Hey hey it’s Willy! I’m gonna set a couple of axioms for this post so everyone needs to get really cool for a hot second.
Design is the communication of ideas between two parties.
Design is evaluated on:
UPDATE: The survey is now closed. Thank you for all your feedback!
UPDATE: The survey for the playtest is now available!
UPDATE: ...
2024-07-27 01:55:23 +0000 UTC
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Hey Patrons! It's James with a quick update. Normally we'd have a Patreon stream tomorrow, but we're over here getting ready for Gen Con and the next Patreon Packet (coming very soon). Since the whole team is busy, we decided to postpone this month's stream until August 8th at 4PM Pacific time. W...
2024-07-24 16:40:40 +0000 UTC
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I think this might be IN the packet you'll get "soon?" So it's a little redundant including it here, but I didn't want to leave you folks on a downer, for reasons that shall become clear.
Polder are our version of hobbits. We could have made an original fantasy setting without any of these ...
2024-07-16 16:00:11 +0000 UTC
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You folks are going to get a bunch of ancestries in the upcoming packet. You'll get all the Universal Donor ancestries; humans, high elves, wode elves, dwarves, orcs, and maybe polder (our hobbits).
But there are other ancestries in the game! Ancestries we feel aren't 'standa...
2024-07-12 20:50:46 +0000 UTC
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Grace is one of our senior artists responsible for a not-inconsiderable amount of the Dope Art people associate with MCDM. She was kind enough to write this up and we thought it would be fun to share with y'all.
Grace enjoys drawing a lot of armored fantasy heroes, and th...
2024-07-11 20:04:17 +0000 UTC
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Hey folks! Matt Colville here. I just finished writing up some more Ancestries and thought it would be fun to talk about the process and how we got here. Later this week or next week, you may get some more act...
2024-07-11 00:13:29 +0000 UTC
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Gertz here! I am the new Executive Producer here at MCDM, and we figured it would be a good time to tell you all a little about what that means.
It's been 3 months now since I've joined the awesome MCDM team and MCDM community and while I have been somewhat silent, aside from showing up
2024-07-01 21:14:46 +0000 UTC
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You folks already know this, but our game uses the Timescape, a collection of worlds including Orden, a classic medieval fantasyland, as its default setting. So the book should probably explain what all that i...
2024-06-28 00:00:12 +0000 UTC
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Hey Folks! It's James. Dael, Djordi, and I are taking your questions about monsters and classes in the MCDM RPG RIGHT NOW. We already had a LOT asked over on the announcement post for this stream, but we'l...
2024-06-27 22:57:13 +0000 UTC
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It's time for another Live Q&A with Djordi and me (James), hosted by Dael Kingsmill! The stream will start at 4pm Pacific US Time on Thursday, June 27th! We'll post the link here on Patreon when we go live. It is for MDCM Plus Patrons only.
This Q&A is goi...
2024-06-25 13:14:59 +0000 UTC
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I want to create a melee ability that breaks through an enemy’s defense. My first thought is Auron’s Armor Break skill from Final Fantasy X, where he runs up and swings his sword at the enemy and their defense goes down. It’s a cool and useful move! Now if you were to bring it into a tablet...
2024-06-24 13:50:33 +0000 UTC
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Hey folks! Matt here regaling you with tales from the Game Dev mines. We’ve left R&D behind and are now well and truly in production, we’ve hired two more full-time designers and a new Executive Producer, so the game is really getting done now!
R&D allowed us to pr...
2024-06-21 01:35:11 +0000 UTC
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“So, we’re all agreed that the monster book for our RPG will use all the same principles as Flee, Mortals!” This is what we said at the end of a meeting when we were planning the BackerKit campaign for the MCDM RPG before we had even finalized the layout for Flee, Mortals,...
2024-06-14 21:15:57 +0000 UTC
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Hey everyone,
Geoff, General Manager of MCDM here. Last year MCDM and DMHub started working together to build a set of digital tools th...
2024-06-12 00:33:11 +0000 UTC
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BEHOLD!
My name is Djordi, a Senior Designer here at MCDM. This is my first Patreon post and possibly the second time you have encountered me in an official capacity, if you watched the Patreon Q&A last month.
...
2024-06-07 21:27:31 +0000 UTC
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Hey Folks! It's James. Dael, Djordi, and I are taking your questions about classes in the MCDM RPG RIGHT NOW. We already had a LOT asked over on the announcement post for this stream, but we'll also be answ...
2024-05-30 22:52:05 +0000 UTC
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It's time for another Live Q&A with Robert "Djordi" Djordjevich, our newest designer, and me (James), hosted by Dael Kingsmill! The stream will start at 4pm Pacific US Time on Thursday, May 30th! We'll post the link here on Patreon when we go live.
This Q&...
2024-05-28 15:45:38 +0000 UTC
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A few weeks ago, I showed off the culture rules for the RPG. But you don’t just pick ancestry and class and build a culture to make your character. You also get to pick a career!
(It’s James.)...
2024-05-23 15:29:35 +0000 UTC
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First it was funky dice. Then it was six-siders. Now, the d10 reigns supreme as the core die of the MCDM RPG.
It’s James here with a quick update. Honestly, what I’m about to talk about SEEMS like a much bigger change that it actually is. We’re still keeping the power roll with three ...
2024-05-13 20:58:42 +0000 UTC
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I said you’d get another update from me soon!
We think, we HOPE, there’ll be 12 ancestries in the Heroes book. Most of these are ancestries everyone’s already familiar with. We didn’t invent humans or elves or dwarves, even though we have our own ideas about how all these classic an...
2024-05-06 01:57:08 +0000 UTC
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Hey folkses, Matt Colville here! James just sent out a new packet to our testers, and I thought this was a good time to talk about our current thinking on monsters. Specifically, how we...
2024-05-05 06:19:45 +0000 UTC
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Sure, your character is a dwarf, but does that mean they know how to make armor and tell a thousand different types of stone apart? What if they were raised in a forest by elves? What if they were raised by human monks who found a dwarf baby left on the steps of their monastery? What if they sail...
2024-05-03 21:01:26 +0000 UTC
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Nick just shared this cool Kobold art by Lucas Torquato with the team, so we decided we should share it with all of you!
2024-04-29 23:43:42 +0000 UTC
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Working on better monster roles, to make it easier and more fun for Directors to run encounters.
2024-04-24 21:15:26 +0000 UTC
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One of the incredible privileges of working on this project is getting to look at...
2024-04-23 19:48:00 +0000 UTC
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Hey hey. Ho ho. We’ve got resistances to roll. It’s me, James, here to update you all about the state of effect resistances (ya know, the stuff that lets you not be dazed when someone tries to daze you)!
When last we updated our intrepid Patrons, we had noted in our 2024-04-18 22:52:12 +0000 UTC
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You might remember that a couple months ago I showed off the new version of motivations and pitfalls in negotiation. A lot of you were asking, “Okay but how does the REST of the system work?” Before...
2024-04-12 20:09:49 +0000 UTC
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A few of you noticed that in last week’s post that the tests document I posted made reference to montage tests. A bunch of folks on our Disco...
2024-04-05 17:32:05 +0000 UTC
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“It's not the DUMB thing YOU'RE thinking of. It's the COOL thing WE'RE thinking of."
2024-04-03 17:38:39 +0000 UTC
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