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kyliestylishworkshop activity

Sojourn Cyber Detective Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Hat & Visor via collections in the Outliner

•Weapon in a separate folder

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Toxel (S/V) Premium for Blender 3

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes 

•Shiny Ver. in a separate blend file

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Toxel (S/V) Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes

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Garden of The Light Thief I for Blender 3

•Shaders 

•Custom Lighting

•Custom Sky + Sun

•Optional Default Lighting via Collections in the Outliner

•The Map is a bit heavy, recommended to navigate through it in solid mode and hide what wont be in the scene for rendering.

•DL: 2023-02-07 07:00:50 +0000 UTC View Post

Sephiroth (CCR) Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Weapon in a separate folder

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Sephiroth (CCR) Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Weapon in a separate folder

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Chaos Throne (FF Origins) for Blender 3

•Shaders 

•Custom Lighting

•Custom Sky + Sun

•Optional Default Lighting via Collections in the Outliner

•The Map is a bit heavy, recommended to navigate through it in solid mode and hide what wont be in the scene for rendering.

  • DL: View Post

Soldier: 76 OW2 Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Rifle on a separate folder

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Soldier :76 OW2 Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Rifle in a separate folder

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Thanks for staying by + reminder!

Thank you much for supporting me yet another month! Sorry once again for not being the most active last month but since things have cleared up I will be able to return to port normally, additionally, remember to the highest tier patreons to send me their request and to the other supporters can se...

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King's Throne (FF Origins) for Blender 3

•Shaders 

•Custom Lighting

•Custom Sky + Sun

•Optional Default Lighting via Collections in the Outliner

•The Map is heavy, recommended to navigate through it in solid mode and hide what wont be in the scene for rendering.

Sora (Quadratum) Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes (Make sure to activate refraction in screen space reflections to use them in eevee)<...

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Sora (Quadratum) Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes (Make sure to activate refraction in screen space reflections to use them in eevee)

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More Maps to Play + Animation Rig Upgrade

So, it was sooner than later that I realized thay not a lot of games have map support, I started to play with some other tools to bring up the map variation a bit more, starting with maps from FF Origins, if anyone else know a game with nice maps can make me know

2023-01-29 01:45:46 +0000 UTC View Post

Zenos (Imperial Court Attire) Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Switch between standard and broken parts in the outliner

•Weapon in a separate folder

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Zenos (Imperial Court Attire) Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Switch between standard and broken parts in the outliner

•Weapons in a separate folder

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Wrecking Ball OW2 Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Wrecking Ball in a separate folder

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Wrecking Ball OW2 Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Wrecking Ball in a different folder

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Old Noctis Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Beard & Cape via Collections in the Outliner

•Weapon in a separate folder


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Old Noctis Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Beard & Cape via Collections in the Outliner

•Weapon in a separate folder

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Small Reminder!

Remember that for your support, you can suggest me things you want to see done. Lately I've been struggling with a lot of irl stuff and in consequence having blocks about what model to do x.x So any idea that you have is welcome. 

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Ramattra (Traveling Monk) Premium for Blender 3

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Switch between Omnic and Nemesis form via collections from the Outliner

•Weapon in a separate folder

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Ramattra (Traveling Monk) Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Switch between Omnic and Nemesis form via collections from the Outliner

•Weapon in a separate folder

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Byakko Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Custom textures to improve model quality

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Byakko Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Custom textures to improve model quality

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Xehanort Replica Premium for Blender 3

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Xehanort Replica Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Tseng Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Tseng Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Kiriko (Hinotori) Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Weapons in a separate folder

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