited to bring you the first release of Going Over! It's been a lot of work getting here but the time has finally come. Let me know what you think and if there are any issues, enjoy!
I'll be taking a break, but after that regular updates will resume as I get started on the next part.<...
2022-09-20 21:47:40 +0000 UTC
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This week I finished the writing for the first release, it's a lot more straightforward than the previous project so I'm curious to hear what you all think eventually.
The only thing left to do is Ren'py implementation, and I'm going to do my best to try to get that done within this next we...
2022-09-15 05:31:35 +0000 UTC
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This week I finished the final renders needed for the first release. I've learned a lot about the process in the time I've been doing this, and at this point I'm pretty happy with the final quality.
Next up is finishing the first draft and then doing a final draft of the writing befor...
2022-09-07 18:29:38 +0000 UTC
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Progress continues at a steady pace, and I should finish renders for release one in this next week.
I hit a snag with some of the assets I was using for one of the characters (Harper), and unfortunately had to rework her a bit. This has been pretty common for me so far on smaller scal...
2022-08-31 09:06:52 +0000 UTC
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This week I had a pretty significant issue with one of the sets I was using causing renders to crash, a set I intended to use a lot more in the future. Thankfully after a lot of trial and error I fixed the problem and the experience should help with a lot of other troubleshooting in the future.&n...
2022-08-23 21:06:44 +0000 UTC
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Making a new game is a lot of work. Making a new game while learning how to use half of the tools is a LOT of work.
It's a tricky beast with all sorts of weird issues and inexplicable problems, that as someone without much technical knowledge or talent, I just attribute to some kind of mali...
2022-08-17 02:48:41 +0000 UTC
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The last of the character previews, this time featuring the boys. Dylan, the booker who runs the whole show, and Slater, the veteran wrestler acting as a trainer.
From here on I'll be giving updates and previews on the game's progress so stay tuned as we approach the first release.
2022-08-03 16:07:47 +0000 UTC
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The next preview for my upcoming game, this time with a single picture but still two characters, the tag team duo of Layla and Zuri.
2022-07-28 02:40:05 +0000 UTC
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The next character preview for Going Over featuring the mysterious Harper and the energetic Riley!
2022-07-20 23:21:03 +0000 UTC
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The next character preview for my upcoming game, this time featuring the caustic Isabella and her hired muscle, the powerful Farida.
2022-07-14 03:14:03 +0000 UTC
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The next character preview for my upcoming game Going Over, this time featuring the powerful ex bodybuilder Carmen and the spunky Japanese wrestler Mai.
2022-07-07 07:07:58 +0000 UTC
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The first of the character previews for my upcoming game, our renamable protagonist and the chaotic Candi.
2022-06-28 20:53:48 +0000 UTC
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