Jumping around in topics a bit here as there's a lot of tricky dependencies that make it hard to put a clear flow together for some of these episodes. But I hope you enjoy this one as we make a fun item with a cool flashy effect!
Source code (as linked in the video description) will be upda...
2021-02-11 15:42:31 +0000 UTC
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Late post bad Shaun.
Will update the source code once I'm done posting this!
-S
2021-01-16 14:07:30 +0000 UTC
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It's occurred to me that I haven't been posting up a lot of my content to Patreon other than the ARPG and I'd like to keep more of a record of it here and make sure it's reaching you all properly even if it's not an early release.
Here is our second GM Surgery which comes courtesy of Darthw...
2021-01-08 18:27:03 +0000 UTC
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Finally out of the combat section of the tutorial we go through the flow of a simple item retrieval quest and the relevant NPC dialogue tree.
Source code will be updated on Monday, this video will go public next Friday!
2021-01-08 18:24:52 +0000 UTC
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A happy new year to everyone. Here's hoping for a better year in pretty much every conceivable, measurable way.
You may have noticed I've kept going with the ARPG series in spite of what I'd said regarding v2.3, etc. There's high demand for the series to get finished (despite the typically ...
2021-01-04 18:12:44 +0000 UTC
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Episode 31! We're finally back to the week-ahead release schedule for however long it lasts.
Public to the wider world next Friday. Source code will be updated asap after I finish this post.
2020-12-18 14:28:07 +0000 UTC
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Thanks IndiePunch for the submission! We solve how to add pushing and pulling blocks to the ARPG. It's a mechanic we hadn't really planned for and well, in games that happens sometimes. A lot in fact. So how do we approach adding something we hadn't planned for? By using whatever we have!
T...
2020-12-17 02:21:49 +0000 UTC
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Hey everybody! As you know a staple of my videos is rolling off a credits a reel of all you awesome folk who funded the video and allowed it to exist. Acknowledging you for this is super important to me.
When I first started doing these credits I had (and expected to maintain) a fairly smal...
2020-12-09 16:29:57 +0000 UTC
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As described previously here's the video detailing the step by step process for creating a one script solution to transitions using sequences!
The source code is linked in the video description, thanks again fo...
2020-10-23 17:12:44 +0000 UTC
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Hello! My next GameMaker tutorial is going to focus on a practical use for sequences now that we have a general idea of how they work.
By setting up four functions within a script we can create a p...
2020-10-14 17:01:42 +0000 UTC
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Sorry for the lack of updates, Secret Project™ has been demanding and I decided to discard any chance at a rest this weekend by taking on Ludum Dare 47. It was good to see some of you in the stream chat and I hope yo...
2020-10-07 16:54:35 +0000 UTC
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GMLive is a tool I've known about for a long time and bought little while ago. I've finally gotten around to using it and immediately knew I had to make a video covering this tool.
Not only is it super easy to set up and use but the amount of time I could have saved by using this is stagger...
2020-09-24 21:17:51 +0000 UTC
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Everything we need to DESTROY OUR ENEMIES. A short part, but an important one!
Live to YouTube next Friday.
2020-09-11 16:37:28 +0000 UTC
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Sorry everyone! This was meant to go up for you all yesterday, but here it is now. Episode 28 is also up and I'll be posting a link to that immediately after this.
2020-09-11 16:35:47 +0000 UTC
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Hello! I've had a number of requests from patrons to open up more spots in the $20 tier. There are now a bunch more spots available if those rewards are interesting to you!
A reminder on how the 1-1 assistance reward works: If after your first payment at this tier you message me directly on...
2020-09-09 16:49:22 +0000 UTC
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As part of covering 2.3 I'm starting off by looking at Sequences. They're pretty cool and open up possibilities for making cutscenes and visual moments within your games that were pretty tricky and tedious to handle before with just code.
They're a little fiddly to handle, and have a ton of...
2020-08-26 18:15:41 +0000 UTC
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Enemy jumping attacks! Still a bit to do on these complicated little slime balls.
2020-08-21 02:24:30 +0000 UTC
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Hello everyone! version 2.3 has arrived and with it, lots of cool new features! This has been a bit of a looming elephant in the room for me for some time, and I have been putting off thinking about how I wanted to deal with it, hoping somehow it would end up waiting for next year. But it's...
2020-08-18 15:42:32 +0000 UTC
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Here it is! Let me know what you think
2020-08-06 17:52:23 +0000 UTC
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Hello everyone!
This week I've chosen to develop a new "GameMaker Studio 2 - Beginner's Guide" This will be sort of reminiscent of my older "GameMaker Basics" video for 1.x, built again for 2.0 but with a sort of new style.
I'm putting in a facecam and doing the video i...
2020-08-06 13:25:35 +0000 UTC
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We finally get our cuddly slime monster into the game and lay the groundwork for a flexible enemy system.
Will be live to the public in a few hours after different resolutions have had a chance to finish and monetization is ready but here it is ready.
2020-07-24 19:13:36 +0000 UTC
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We improve our detection method for interacting with entities! A quick (relatively) episode necessary to fix some bugs and make things a bit better going forwards.
Source code to be updated momentarily, and I'll be going live with some viewer games on YouTube soon!
2020-07-17 13:05:20 +0000 UTC
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The more astute among you might note that it is not Monday in spite of what I said on Friday so first of all: whoops.
Second of all, I have 2020-07-14 13:17:34 +0000 UTC
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Will update the source code files on Monday. I also did an unplanned livestream earlier today playing viewer games! Hope to make this more of a regular thing in the near future. More info on Monday.
-S
2020-07-10 17:14:23 +0000 UTC
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Hello everyone! I want to take another moment to thank you all for being patient with my mysterious silent work these last few weeks as well as update you on where I'm at.
Things have settled down a bit and there...
2020-07-06 14:30:37 +0000 UTC
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Lifting things! And next up, throwing things!
Source code will be updated asap. This one won't be public for a little while yet.
2020-05-29 23:32:02 +0000 UTC
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Room transitions but fancier! Out to the public on Friday the 6th.
-S
2020-05-29 23:30:30 +0000 UTC
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A useful tip brought to you from my current project, about a feature very scarcely known about when it comes to GameMaker Studio 2 and configs!
ARPG Episodes 20 + 21 also on their way later this evening.
2020-05-29 18:09:07 +0000 UTC
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Hello everyone! Today two new episodes of the ARPG and also a bonus video about PokeyPoke will be made available to $5+ supporters, and drip fed to YouTube over the next few Fridays. I've been working hard lately!
But, I am here to announce that over the next few months there will be a slow...
2020-05-29 15:22:07 +0000 UTC
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Late post, came out on Friday! Scrambling with some stuff atm so expect a few posts in the next couple of days with some exciting weird terrible scary news and also more videos.
In the meanwhile get learnin' about how to transition rooms!
Source code is updated: 2020-05-26 16:10:29 +0000 UTC
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