SamSuka
kyliestylishworkshop

kyliestylishworkshop

patreon


kyliestylishworkshop activity

Genji (Genos) Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Weapon via the Outliner

•Weapons in a separate folder


View Post

Cecil Harvey Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Switch between standard and broken parts in the outliner

•Weapon in a separate folder

View Post

Cecil Harvey Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Switch between standard and broken parts in the outliner

•Weapon in a separate folder

View Post

Kiriko (Terrible Tornado) Premium for Blender 3


•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Weapon in a separate folder

View Post

Kiriko (Terrible Tornado) Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Weapons in a separate folder


View Post

Doomfist (Saitama) Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

View Post

Doomfist (Saitama) Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

View Post

Reno FF7R Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Weapon in a separate folder

View Post

Reno FF7R Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Weapon in a separate folder

View Post

Genji (Street Runner) Premium for Blender 3

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Weapons via the Outliner

•Shuriken in a separate folder

View Post

Genji (Street Runner) Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Weapons via the Outliner

•Shuriken in a different folder

View Post

Genesis Winged Degradation Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Alternate forms in different Blend Files 

•Weapon in a separate folder

View Post

Genesis Winged Degradation Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Alternate Forms in different blend files

•Weapon in a separate folder

View Post

Peach (SSBU) Premium for Blender 3

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Eye Expressions & Mouth Expressions via the Outliner

•Optional Weapons via the Outliner

View Post

Peach (SSBU) Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Eye Expressions & Mouth Expressions via the Outliner

•Optional Weapons via the Outliner

View Post

Nero The Sable (Shader Update) Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Pistols & Wings via the Outliner

•Switch between Tied & Liberated versions via coll...

View Post

Nero The Sable (Shader Update) Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Pistols & Wings via the Outliner

•Switch between Tied & Liberated versions via collections in the outliner

  • Updated...

    View Post

Ultron Omega Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Claws & Fists via the Outliner

View Post

Ultron Omega Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Claws and Fists via the Outliner

View Post

Next Render Set?

Which pair should recieve the new render set/case of study blend file?

View Post

Exnine Bahamut Premium for Blender 3

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

View Post

Exnine Bahamut Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

View Post

Friendly Reminder + Current WIP List

Thank you so much for standing by yet another month! Friendly reminder to my highest tier patrons to send me their request, and others are welcome to send me suggestions. The current WIP list fails on

  • Shiva from FFXV
  • Golden Frieza from Jump Force
  • Ex ...

    View Post

Pyra (SSBU) Premium for Blender 3

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Optional Eye Expressions & Mouth Expressions via the Outliner

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Weapons in a separate folder

View Post

Pyra (SSBU) Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Eye Expression and Mouth Expressions via Collections

•Weapon in a separate folder


View Post

Hesperos Savage Premium for Blender 3

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

View Post

Hesperos Savage Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

View Post

Ramattra (Biohazard) Premium for Blender 3

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Switch between Omnic and Nemesis form via collections from the Outliner

•Weapon in a separate folder

View Post

Ramattra (Biohazard) Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Switch between Omnic and Nemesis form via collections from the Outliner

•Weapon in a separate folder

View Post

Lucio (Hermes) Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Weapon in a separate folder

View Post