Hey guys, this is the roadmap for our current projects. There have been a few changes, so let me explain them down below for the sake of transparency:
Vanilla Factions Expanded - Classical suffered a bit of a set back - our lead programmer working on it ha...
2021-02-28 11:17:50 +0000 UTC
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Hello folks! Howdy!
Today I'm announcing a new mod we are working on. It's called Frontier weapon pack and it's purpose is simple - overhaul the Settlers faction, but also provide players without Settlers mod with new interesting weapons.
This mod comes with hooks to almost all of ou...
2021-02-24 13:24:49 +0000 UTC
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Hello folks and welcome to another Typical Tuesday Suggestions thread.
I'd like to hear how you would like to populate this year with new mod ideas. What sort of things would you like to see us ex...
2021-02-23 21:25:55 +0000 UTC
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What's up guys and gals, welcome to another Development blog. Today I spent the whole day working on some more RimWorld merchandise, which should be soon available at www.preparecarefully.com
The images you see are designs for 20oz travel mugs and will be printed on steel.
The Vanill...
2021-02-16 17:51:52 +0000 UTC
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Hey folks and welcome to another development diary. This time you won't see too many images, in fact, none, as this devblog is focused solely on how we plan to expand social interactions in our new upcoming mod which should release this month if all goes to plan.
OVERVIEW<...
2021-02-14 14:54:44 +0000 UTC
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Here's the progress on the textures made thus far.
The poll is now closed as well. I will begin work on Animal carriage and an Airship shortly, and I will keep you all updated!
2021-02-07 16:41:48 +0000 UTC
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Hey folks! Roadmap here!
2021-02-05 16:39:40 +0000 UTC
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Hey folks! Sorry for being late, but I was fairly busy these last few days.
I come to you with a new typical tuesday suggestions, and due to it's urgency I decided to make it open for everyone, ev...
2021-02-04 13:53:24 +0000 UTC
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As you could have seen in the latest devblog, we currently have a list of vehicles we are 100% adding to the mod. However, I wouldn't be myself if I didn't give you a chance to force me to add some more!
Vote now them, only one vote per person, and the 2 vehicles with the most votes will al...
2021-01-29 20:08:49 +0000 UTC
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Hello folks. I have gone through all your ideas for Vanilla Vehicles Expanded and I have whitelisted some I'd definitely want added, as well as came up with some myself. Don't worry though, all the rest ...
2021-01-29 19:24:34 +0000 UTC
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Vanilla Weapons Expanded - Coilguns is an addition to one of the most popular mods of Vanilla Expanded collection - Vanilla Weapons Expanded, however it can be played without it. This mod adds a selection of spacer-tech weapons, fully craftable upon researching mass drivers technology. Coilguns c...
2021-01-27 18:38:13 +0000 UTC
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Hello folks! Welcome to today's development blog about an update incoming to Vanilla Armors Expanded.
I worked with Logger, Chowder and Avery to bring a nice breath of fresh air to one of our older mods. It never quite ticked with us that there is a Heavy Marine armor, but not Heavy Cataph...
2021-01-27 15:47:13 +0000 UTC
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Hello and welcome everyone! This is going to be a big one!
Let me tell you something about Smash Phil's Vehicles! mod, in particular what kind of vehicles it adds to the game:
A stand...
2021-01-26 10:30:39 +0000 UTC
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Howdy folks!
We are far enough into developing Rim-Effect that it’s time to break the news to people.
Rim Effect is a large overhaul mod series, adding the story, races, objects, and conflicts of Mass Effect universe into RimWorld. The Mass Effect elements are not meant to stand out, a...
2021-01-24 19:29:33 +0000 UTC
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Hello folks! A little teaser of a mod I'm working on with a fellow patron - Avery!
RimWorld primer mentions Coilguns alongside Charged weapons as industrial-to-spacer level weaponry. Sadly, coilguns are not present in the game anymore. Well, that will soon change!
2021-01-21 19:48:21 +0000 UTC
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Hello everyone! I promised you some big news a while ago, and it's about time I deliver!
It was all under wraps until we had something to show, but me and Roolo (author of Giddy-up, Dual Wield, What the Hack, Run and Gun and Search and Destroy mods) have started our own video game design st...
2021-01-20 17:20:03 +0000 UTC
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Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world that we did not yet make into actual RimWorld animals - and this time we have decided to also raise awareness of the big issue in our world - endangered species and anim...
2021-01-18 23:26:21 +0000 UTC
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Hey hey hello there beautiful people.
Let me begin by saying a massive thank you for being my patrons in these difficult times. I hope I can provide you with more entertainment and more interesting mods in the coming months!
As some of you know, I have teamed up with another great mo...
2021-01-16 17:47:58 +0000 UTC
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Hello everyone!
Just a quick heads-up. We have just deployed an update to Vanilla Furniture Expanded - Security, removing all issues in regards to performance. This mod now works flawlessly in late game, with thousands of pawns even. Well, that's overselling it.
But seriously, it's ...
2021-01-14 21:03:55 +0000 UTC
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Hey hey hello!
I have another little preview for you all, on a mod that's in final stages of development.
Smash Phil has been working very hard on a special vehicle framework that we will 100% utilise to deliver Vanilla Vehicles Expanded to you. Remember how you've been suggesting a...
2021-01-11 13:57:51 +0000 UTC
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Hello everyone and welcome to a development diary solely focused on our upcoming mod, which will release on the 19th of January!
Endangered Animals pack is our opportunity to spread awareness of animals nearing extinction, and we will go an extra mile to provide donation links to associatio...
2021-01-10 17:37:14 +0000 UTC
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Not saying anything, not answering any questions, just leaving it here to let you know the project is evolving. Fast. Faster than I anticipated.

2021-01-07 21:05:37 +0000 UTC
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Hello hello hello everyone!
Welcome to the first Typical Tuesday Suggestions thread of 2021. I am slowly recovering from my break, firing on half the cylinders and cracking ahead with quite a few ...
2021-01-05 10:13:09 +0000 UTC
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Hello everyone and thank you very, very much for your support. It has been a tough year but you all made it so much better. I hope I can improve where I lacked, and provide you with even more amazing content.
Happy New Year from Vanilla Expanded team!
2020-12-31 20:08:34 +0000 UTC
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Hey folks! To those who missed the livestream, here's the whole thing, unedited. It's not public for people to see, as I will be uploading a separate, edited version later this week.
So please, don't share it anywhere! It's for your eyes only!
2020-12-25 18:42:51 +0000 UTC
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Our first stream is going to happen today. There will probably be some technical difficulties as I suck at it, but we might just be able to make it work.
You can tune in on twitch.tv and ask me any...
2020-12-22 12:16:47 +0000 UTC
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Just check it out, it's pretty cool!
2020-12-21 18:49:24 +0000 UTC
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One of the first mods I ever came up with, and one that took the longest to design, draw, code and deliver, Vanilla Factions Expanded - Mechanoids is a mod unlike any other. A group of talented modders came together to make sure this mod is not only full of new interesting content, but also provi...
2020-12-21 18:46:36 +0000 UTC
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So who's ready for what essentially is a new RimWorld DLC, but in a form of a mod?
It's coming out today! Alongside the Heavy Weapons mod!
Tune it to a livestream tomorrow at... well, I will let you know later today when.
2020-12-21 12:06:04 +0000 UTC
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Hello hello hello there!
I bet yall waiting for Mechanoids. We have it scheduled for release on monday, so not long now to wait. Alongside of them, we are also releasing a new module for Vanilla Weapons Expanded, and I have just finished the infographics, so be my guest and check them out:...
2020-12-19 19:52:29 +0000 UTC
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