SamSuka
uwusoft
uwusoft

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Progress so far

Still been pretty hard making an update as a lot of the development's still in the background and most of whats being worked on has already been shown before but it's all coming together smoothly and more importantly, smoothly... but like frame-rate smoothly. Like more stable and less resource intensive!

But anyway, here's all the newish stuff that might be interesting! The garden has been expanded a bit to give room for more kobolds and kobold activities! I have plans to make it even larger as I want to place a large tree in the middle to hold up all the leaves surrounding the garden but I'm still working on making leaves nicer and more abundant while taking less resources.

With the UI I'm working on giving it a more unified look so everything from text boxes to menus have consistency and a more polished look. Feel it still has a ways to go but it's something.

As you can also tell, I've added a mini-map! Not only that but a full map too! It's very crude as I drew it super fast but I hope to make it look nicer when I can. The white dots show where the kobolds are in real time too!

And that's mostly it so far. For the end of this month I'll be releasing this build regardless of the state it's in and the progress train will continue from there! Also while writing this update, it gave me a cool idea on how to format new update videos so keep an eye out for those! Thanks for reading and see you in a bit! Same kobold-time same kobold-channel.


Comments

Honestly I'd love to see this game ported to the switch when it's done

TheWildcatSystem

Hey, if "it fits more kobolds" is part of the description all the developer time it takes is worth it.

Roofstone


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