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Junker Queen (Mob Boss) Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Weapons in a separate folder

•Optional Weapon via the Outliner

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Warrior of Light (Fledgling Warrior) Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Switch between standard and broken parts in the outliner

•Weapons in a separate folder

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Warrior of Light (Fledgling Warrior) Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Switch between standard and broken parts in the outliner

•Weapons in a separate folder

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IMPORTANT PSA!

Starting today, all the model release must be used in Blender 3.5.1 and above! 

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Scaramouche Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Hat via the Outliner 

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Scaramouche Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Hat

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Surprise of the Weekend

So, it has been a long time since some of you all have been asking me about making Genshin Impact models, I dedicated this past days to learn and thanks to a very nice friend, I managed to understand how to get them out, still WIP, I need a bit of time to understand how they work, but:

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Pathfinder MechaMRVN Premium for Blender 3

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Pathfinder MechaMRVN Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Moebius H Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Custom textures to improve model quality

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Moebius H Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Monthly Reminder!

Friendly reminder to all my highest supporters to send me your requests for the month, and all my others supporerts, dont be shy and tell me what you would like to see done! Thanks once again for sticking for another month, your support has meant a lot during this past tough times of my life. I h...

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Kefka Palazzo Premium

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Kefka Palazzo Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

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Junkrat (OW2) Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Weapons in a separate folder

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Junkrat (OW2) Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Weapons in a separate folder

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Drew (Anubis) S1 Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Weapon & Clock via the Outliner

•Custom textures to improve model quality

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Drew (Anubis) S1 Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Optional Weapon & Clock via the Outliner

•Custom textures to improve model quality


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Ramattra Necromancer Premium for Blender 3

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Switch between Omnic and Nemesis form via collections from the Outliner

•Weapon in a separate folder

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Ramattra Necromancer Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Switch between Omnic and Nemesis form via collections from the Outliner

•Weapon in a separate folder

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Sylvie (Fortnite) Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Custom textures to improve model quality

•Weapons in a separate folder

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Sylvie (Fortnite) Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Weapon in a separate folder

•Custom textures to improve model quality


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Golbez Reimagined Premium for Blender 3

•Shaders

•Renamed bones

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Switch between standard and broken parts in the outliner

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Golbez Reimagined Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Switch between standard and broken parts in the outliner

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Brigitte OW2 Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Weapon in a separate folder

•Optional Crown via the outliner 

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Brigitte OW2 Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Weapon in a separate folder

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Menphina & Dalamud Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Improved Mesh Quality

•Custom textures to improve model quality

•Dalamud in a separate folde...

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Menphina & Dalamud Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Improved Mesh Quality

•Custom textures to improve model quality

•Dalamud in a separate folder

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Sigma Galactic Emperor Premium for Blender 3

•Shaders

•Renamed bones

•Facial Mechanism for Animation

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Weapons in a separate folder

•Interchangeable Crowns via the Outliner

...

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Sigma Galactic Emperor Basic for Blender 3

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Fixed cloth bones

•Weapons in a separate folder

•Interchangeable Crowns via the Outliner

•Interchangeable Eyes via the outliner

•In...

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