RESULTS - New Monster-Girl Poll #4
She beats out the elite dragonharpy for "most differences to the non-elite version" in terms of art. Mechanically, I've started out by giving her a trapping ability, I'll be working more on it in the future...
The elite Lamia has a certain theme to her. Elite enemies usually have the weirder ...
With that, all the first area characters have endings! You'll get harpy's by simply losing to her.
There are still more scenes planned before the desert (Werewolf, Qades...) but we'll get to those once the art is in for them. Next ending should be the Imps' ending. Maybe? The Imps' ending w...
2025-12-30 21:37:37 +0000 UTC View PostIt's that time again. Supporters can pitch in on like to see by voting here!
How this works:
- The poll will be multiple choice and run for 2 months.
- If there isn't one monster-girl in a clear lead, a second single-choice-only poll may be made. This is so you can vote in this first pol...
Finished!
Added art, adjusted animations and added dialogue for the Lamia bodytype and the playerfuta variant, including these scenes and animations:
Werewolf's ending
Voice hotsprings
Two of player's self-use scenes (d and no d)
Two o...
2025-11-18 06:08:11 +0000 UTC View PostThe people voted for Lamia and so this is what you get. It will be jank and it will be awkward. Suffer. Get the TF by hugging that Lamia's tail until she captures you enough (or use "Knight Shift" on her tail). You won't see the corruption bar right now but you can hear it when captured.
Th...
2025-10-31 21:02:55 +0000 UTC View Post
This post is going to be a bit different from the others:
I've made a graph of all the work I've ever done. This is almost 4.5 years of productivity data, recording only the times that I'm working. (As a palate cleanser, I've also added a picture of the TF I'm working on)
<...
This update brings: A permanent version of the ghostfox possession, a permanent version of ram's make-up; wolf paws are now permanent, an alternative scene + more dialogue coverage for futa-player. With this, the player futa content is out of WIP (but still has more future content!)
There's...
2025-10-05 21:29:12 +0000 UTC View PostThose interactions being: Cat-girl and fox-girl now have alternate animations for if the player is futa, and the Lamia if she gets next to a captured target can ... Do something if the UB content toggle is allowed.
I've also been improving the Lamia's AI in general and debugging it but ...
2025-09-20 15:05:21 +0000 UTC View PostLamia has extra detail/expressions, an elite variant and her clothes can now be removed.
Parish now has an introduction with silhouettes for two more villagers that haven't been shown yet.
Also a background for the hotsprings.
Long story short, the artist doing the Parish dropped off ...
She's in 🐍 There are a couple of occasional minor bugs I'm aware of. She has 4 attacks though 3 are similar, the fourth may surprise you
She's in 🐍
There are a couple of occasional minor bugs I'm aware of. She technically has 4 attacks though 3 are similar, the fourth may surpr...
Still hard at work. Plan is to get a couple of poses before I program her awkwardly unique movement. Originally, the Werewolf was going to be the first multi-tile enemy (and I'm still thinking about it) but it looks like Lamia will take that instead.
The player will be able to inherit that lam...
It's almost time for me to move onto colors and rendering.
I'll still need to do the unclothed version, plus alts for elite versions ...
I know, you might've expected something else, but she's how she is.
Part of what I'm overthinking this time is the flow of the lines. Some of my pr...
Even if you play without player-futa there's some pretty important changes in there.
Important: The way you get the 'futa' status condition is different now. You either need to get Acorn's scene or you need Belle to steal your clothes to get it.
Main features: Chan...
I was gonna wait a little longer to update but then there was a bug where a futa player being stripped would cause the bulge to disappear so this is also a patch for the last version.
While this update mainly targets android usability, PC players should notice that picking up anything on t...
One of the most requested features. There's also a Spanish translation.
By defeating Imps and jumping to the shards they drop you can now get 'corrupted' to have a ... You know. It's easiest to see when the player's clothes are removed and the player's health isn't full.
I gave the Imps one...
While the responses will help me decide what to do with content filters, please answer it specifically for a hypothetical Futa (Player) option! You can comment about it, too.
QUESTION:
A content toggle is added labelled "Futa (Player)", next to the filter Fut...
2025-06-12 03:32:10 +0000 UTC View PostAdded four tracks. These are 2~4x longer than the previous music tracks I've put into the game:
- return.ogg (wolf's ending theme, previously was using the fox's ending theme)
- occam's laser.ogg (desert underground theme)
- out of town.ogg
2025-06-03 15:11:00 +0000 UTC
View Post
The results are in!
Lamia has a 40% lead over 2nd place and Mimic/Arachne are the runner-ups.
Given the lead that Lamia has, I'm going to be rude and declare Lamia as the winner early. I'm working on the game's music right now, and it'd be a shame to draw more designs when it's very lik...
The new monster-girl poll is about to end. Hurry up and vote on that if you haven't already, because even if a girl doesn't win the results help inform my future decisions -- also, there might not be a second round of poll if I think the winner is clear enough. Mmmaybe. We'll see.
This was...
... The Desert!
This is a huge milestone and sets the foundation for a lot of content that's up-and-coming.
Now, it's not as simple as just being a 'Desert' but as the new area and the Parish are developed it should become clearer what's going on here. Also note that while the current deser...
For this update specifically, the scenes will trigger frequently if the Imps directly hit you. The other scene is currently exclusive to Acorn (bottom-right Imp). This also makes Acorn the only enemy in the game that can chain more than one scene together. She's certainly a problem.
I stil...
Vote on what monster-girl you want added to Moncurse!
This first poll will last 45 days while I round out existing content / work on the new area.
This time for the poll there will be two rounds:
For the first round (Qualifiers), there is a larger nu...
Apparently I can't make a poll and have an image at the same time, so I'll post image progress later. Just the rock tileset took a while to do, it needs 47 different tiles that each connect to specific borders of other tiles... And I overcomplicated it by adding sedimentary structures to it. Fun!...
2025-03-26 12:33:32 +0000 UTC View PostIn short:
- Dragon-harpy tail corruption (+ horns if you didn't get imp horns already)
- Dragon-harpy and dragon-tailed player has a 'special' attack. It might not be too common but the full details are in the changelogs.
I feel like I'm forgetting something. Probably a bunch of misce...
2025-03-14 10:54:57 +0000 UTC View Post
I've finally defeated christmas. It is no longer snowing.
In place of the christmas is a better thought out 'quest' that you get from causing problems at the new map location, it's a lot like how you get the cat's ending.
As usual, let me know if there's bugs or tell me if the details a...
Basically, the three different tile types are more different now. It'll be pretty obvious if you look around RouteA11.
I needed more environment props if I wanted to make more preset scenes (in case, say, I gave enemies home tiles) so... I still need to find a way to get the ram ending with...
2025-02-22 18:26:56 +0000 UTC View Post
I made the ram-girl strippable and gave Harpy a second scene besides her egg one. Then again, this is also an egg one...? Unless you have the content filter toggled off.
I started drafting ideas for enemy 'bases' but that needs some more time and the next update 100% has to include the non-...
2025-02-12 13:10:49 +0000 UTC View Post
This update finishes up the scene added last week (for now), fixes a load of bugs I found when watching someone play + fixes bugs with the doppelganger showing your saved corruptions in the hotsprings, and finally addresses feedback about the enemy corruption colors.
People wanted to keep ...