Hi everyone,
Sorry for the recent absence. Currently working on a frustrating bug that's preventing the project from packaging properly. I've got someone with more advanced engine knowledge working on it, and I'll be able to push the demo out as soon as the issue is resolved. In the mean ...
2025-05-15 15:46:45 +0000 UTC
View Post
Hello Siren supporters!
Excited to announce that we're currently working on the next community demo version, slated for release later this month! Unlike the previous demo (which was a trimmed down release meant to highlight the breaching system) this build will include all content that is "...
2025-04-12 23:37:29 +0000 UTC
View Post
Hi everyone,
First off, thanks for all of the feedback on the most recent demo release. The feedback highlighted a few important places to focus on when optimizing, especially for lower-end graphics cards. I've been buried in code for the last couple of weeks, working out some of the bugs t...
2025-03-12 16:12:24 +0000 UTC
View Post
Hi, everyone!
The new demo is ready to go! You can find the dropbox link at the bottom of this post.
PC ONLY: Unfortunately, alpha-testing isn't really a thing for consoles, so our demos will be PC only. To remove the hassle of signups, it's being mass-distributed to everyone who ...
2025-01-31 20:36:49 +0000 UTC
View Post
Hi, everyone!
First off, I want to say thank you for your ongoing support. Whether you’re a new follower or have been part of this journey from the start, your presence and enthusiasm for the project mean a lot to me as we continue pushing forward.
Recent work has been all about pre...
2025-01-08 01:38:12 +0000 UTC
View Post
Hi, everyone
Work continues on the combat and stat system in tandem. All of the stats are working together properly, and the attached photo shows the developer view of what’s happening under the hood. Getting this UI working properly took a bit of time, but it was an important step, and n...
2024-12-17 20:25:49 +0000 UTC
View Post
Hi everyone,
I’ve chosen to make the Trello board public, so this will allow you to track progress on a daily basis and see exactly what’s being worked on. Keep in mind that not everything makes it onto the board; a lot of small tweaks, changes, and bug-fixes happen on the fly.
2024-12-02 20:18:09 +0000 UTC
View Post
Hi, everyone
First, I want to sincerely apologize for the recent silence on my part. I realize this isn't the first time I've lapsed in communication, and I understand that this erodes the trust and goodwill you've placed in me. I take full responsibility for these lapses a...
2024-11-26 15:22:21 +0000 UTC
View Post
Hello everyone! A solid amount of progress has been made over the last few weeks. In this video we're showcasing our new mermaid model (finally!) and a refresh to our movement system, including breaching and surface swimming. A couple of points to keep in mind:
Everything is ite...
2024-07-19 01:53:36 +0000 UTC
View Post
Hi, everyone!
Quick reminder that the demo window closes in around 18 hours. After midnight (PST), the game will no longer launch. (This is simply because we don't want outdated builds floating around forever.)
If you haven't done so, we encourage you to please fill out the Demo Su...
2024-07-05 13:38:21 +0000 UTC
View Post
Feedback Survey for those participating in the demo test. You will be able to edit your answers/feedback until the demo window closes on 7/6.
https://forms.gle/ZAXiEVbEyumLSMnL6
2024-06-21 22:07:32 +0000 UTC
View Post
We've just become aware of a character control issue that may impact many of you (hopefully not all).
IF: you swim slower than normal when pointed toward the surface, OR sprint/surge doesn't seem to work at all, then you are being affected by this bug. The bug does not occur on the comput...
2024-06-21 16:38:15 +0000 UTC
View Post
Hello, everyone!
The demo links will be sent out in a few hours. Before jumping in, here are some things.
NO DOWNLOAD LINK
If you're expecting a link to the demo but do not receive one, it means there was a problem verifying your Patreon email address (either a ...
2024-06-21 14:46:58 +0000 UTC
View Post
Hello, everyone!
We will be releasing our first demo build this Friday. If you would like to try it out, please sign up with this link before 8:30am PST on 6/21:
https://forms.gle/AETq1BLhZn8LjiJj8
...
2024-06-17 23:31:28 +0000 UTC
View Post

Hello, everyone!
Excited to announce that I'll be spending some time working on a small demo level for you to download. It'll be a stripped-down version of my ...
2024-04-16 22:05:30 +0000 UTC
View Post
Hello!
This video shows off our new buoyancy system! Our character can now properly bob with the waves when they're at the surface! From a coding perspective, this was trickier than it might sound... We can't simply lock the character's position to the surface of the wave mesh; there has t...
2024-03-26 17:23:25 +0000 UTC
View Post
So I have an idea for a semi-permanent companion/minion NPC, and I'd appreciate some community feedback and brainstorming. Here are some bullet points of my ideas thus far:
- Nix is a small octopus that you'd meet very early in the story.
- All Mercuan octopii are sentient and ca...
2024-03-12 17:40:23 +0000 UTC
View Post
Hello, Patrons!
Well, I've personally spent the last day and a half trying to resolve some hardware issues with my workstation, but aside from that it has been a solid week of progress.
The core focus is still on bringing the gameplay systems back to working order. The demo level i...
2024-02-28 04:14:22 +0000 UTC
View Post
For those of you who don't use Discord, I'm reposting the message I sent there:
Hi, everyone
First off, I need to apologize for going silent for so long. A few months ago, I made some catastrophic mistakes with Siren's version control (project backup system) and end...
2024-02-20 19:25:23 +0000 UTC
View Post
Hello, Patrons! I hope everyone is having a nice October thus far. Work on the more intricate parts of the combat system has been contracted out, so I've been able to spend some quality time on quest design/writing.
Quest design, and its integration with the UI has always fascinated ...
2023-10-16 17:51:49 +0000 UTC
View Post
Hello, Patrons!
Today I wanted to drop some info about how we're approaching equipment and gear progression. It's what we're currently programming right now, so I'd appreciate early feedback. This is something that very few RPGs get right on the first try.
The co...
2023-09-25 15:54:40 +0000 UTC
View Post
Hello, Patrons!
Took a few very-needed days off last week, but back on the grind! Lots of work being done on the quest scripting system, in tandem with the loot/object system which will spawn harvestable objects in the world (clams, edible plants, seaweed, different types of coral, shiny r...
2023-09-11 17:06:35 +0000 UTC
View Post
Hello, Patrons!
Made some HD cellphone wallpapers for ya. Uploaded without any watermarks or logos. Currently using one of them myself :)
2023-08-28 17:11:29 +0000 UTC
View Post
Hello, everyone!
Quick update on what's been going on. Our sound designer, Evan, has delivered of bunch of great combat sounds which I'm incorporating into the system. The attached photo shows the incredible amount of layering that goes into one single "combat woosh". Yet another challenge...
2023-08-21 15:49:33 +0000 UTC
View Post
Hello everyone! Today, a quick poll regarding the game's combat difficulty. Just looking for a rough idea about how our Patrons typically play these types of games. While we obviously want all difficulty modes to be fine-tuned in the end, this feedback will help us focus attention and resources i...
2023-08-14 17:12:34 +0000 UTC
View Post
Hi, everyone!
I was tweaking some lighting values and thought it would be a good chance to make a quick video showing what a difference the lighting system makes in a game engine. Lighting is EVERYTHING in video games. Even as a dev, it always shocks me just how ugly everything looks when ...
2023-08-07 14:57:28 +0000 UTC
View Post
Hello, everyone! Got a short video showing the core of our UI when you first launch the game. You'll see some inconsistencies in font choice, since we're still experimenting. Feel free to point out the fonts that you like (or don't like)!
2023-07-31 14:43:34 +0000 UTC
View Post
Hello Patrons! Quick update about work being done at the moment. I've been doing more work on some core UI features (I'll have some screenshots for you soon), and a 3D artist has been contracted to create the customizable mermaid model, so hopefully within a few weeks we'll be able to swap it in ...
2023-07-23 13:52:00 +0000 UTC
View Post
Hello, Patrons!
As promised in Discord, here's a shot of what the ocean surface looks like at night. There's a bit of an aurora glow, which I think looks good, and yes, I know you can't really see auroras at tropical latitudes irl. What do you think? Should we keep the auroras, or scrap it ...
2023-07-17 15:30:48 +0000 UTC
View Post