Hi!
A lot was achieved these last 3 weeks, and I have some menus to show off!
First is the character select menu. From this menu, you can add or remove any character you've unlocked to your party. Of course there will only be one Vuu in the final game, but this what it will look like ...
2019-02-10 18:57:11 +0000 UTC
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Hi!
I've made some really nice progress recently! The screenshoot above shows the storage menu. You have limited inventory space, but chances are you won't want to sell every item you come across since a lot of them can be equipped, used for alchemy, or more. The storage allows you to store...
2019-01-20 21:29:27 +0000 UTC
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Late merry christmas to you all! And early happy new year while I'm at it! :D
Slightly early update this time. Like most people I've been pretty busy with the festivities.
I still got some nice work done, even though I deviated a little from what I'd planned.
The scre...
2018-12-28 21:07:54 +0000 UTC
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Hi!
Time for a new devlog!
I was able to get a very good amount of stuff done these last 3 weeks, some of which I'd kept pushing away for a while now, for whatever reason. Which makes me feel even better now since it's finally taken care of!
The first thing I did was the characters' em...
2018-12-09 20:34:09 +0000 UTC
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Hey! This one is going to be on the short side since I got busy with work, sorry about that.
First is something I don' think I ever mentionned, the soul capture. I already explained how the item drop in fights, but here is a quick recap:
By default, you will get 0 items at the end...
2018-11-18 20:59:51 +0000 UTC
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Hi!
I caught a cold a few days back and still feel a little tired, but I was able to get some decent work done anyways, to the point where I should be really close to done with the exploration system by the next update!
First of all, I implemented the new exploration UI and improved the way ...
2018-10-28 18:30:27 +0000 UTC
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Hi!
It's been pretty busy for me these last 3 weeks, but I still managed to do most of what I wanted.
First of all, here is the new exploration UI. There used to be a heart in the bottom left, but what I had in mind for it kinda sucked, so I decided to remove it, and instead show a picture o...
2018-10-07 18:39:50 +0000 UTC
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Hi!
Instead of improving the exploration mode, I ended up designing pretty much everything I needed, as well as improving the fights' look and feel.
Here are all the menus that are now ready to be implemented:
- Almanach (bestiary, items, world, quests, recipes)
- Pre battle
<...
2018-09-16 20:27:15 +0000 UTC
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Hi!
I'm back with a completely redesigned menu!
It mostly works the same, but looks a thousand times better.
I renamed the "Equipment" tab the "Spell Card". Like before, you can equip spells, relics and trinkets by grabing them from the inventory and dragging them over to the spot wher...
2018-08-26 20:56:02 +0000 UTC
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Hi!
I added a bunch of cool things since last time, but the biggest addition is what you see in the screenshot, HE Fights!
Every now and then, an HE fight will appear instead of a normal fight. In this mode, waves of heart eaters will appear one after another until you have destroyed enough ...
2018-08-05 20:00:01 +0000 UTC
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Hi!
I did a looot of cool stuff these past 3 weeks!
First of all, this screenshot is the victory screen, which replaces whatever it was that I had before when you won or lost a battle. I've worked hard on how it looks, and I'm really happy with it. There are all kinds of little animations, b...
2018-07-15 21:21:34 +0000 UTC
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Hi! I'm back with some cool stuff! But before I talk about this low quality gif, there are a few other things I did in these past 3 weeks:
The stats now have a use! It's nothing terribly complicated : Your character 's affinity for a certain type of magic (it's color) affects the spell. Damaging s...
2018-06-24 21:14:53 +0000 UTC
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Hi! It's been 3 weeks since the last update, and things are going great!
If you remember, I said I was goind to rework some code in the last update. The most important things that had to be fixed were the buff/debuff system, the way the spells/relics worked, and the combo system. These used ...
2018-06-03 21:26:20 +0000 UTC
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Alright! The poll ended, and we have 4 votes in. That's not very many, but that's what I expected. Problem is, 2 people voted for 2 weeks, and 2 others for 1 month...
I think the fair thing to do would be to go with 3 weeks, at least temporarily. Maybe we can redo the poll later when we have more ...
2018-05-13 18:36:14 +0000 UTC
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As a follow up to last week's update, here is the poll!
If you weren't aware, I decided to lower the update frequency for several reasons (check the Pre Tutorial Update if you want to know more).
I wanted to do either 1 every 2 weeks or 1 a month, but I guess 1 every 3 weeks could also be an...
2018-05-06 20:01:45 +0000 UTC
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And here it is!
You can access the tutorial by clicking on the sign at the beginning, otherwise, it's pretty much the exact same game.
I didn't fully check all the text and there are some small things that might need fixing, in which case I'll work on it as soon as I notice it, ...
2018-05-01 20:58:33 +0000 UTC
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So. I was supposed to release the tutorial update today, but sadly, it will be another 48 hours at most before this happens.
I was hoping to talk about this next week, but seeing as my situation has caught up with me, I might as well do it now.
I got a new job a month ago, and hoped I would ...
2018-04-29 19:45:34 +0000 UTC
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Hi!
I'm finally coding again! And the tutorial is almost done!
Not only that, but I took advantage of it to make some nice text boxes that I'll be able to reuse later.
I'll be posting the new version of the game that includes the tutorial next week. This is only a small update, so ever...
2018-04-22 19:13:17 +0000 UTC
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Hi!
I've begun coding again, and I'm hoping to have the tutorial ready in two weeks. It won't add much if you've already played the game, but a bigger update is on the way, I'll tell you more about that when I have made some more progress.
So there you go, from next week onward, I'll be ...
2018-04-15 18:18:06 +0000 UTC
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Hi!
This month's monstergirl, the imp!
I tried something new with weird proportions, and I think it came out pretty good, she's definitely the monsteriest monstergirl right now.
Also yep, we're counting in months now. I'll be coding again as soon as next week, and the first thing I'll ...
2018-04-08 17:12:13 +0000 UTC
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Hi!
Very short update this week, I don't have a lot to say. There will be a new character next week, and a minor update after that which will add an in game tutorial, since a lot of people have been asking for it.
In the meantime, here is the rank 4 fairy, and you can check rank 5 on Deviant...
2018-04-01 19:06:48 +0000 UTC
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Hi!
Sorry for being a few hours late today, but here is a new character : the fairy!
I'm working on another monstergirl that will look a bit more monstery than the others, you'll see in 2 weeks ;)
Other than that, I don't have a lot of information to share. That's another thing that co...
2018-03-26 05:01:58 +0000 UTC
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Hi!
I've recently come to realize something : At first, my plan was to draw a bunch of monstergirls so that when I work on the game itself again, I can keep posting new monstergirls AND update you on game development. However, even by focusing on drawing, it takes me almost two weeks of spare time...
2018-03-18 21:00:46 +0000 UTC
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New character : Alien!
This one is a bit weird, but drawing her was a lot of fun. I wasn't too sure what name to give her, so I settled on "alien" for now.
I'm working on more monstergirls, but I feel like I need to make some progress on the game. At the very least, I would like to release a...
2018-03-11 20:11:33 +0000 UTC
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Hi!
I don't have a lot to say this week, so I'll just quietly post Nightmare's rank 4 and 5 on Pixiv and Deviantart.
New character next week! It's kind of a weird one, but I really like her.
Sorry for the short update, hope you had a good week, bye!
2018-03-04 19:43:51 +0000 UTC
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Hi!
This week is a bit different : New demo!
I changed a few things and updated the monster portraits. No more nondescript pixelated stuff, you're now facing actual monstergirls! :)
The next thing I will be working on will be an ingame tutorial, but in the meantime, you can expect more...
2018-02-25 20:38:00 +0000 UTC
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Hi!
New character : Nightmare
I'm pretty happy with how she turned out.
I'm in the process of adding a new pledge tier that will allow you to submit a concept for a monstergirl, I'll post more details soon.
Also no character next week, there will be something different this time ...
2018-02-19 00:26:38 +0000 UTC
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Hi!
Rank 4 goblin!
I promised a small annoucement last week, and here it is: for a few months now I revealed one monstergirl per month and filled other updates with unrelated drawings. I decided to stop doing that, and instead reveal two monstergirls per month. There might be ex...
2018-02-11 21:13:53 +0000 UTC
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Hi!
Here is a goblin! Just like the mud elemental, she isn't relevant to the story and is randomly encountered in dungeons and such.
I've had a lot of views and download on itch.io lately, which makes me really happy! I wish I could go back to coding and, you know, make the game, but I need ...
2018-02-04 21:00:57 +0000 UTC
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Hi!
I tried a bunch of new things with the colors and I'm really happy about how this drawing turned out, it's colorful and shiny. :)
I've been trying to figure out a good way to advertise B.E. Witches lately, if you have any idea, don't hesitate to send me a mail (nosebecc@gmail.com) or to ...
2018-01-28 19:54:56 +0000 UTC
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