🛠 fixed a bug where it was impossible to select top menu items and the right panel while typing
✨ added loadable lists of all available api models for gemini, openrouter, openai, anthropic, grok, cohere, groq (for now only on android, other platforms will get it in the next update), the ...
2025-10-02 12:34:16 +0000 UTC
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✨ overhauled the help section (the most newcomer-friendly version so far)
✨ image generation:
→ optimized the negative prompt (turns out overly long ones can lead to less crisp details)
→ improved auto-prompt writing: now if there are no people in the scene, the bot will focus...
2025-09-30 20:57:03 +0000 UTC
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as the project keeps getting more complex, it’s been piling up with all sorts of “tech,” and honestly, that’s what i’ve been most into these past few months. i want to understand what’s more interesting for u
🛠 save fix (this time it’s really fixed*)
✨tamagotchi
→ Mika (agent) learned to set timers, just say/type: Mika, set a timer for n minutes/seconds/hours
→ tracks the cursor
→ fixed panel hiding and the drag button
→ models: Fiona – red, club, strawberry, fishnet dr...
2025-09-10 06:02:29 +0000 UTC
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🛠 fix for tamagotchi not starting, rebuilt without the portable version
→ mega
2025-09-04 12:03:10 +0000 UTC
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✨ tamagotchi (windows)
✨ chibi anger animation for dina when she gets mad
✨ branch with Dina and Ava
✨ story navigation through rooms of the location (dina’s apartment)
✨ browser speech recognition moved to local server (i was dumb and didn’t know it was possible)
...
2025-09-02 16:54:06 +0000 UTC
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some news (kickass): got inspired by this project, especially the “tamagotchi” mode, so I decided to make my own and got carried away... testing it with local speech synthesis and gemini/chatgpt/claude api. by sat-sun I ...
2025-08-27 16:59:42 +0000 UTC
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happy friday •ᴗ•
I’ve started working on the continuation of the story part - the plan is to bring everything to a point with free movement, adding several typical mechanics for the genre + some new features. the whole idea will take about a month and a half to two months.
update...
2025-08-22 15:07:39 +0000 UTC
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🛠 added cuda support in sd for linux (except 50x cards), fixed img_gen error, appImage size greatly reduced, resources for koboldcpp, stablediff and whisper moved into a separate folder
🛠 fixed "invalid mode txt2img" error for mac
2025-08-17 17:31:10 +0000 UTC
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✨ story mode now supports image generation - prompts are now built to match the current location and characters on screen
✨ new pool location
✨ redesigned location screen with captions
✨ added claude-opus-4.1 (noticeably different from claude-sonnet-3.7, but costs way too much - ...
2025-08-15 21:16:31 +0000 UTC
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hey, the update’s coming out tomorrow
the good part: managed to tame the hot sd model,
the bad part: there isn’t one :)
there’ll be bug fixes, more control over image generation, sd support in story mode, and some long-overdue improvements
an interesting lora this time - o...
2025-08-14 12:16:14 +0000 UTC
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hey,
some interesting LoRAs I found,
they’re compatible with the default model in the game
Niji oil painting drawing
2025-08-06 15:33:20 +0000 UTC
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✨ windows: local tts
✨ local image gen: → added local server launch so the model stays in memory, no idea how stable it is, so both ways are left for now → test flux model support
✨ spectro analyzer for openai, google, and local tts
✨ updated gallery
✨ new music
✨ n...
2025-07-28 12:49:05 +0000 UTC
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bringing u style LoRAs and another kick-ass announcement:
upd: the update will be released on sunday
the game will have local speech synthesis from any voice reference file (.wav at least 6 seconds), using the 2025-07-22 13:19:32 +0000 UTC
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apple lovers, here’s some news for you:
from now on, mac builds will be released on the same day as all the others.
and no, I didn’t get myself a macbook - I just remembered about github actions :):
hope it works
2025-07-16 13:53:53 +0000 UTC
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✨ stable diffusion:
- changed folder structure: files are now distributed into cuda, darwin, vulkan folders, models in the models folder
- default model converted to gguf: ~1-2 seconds faster on gpu and about 10% faster on cpu, build is 2.7 gb smaller (yay)
- added support for amd card...
2025-07-13 11:18:16 +0000 UTC
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hey, the update’s coming sat-sun - mostly bug fixes, but some new features too.
meanwhile, let me treat u to a few discoveries
•ᴗ•
an awesome 2025-07-10 20:20:44 +0000 UTC
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apple lovers, it’s finally yr turn to celebrate, I hope :):
unfortunately, I can’t test the local image model myself, so I have a quick poll for u.
if something doesn’t work, I’ll try to lo...
2025-07-05 14:17:02 +0000 UTC
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hey, let’s decide just like we did with the text model - for images, which one should be the default in the game
iLustMix - was initially chosen because it was at the top on 2025-07-04 15:43:27 +0000 UTC
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so, I'm not sure if this will work, but it's worth a try
a small patch to make the local image generation model work
unfortunately, I don't have an amd card myself, so I can't test it personally
2025-06-29 09:22:29 +0000 UTC
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✨ local stable diffusion and LoRA models: currently only work with nvidia, patch for amd gpu <...
2025-06-27 16:45:01 +0000 UTC
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hey, guys and gals, I’ve got some kick-ass news:
I’m gearing up to integrate local models for image generation. with a few caveats, it’ll finally deliver what many of u have been wanting and what yr “humble” servant meant to roll out from the start (just getting to it now): automa...
2025-06-20 19:40:54 +0000 UTC
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✨ all remaining openrouter models added
✨ Fiona got a catgirl outfit, updated failed images, system contexts rewritten and optimized
✨ person: telegram bot for Fiona
✨ a few new images for Jo
✨ gallery: thumbnails added so it won’t lag on weak devices, unlock function fixe...
2025-06-15 14:19:56 +0000 UTC
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hey, I won’t make the update by friday, most likely closer to sunday evening, and I have a question for u:
previously the default local model was
2025-06-13 09:24:54 +0000 UTC
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