New Version: MKM 0.7.3 - bugfix_2
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Hi there!
I'm pleased to reveal the main baddie and, eventually, final boss of the game: Livith the demoness.
She will be a recurring obstacle to Maya, from the very start of the game and right up to the final boss fight. At that point, this baddie might even get a new form, maybe ...
Hi there! Another milestone has been reached!
The lust mechanic will add quite a few interesting twists to the gameplay. At its simplest, it is a value that goes from 0 to 100 and can be tracked in the main pause menu. The higher this value is, the more effects it will have on our heroine ...
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-> RAR (meg...
Hello again!
Any resemblance to mythical figures is purely coincidental.
This enemy will come bundled in the next version, to be released at the end of this month, and he will have a total of 3 new ero animations. Of particular note, a new foot fetish scene, which is a tag that fell...
Hello again!
Good news: the "Add More Items" milestone has been completed! New consumables, weapons and accessories have been added into the game!
I had to create new icons in the UI to display which temporary effects are currently active/affecting Maya. The green or red framing beh...
it's been a long time coming folks, but we're in the endgame now!
In this post, I will inform everyone about the remaining steps necessary for the completion of project Mystic Knight Maya. These steps will be developed in more or less the order displayed in the image above. No particular d...
DOWNLOAD LINKS:
-> ZIP (mega.nz)
-> RAR (meg...
Hello everyone!
Work on the new items and accessories has gone well!
In this upcoming version, there will be a good variety of fun new items for you to try out. Since I did good progress there, I decided to pause the development on that front to switch my focus into adding new enem...
Hello everyone!
This past month I've been working exclusively on the new accessories.
The inventory screen has been updated (2nd image in the previews); up until now, that left side with the belt slots was only for show, but now players can move the cursor there, allowing for more ...
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-> ZIP (mega.nz)
-> RAR (meg...
Hello there!
The shop feature is now fully functional. Took a bit more time than I had anticipated, mostly because at first I tried to create a completely different interface, but then I decided to be more practical and use the existing interface for Maya's inventory, since that is more in...
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-> ZIP (mega.nz)
-> RAR (meg...
Hey there!
I've added two more helpful information inside the gallery menu:
1) The main fetish tag related to the currently selected scene
2) An indicator that says if that scene has a special "bad ending"
Since I implemented the fetish override feature in the recent updat...
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A thick, fun-sized momma goblin has been sighted in the monster city! She is an experienced domme who knows exactly how to best discipline Maya.
What kind of exquisite punishments she has in store for our poor heroine?
The next update will be coming at the end of this month, a...
How to participate:
1) Post a comment here with your idea of an alternative scene for a pre-existing character.
2) Help to boost other ideas that you enjoy by giving them a like or even a reply.
I will read and consider all of the comments, and then pick from one of them to imple...
I wonder who's that with Maya, and what kink are they playing?
[Comments are unavailable in short preview posts, so as to better organize all of the suggestions and ideas by collecting them all under the bigger main posts.]
٩(^◡^)۶ Thank you and have a great day!
Hello again!
This feature has been suggested a decent amount of times, so I went ahead and added it into the game! As you can see in the preview images, when you go to the gallery menu it is now possible to override the usual fetish toggles on a per enemy/scene basis.
It works like ...
I've added 2 new internal-views to the vore scenes of the Catgirl and Blaze plant. The catgirl one has a unique stylistic depiction!
[Comments are unavailable in short posts, as it can be difficult to keep track of all the great suggestions and ideas that you all share, so I prefer to funne...
2024-04-04 17:33:31 +0000 UTC View Post
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Certainly it is among the oldest of gameplay mechanics, both in normal and adult games: mash buttons to make something happen.
Specifically regarding adult games, it usually goes that once the main character is in a pinch, a meter will show up (it is being drained by the minute) and you mu...
Hello everyone!
Now, when Maya defeats an enemy, there is a 25% chance that they will drop the so called "Enemy Essence". This will replace the current "Quartz" placeholder, becoming the proper currency of the game.
There will be 3 ways in which to acquire essence:
1) Defeate...
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Magic Mirror on the wall, who has the fairest crimson hair of all?
The combo scene for the green pests is completed. Up to 4 can join in on the fun; the rest will stand around watching and waiting for their turn. For now I'll just leave you with this little teaser: the initial loop of the ...
The people has spoken!
[THIS SPACE RESERVED FOR MEME ABOUT VOTING, DEMOCRACY AND STUFF]
The catgirl will get 2 ero scenes: 1 unbirth and 1 lesbian. The goblin will get 1 group/combo scene. You can see a little teaser of the initial grab animation. The sex animation itself will be in...
Hello again!
Coincidence or not, the 2 new enemy types have a green motif.
The goblins' ero scene is very likely to be a "combo" one. Much like the animation for the lizardmen, other goblins will be able to join up, and since they are small, I'm considering having an up to 4 or 5 g...
Hello everyone!
I've just completed the cloth swapping/removal feature. In the pause menu, on the left, you can now choose one of the layers of clothing, and Maya will change into that. Each layer will actually have different benefits and drawbacks during gameplay.
This means that M...