I had some render problems that slowed me down a bit this week, and I'm still working on getting them ironed out. I'm going to try out some different solutions over the next week and hopefully one of them will sort it out.
2024-05-02 19:48:40 +0000 UTC
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We're still moving along at a good pace and working our way through part six. I'm happy with how everything is going so far, I think I've really hit my stride in terms of having a consistent style and quality.
Still lots to get through before release but I'm optimistic about this one. There...
2024-04-25 17:41:53 +0000 UTC
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Part six is coming along really well, about a third of the way through the total renders so far. You can see from the preview shot this time that I've really gotten the lighting for night time scenes down, I'm really happy with that because it took a while!
I'm still aiming for a mid to lat...
2024-04-18 20:39:39 +0000 UTC
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Another good week for progress as I work my way through part six. I have a ton of new sets and some characters to sort out this time, but thankfully I have it mostly sorted out already.
It's still early on but things are looking good. There's a lot of choppy montage type stuff this time ar...
2024-04-11 19:29:36 +0000 UTC
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I'm back again with another scheduled progress update and things are going smoothly.
After last time we're really getting into the juicy bits of the story I have planned for Going Over. There are some classic beats to hit and some unexpected twists in the future so I hope you look forward t...
2024-04-04 18:52:14 +0000 UTC
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I'm back after the release of part five and we're getting into part six!
I did the rough outline of the chapter this week and started in on the first renders. We've got a lot of new locations this time around and obviously some big story beats that I'm really excited to hit, so I hope you'...
2024-03-28 17:11:16 +0000 UTC
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Something I've been meaning to do for a while now is redo the discord and open it up to the public. It's been largely unused up to this point because it was a relic from the early days that needed an update.
But now it's up and running, so come on by and tell me what you think, about ...
2024-03-17 19:02:08 +0000 UTC
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It's that time again ladies and gentlemen, where I'm happy to bring to you the next chapter of Going Over!
Part five contains the most renders yet at a whopping 515! In addition if you've been following the updates you'll know that I improved the render quality pretty significantly for this...
2024-03-14 11:50:01 +0000 UTC
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It's that time again ladies and gentlemen, where I'm happy to bring to you the next chapter of Going Over!
Part five contains the most renders yet at a whopping 515! In addition if you've been following the updates you'll know that I improved the render quality pretty significantly for this...
2024-03-06 20:09:10 +0000 UTC
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Woo boy I'm really in the crunch now! This week I've been trying to get all of the main writing done for part five, and being the largest chapter yet it's been quite a doozy!
Thankfully I've managed to get through most of it, and I plan to spend next week finishing up and hopefully getting ...
2024-02-29 17:24:39 +0000 UTC
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We're really in the final stretch for part five now!
This week I defined all the renders for ren'py (all 514 of them, a new record!), and started writing the first few scenes. I'm hoping within the next week I can get most of the writing done, then after that it's just the coding finishing ...
2024-02-22 21:28:04 +0000 UTC
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It's that time again where I have the pleasure of telling you renders are finally complete for part five!
This release will beat out part four for the largest one yet by a fair bit, and with the quality increase I'm really hoping to make a strong showing.
Stay tuned for more updates a...
2024-02-15 18:43:22 +0000 UTC
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We're getting closer to the release of part five, as this week marks only a few scenes left to render.
This preview scene is where I think I really started to nail the lighting I want, so I'll try to stay consistent with this quality from here on out.
This update should really give se...
2024-02-08 16:29:37 +0000 UTC
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We move ever closer to the next release with another week down and more scenes in the bag.
I've said it before and I'll probably say it again, I've done a lot to upgrade the visuals this time around and I'm so excited to see what people think.
I know version upda...
2024-02-01 20:04:05 +0000 UTC
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I mentioned in a previous update post about upgrading some scenes I had done before changing my process in part five, so I figured I would go into a little more detail here.
It's taken me a really long time but I'm slowly but surely figuring out how to get the kind of lighting I want in sce...
2024-01-29 18:54:01 +0000 UTC
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Finished another of the date night scenes this week, they're looking really good and I'm excited for everyone to see them.
I started part five the same as the previous four, but because I've updated the render quality the first few scenes aren't quite as nice. So I've started going back to ...
2024-01-26 03:57:20 +0000 UTC
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Update sixty and progress is going strong, working our way towards the release of part 5.
I'm currently about two thirds finished with the renders and aiming to be finished somewhere in March barring any complications.
That means it's not long now so stay tuned and look forward ...
2024-01-19 02:24:36 +0000 UTC
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This week I got into working on our first real one on one romantic scenes with some of the characters. It'll serve as the base for who is your special someone (or someones) at the end of the game, so it feels good finally being able to put these pieces into place.
2024-01-12 01:44:13 +0000 UTC
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We're back in the new year and getting back into the swing of things.
I'm going to try to set a good pace for part five and beyond this year, there's plenty to look forward too!
2024-01-05 02:43:13 +0000 UTC
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It's been a great year finally getting Going Over up and running.
I've learned a ton and overcome a lot of hurdles to get farther than I really expected, all thanks to your interest and support!
I'll be taking some time off for the holidays but I'll see you again in the new year.
<...
2023-12-21 07:43:17 +0000 UTC
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More scenes in the bag with another week down as we steadily march towards part five!
This match is going to be a doozy as our lead steps into the ring with the greatest challenge yet, the giant Farida! Look forward to it!
I've really been enjoying the release of Warhammer 40k: Rogue ...
2023-12-14 22:44:03 +0000 UTC
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Progress continues on part five with another week down and more scenes in the bag.
Nothing special to report this time around, the updated quality is coming along nicely and I'm working out some ways to help with the added time.
I'm trying to get as much done as possible before ...
2023-12-08 06:34:24 +0000 UTC
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No update last week because of the holiday but we're back at it again and making progress towards the next release.
Part five is coming along nicely and looking better than ever as I figure out all the little tweaks needed for the new rendering. I'm about a quarter of the way through ...
2023-11-30 12:14:12 +0000 UTC
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Still learning all the ins and outs of my new render method but I think the quality improvement is worth the extra time so far.
I had the flu this week so it was a bit of a slog but I'm happy to report another scene in the bag. We're still early in the progress through part 5 but getting fu...
2023-11-16 21:40:46 +0000 UTC
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It's that time again for the weekly progress report, and this time around is an exciting one.
The preview image is the first scene where I tried to push the visuals more than I have before. I think you can see a pretty noticeable upgrade in the detail, but tell me what you think!
<...
2023-11-09 21:51:54 +0000 UTC
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A new week and I'm back in the full swing of things, starting to work through scenes and making good progress already.
For part five I'm really focusing on tugging some of those plot threads that have been set up so far. I'm also finally introducing a few more romantic scenes with some of t...
2023-11-02 18:05:32 +0000 UTC
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My much needed break is over and I'm ready to get back on track. This week I'll be writing up the outline for part five, which will be the halfway point for Going Over!
Also at the end of this month I'll be updating the Rookie tier to $3 fully, and there's no way to do that automatically fo...
2023-10-26 18:24:00 +0000 UTC
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This one has been a while coming but it's finally time for the fourth part of Going Over!
Update four has 480+ renders, that's more than part one and two combined, and our largest release yet by a pretty considerable margin. In addition I've redone the main menu screen to be a bit more exci...
2023-10-19 19:25:10 +0000 UTC
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This one has been a while coming but it's finally time for the fourth part of Going Over!
Update four has 480+ renders, that's more than part one and two combined, and our largest release yet by a pretty considerable margin. In addition I've redone the main menu screen to be a bit mor...
2023-10-13 04:39:45 +0000 UTC
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The big five-oh, fifty weekly updates and counting for Going Over!
This week I really put my nose to the grindstone and got through nearly all of the writing! I'm not going to let off the gas just yet though, it's ambitious but I'm really trying to aim for next week as the release of ...
2023-10-05 20:47:48 +0000 UTC
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