Progress continues at a steady pace, and I should finish renders for release one in this next week.
I hit a snag with some of the assets I was using for one of the characters (Harper), and unfortunately had to rework her a bit. This has been pretty common for me so far on smaller scales, and between the preview images of the characters and now several tweaks have been made. Overall they retain the same general designs, and making sure the characters are easy to work with early on will help a lot with production going forward.
Stay tuned for more updates next time as we get ever closer to the goal.