Hey guys, hope you are doing well!
This is the final batch of Blend project files for Fishermen Trailer.
I also included static robot characters and rigged human character from the trailer.
After summer solstice holidays I plan to post After Effects files so you can get a view on...
2023-06-22 15:26:33 +0000 UTC
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Hey guys!
WOAH, I am amazed by the support you've been giving me, and I can't thank you enough.
I wanted to share some good news - I've contacted a producer, and we are working on applying for a European financial grant for the Fishermen pilot episode!
We are also working on a p...
2023-06-01 07:41:35 +0000 UTC
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Hey guys, I hope you had a nice weekend!
Here is the next batch of blend project files (check the attachment)
I will post another batch of blend files soon, and after that a couple of After Effects files to show my process of compositing it all together.
Thank you all so much...
2023-05-15 21:19:18 +0000 UTC
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Some behind the scenes - the trailer storyboard I scribbled a few months ago on the whiteboard before animating the trailer.
As you can see, I had to remove a couple shots and some were added and altered along the way.
2023-05-07 13:19:06 +0000 UTC
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Here are blend files from the first scenes + a bonus After Effects file
https://drive.google.com/file/d/1r0F10WeHWHoy1YvfNbhP7xhFo5HiQnbL/view?usp=sharing
Stay ...
2023-05-03 14:22:54 +0000 UTC
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Make sure to also check end credits - I included each one of you!
Thank you so much for the support!
Also I will post first batch of project files for these scenes in a moment.
2023-05-03 14:17:56 +0000 UTC
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Hey all
Sorry about the silent couple of weeks, but I am happy to announce that a 2:30 min Fishermen trailer will be released at the start of next month. I also plan to release project / blend files, guides, and merch alongside it for all of you to enjoy!
About the recent work: ...
2023-04-27 09:30:12 +0000 UTC
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Hey guys, here is how I made the smoke from the previous project files post:
https://www.patreon.com/posts/download-files-2-80048936
2023-03-17 12:29:26 +0000 UTC
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Hey guys, this week I am going to release a tutorial on Anime smoke. For you, my special patrons, I'm releasing the files early and adding an extra method - smoke simulated via shader nodes. Enjoy and let me know if you need any help.
Also thank you for your support and kind words, those m...
2023-03-15 08:39:14 +0000 UTC
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Video for part 3 coming soon. Meanwhile enjoy the files and let me know if you need any help!
For the upcoming weeks I plan to make a tutorial for anime vapor/smoke and environments.
2023-03-03 16:00:58 +0000 UTC
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Thank you and feel free to DM me or let me know in the comments if you need any help with this file.
2023-02-21 21:37:05 +0000 UTC
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The next tutorial is finished and early access version is available here for download (check the attachment)
Also check out the Tier 2 post for Blend file.
Thank you for your support and I hope this guide comes in handy!
Cheers
2023-02-21 21:13:30 +0000 UTC
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Hey guys
The first episode is close to ready. To reach a bigger crowd and tease the series, I'm going to post a tutorial every week for the next 5 weeks just before releasing the episode.
Each tutorial will contain scenes from the first Fishermen episode, and I'll do my best to explai...
2023-02-20 10:58:11 +0000 UTC
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2023-02-20 10:37:00 +0000 UTC
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Hey guys
Another scene from the upcoming episode. The device & hand file is available for download in the next post
2023-02-20 10:35:20 +0000 UTC
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A couple of scenes from Episode 01.
I'll post another sneak peek in a few days and with a blend file for tier 2.
2023-01-13 09:30:57 +0000 UTC
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The panels were modeled manually in the front view and then extruded along the Y axis. After that I used OCD addon to create the worn out edges. Check out OCD addon to create the worn out / damaged edges here - https://youtu.be...
2022-12-06 22:55:08 +0000 UTC
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Some of the scenes for Episode 01.
Check out Tier 2 for Sci-Fi panel files, shaders & materials!
2022-12-06 22:39:06 +0000 UTC
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Characters for pilot episode almost finished, started to do some test animations for the Gasoline Powered Android character
2022-10-03 12:58:09 +0000 UTC
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Note: The black box is a placeholder :D
2022-09-07 18:28:59 +0000 UTC
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And here is the blend file! You can modify the iris design and animate the placement by changing these values in the shader - https://imgur.com/a/xTPBix6
2022-08-17 08:49:16 +0000 UTC
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Hey guys, a little sneak peek for scene 2A
I plan to have a couple of eye close-ups, so I tried to replicate this scene in Blender from Neo Tokyo - The Running Man:
https://youtu.be/0G9YoHqU-K0?t=39
The co...
2022-08-16 09:08:22 +0000 UTC
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Hey guys, I hope you are all doing well!
Some of you asked if I could do a tutorial on compositing in After Effects. Honestly, it's hard to tell when I will be able to make a proper tutorial, all my time is taken up by work, and whenever I do have free time, I try to move forward...
2022-08-15 09:52:39 +0000 UTC
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hey guys, here is the blend file for one of the scenes from the pilot draft.
make sure you disable bloom before rendering, because I enabled glare in the compositor (unless you want everything look twice as shiny :D )
The custom pipes in the blend file are missing, because I used th...
2022-07-11 08:52:24 +0000 UTC
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Hello guys
For some time I have been silent here on patreon, been working a lot on the pilot episode. I have about 1/4 of it drafted. So i wanted to share the draft/animatic version of the opening scenes with you all. Enjoy:
2022-07-10 16:19:26 +0000 UTC
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Heey guys
I have been working a lot on some environment concepts for the Fishermen series and along the way I created some sand materials I can share with y'all!
1st Image - One of the test compositions I have been working on where I used this material.
2nd Image - If y...
2022-06-21 20:19:18 +0000 UTC
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A sneak peek footage from Fishermen development -
https://youtu.be/8_p1a8FugC8
2022-06-20 08:00:25 +0000 UTC
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Hello guys, as I promised, here comes the 2nd tutorial of these quick NPR series - the ground.
Next up - buildings!
Thank you all for your support and have a nice day!
2022-06-05 20:28:20 +0000 UTC
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As mentioned in the previous post, I'll add Displacement method files and Default Cloth simulation files with settings I used for this particular animation.
Download available in attachments:
2022-05-26 19:52:36 +0000 UTC
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