Hello folks and welcome to a rather quick development blog. I'd just like to show you something truly terrifying.
You remember Mechanoid ships we added with VFE-Mechanoids? You know, the ones that land all over the world, and sometimes on your base? The ones with cannons, unit fabricators,...
2021-06-04 10:44:28 +0000 UTC
View Post
Hello everyone and welcome to a quick development blog about Rim Effect.
The work on the new module goes pretty fast. We have now added all the Reaper enemies into the game, with sounds, weapons and visual effects.
This also means we have started work on Asari weapons too.
Th...
2021-05-31 21:16:11 +0000 UTC
View Post
Hello everyone and welcome to another mod development blog, this time focused on our next Rim-Effect module: Asari and the Reapers.
To those unaware of Mass Effect universe, let me give a quick explanation, a sort of ‘Explain like I’m five’:
2021-05-25 12:01:35 +0000 UTC
View Post
A bit late, but that's the roadmap outlining what we will be working on after I return from the break. Furthermore, an update to our Race to The Rim is also bound to be released, featuring Dragon armors and Parkas, as well as a new dragon!
Stay safe out there!
2021-05-13 14:13:08 +0000 UTC
View Post
Hello everyone!
As some of you are probably aware from the spam you received on your email when I released all the mods, we have wrapped up and published RimEffect Core and its sister modules: Extended Cut, N7 and Music. There is another UI module underway made by a patron: Oracle of Thess...
2021-05-07 10:56:36 +0000 UTC
View Post
Rim Effect Music adds 61 music assets from the original trilogy, divided into tense music and normal soundtracks. We claim no ownership of the OST.
All credits and copyrights go to Electronic Arts, Bioware as well as the composers of the original Mass Effect OST:
Jack Wall, Sam Hulick, ...
2021-05-07 10:41:08 +0000 UTC
View Post
Rim Effect is a large overhaul mod series, adding the story, races, objects, and conflicts of Mass Effect universe into RimWorld. The Mass Effect elements are not meant to stand out, and as such are blended into the RimWorld style by utilising the same naming conventions and writing styles.
2021-05-07 10:40:17 +0000 UTC
View Post
Rim Effect N7 is an add-on module to the Core module. It introduces a new pawn kind - N7 operative, capable of utilising powerful biotic and tech abilities. N7 is a vocational code in the Systems Alliance military. The "N" designates special forces and the "7" refers to the highest level of profi...
2021-05-07 10:39:27 +0000 UTC
View Post
Rim Effect is a large overhaul mod series, adding the story, races, objects, and conflicts of Mass Effect universe into RimWorld. The Mass Effect elements are not meant to stand out, and as such are blended into the RimWorld style by utilising the same naming conventions and writing styles.
2021-05-07 10:38:25 +0000 UTC
View Post

Hello folks! In today's Typical Tuesday Suggestions, I'd like to ask you something about RimWorld itself:
What sort of mods from all the available mods would you like to see incorporated into the ...
2021-04-27 20:58:48 +0000 UTC
View Post
Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, unique mechanics to the game.
"Neron Neolithic creates a story of increasing curve of challenge and tension. The most fabled legends are created in the heat of battle, and only tria...
2021-04-13 12:06:48 +0000 UTC
View Post
Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, unique mechanics to the game.
"Diego Industrial creates a story of increasing curve of challenge and tension. He will make sure you have a breathing room between hard, difficult eve...
2021-04-13 12:04:36 +0000 UTC
View Post
Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, unique mechanics to the game.
"Maynard Medieval creates a story of increasing curve of challenge and tension. He strongly believes in valor, honor and sacrifice, and will make sure ...
2021-04-13 12:03:30 +0000 UTC
View Post
One of the most commonly requested features for Vanilla Factions Expanded - Settlers was tech-locking their weapons. Sadly, vanilla game does not differentiate between ‘western-style’ weapons like revolvers and M14 assault rifles - for the game, it’s all industrial weapons. If we were to wh...
2021-04-12 11:41:10 +0000 UTC
View Post
Vanilla Weapons Expanded - Non-Lethal has been a commonly requested weapon set. So many times prison breaks result in accidental deaths. So many times, an enemy raider is your colonist’s father and you accidentally put a sniper rifle round through his skull. So many times your berserk pawn star...
2021-04-12 11:38:28 +0000 UTC
View Post
Vanilla Weapons Expanded - Tribal is a new entry to Vanilla Weapons Expanded series aimed at introducing some new weapons New Tribe playing players can utilise for better defense capabilities. From light and heavy clubs, stone axes and throwing shards to slings and clay pots filled with chemfuel,...
2021-04-12 11:36:51 +0000 UTC
View Post
Hello hello.

I promised I will get back to you with some more sweet news about our upcoming weapon expansions, so here it is: The non-lethal mod.
A lot of us always wanted something to u...
2021-04-11 22:28:51 +0000 UTC
View Post
Hello guys and gals!
We have prepared 3 new mods to release simultaneously, and I would like to cover each of them individually in a separate development blog post.
Let's start with...

<...
2021-04-10 17:53:31 +0000 UTC
View Post

Hey folks!
In this Typical Tuesday Suggestions I'd like to get all your ideas related to RimWorld trading in one place.
Let me know how you would like us to overhaul trading, be it new mecha...
2021-04-06 08:00:06 +0000 UTC
View Post
Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, unique mechanics to the game.
“Oskar Obnoxious holds no regard for ongoing stories. Things will turn on their heads countless times before a colony goes down in flames. Frequently...
2021-04-01 21:12:47 +0000 UTC
View Post
Check out this video folks! Pretty fun!
2021-04-01 21:06:29 +0000 UTC
View Post
Yo, new video, why don't you give it a watch?
2021-03-29 13:33:29 +0000 UTC
View Post
Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have. This mod alters what pawns do in their spare time, puts some extra emphasis on relations tab and adds many mechanics that breathe fresh air into otherwise boring and stale game. Paw...
2021-03-29 13:31:21 +0000 UTC
View Post
Hello there!
I am sorry I haven't been as consistent with patreon development blogs, but rest assured work is continuously being done.

In fact, some of you are already testing Rim E...
2021-03-21 00:37:04 +0000 UTC
View Post
Hey folks what's up!
Last time we covered weapons and armors, let's now take a look at the ability system. Yes, they work great, a bit like psycasts but Mass Effect-themed, and yes, enemies can, in rare instances, use them against you.
If you're not pals with Systems Alliance factio...
2021-03-15 21:42:46 +0000 UTC
View Post
Hey folks! I come to you with news about Rim Effect Core module which is coming into testing this week.

I have began setting up the description infographics and I have to admit it's quite a lot of ...
2021-03-14 14:08:47 +0000 UTC
View Post
Vanilla Weapons Expanded - Makeshift is a small module that fits perfectly with all the nutters playing Naked Brutality survival scenario, or roleplaying in a post-apocalyptic universe. Inspired directly by games like Rust and Fallout, as well as the improvised firearms of the Chechen rebels, the...
2021-03-09 16:48:21 +0000 UTC
View Post
Hello hello beautiful people.
Let me begin by thanking you for your ongoing support. You can't believe how big of an impact your help has on pushing me forward to develop more content, greater content, cooler content.
Our new entry to Vanilla Expanded series is wrapped up and is ent...
2021-03-09 14:17:49 +0000 UTC
View Post

Hello folks!
I have been hard at work on a quick little weapon module for you all. It's called Vanilla Weapons Expanded - Makeshift, and it introduces a number of weapons made out of components o...
2021-03-04 15:41:12 +0000 UTC
View Post
As stated in the title, what follows is a spoiler for our plans for April's Fools. Do not read if you want a nice surprise!
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Okay, what's up folks. I spent some time working on a cool little module for Storytellers E...
2021-03-02 19:26:30 +0000 UTC
View Post