I've gone through and updated the skin textures and shaders for every character I've released so far. I did away with the old body normal maps because that was part of what was causing the visible texture seams on some characters and replaced them with a tiled skin micro normal. I also updated se...
2024-01-27 01:43:34 +0000 UTC
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Rigged his pistol so the trigger and slide work and the magazine is removable. The pouches on his belt as well as his holster are rigid nodes so you may need to make some adjustments to certain poses to keep them from becoming disconnected, most likely with the left arm.
MK1 Stryker Link: ...
2024-01-24 17:08:40 +0000 UTC
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Alright, I wasn't happy with how Tanya's side skirt rig turned out so I'll be releasing an update tomorrow. I've rigged the skirt and added new bones at the front and back to make it possible for much more realistic posing. I'm way happier with how this looks. I'll make the tassel rig and get the...
2024-01-23 07:56:22 +0000 UTC
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Rigged her braids, the Top Cloth, Bottom Cloth, Side Cloth and Side Cloth2.
Update V1.1: Separated Side Cloth2 and its tassels into separate objects and rerigged them for better poseability. Saved them as a wearable preset so they will still load in together when you choose to load the Side...
2024-01-21 02:14:01 +0000 UTC
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Here's Khameleon with her base, Jade, Kitana, and Mileena palettes. I had to wait until today to paint the textures other than Jade's since the others weren't in the game yet and I like to use the colors from the in-game palettes to try to get the colors as close as I can. It took a little while ...
2024-01-17 01:44:56 +0000 UTC
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There is one slight issue with this figure. The body textures don't perfectly match tone with each other for some reason so if I tried to use the same settings on the arms or legs as the torso there would be a very visible seem where they connect. I adjusted them to better match but it's not perf...
2024-01-12 23:54:22 +0000 UTC
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I'm probably not going to convert any props for her because they're all extensions of her hair and wouldn't be very useful without spending the time to rig them. Janet Cage is up next.
V1.1 New body and face textures.
MK1 Sindel New Era V1.1 Link: 2024-01-08 20:28:46 +0000 UTC
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Props folder is located in the MK1 Frost Character folder.
Frost Props Link: https://mega.nz/file/IHNgkA6R#osh7K836d7eMl9vwfZDFnDVKxiO1pRgsYg9NrbRI6bs
2024-01-06 03:52:10 +0000 UTC
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It's a running theme now that anytime I think a character is going to be relatively easy it ends up being the most difficult one I've done so far or close to it. I thought Scorpion was going to be pretty easy and he was the worst to that point. Then I thought Frost would be easier because she did...
2024-01-05 03:56:09 +0000 UTC
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Didn't bother trying to update the hair this time since the results were not really worth the effort with the MKvsDCU outfit. I would probably have to completely remodel the hair to get something that looked noticeably better. This is going to be my last Sonya outfit for awhile since it's the fif...
2024-01-01 21:18:59 +0000 UTC
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I hope you didn't think the car was the only thing I was posting for Christmas. And who better to weather the winter with than Sub-Zero? Might be a little bit before I have another update after this one. My birthday just ended about 15 minutes ago and I have 2 more in my family over the next week...
2023-12-25 06:17:18 +0000 UTC
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SKRRT! Meet the newest member of the roster, Johnny's Ride! That's right the newest member is a FREE CAR for Daz as my Christmas gift to everyone!
Doors and wheels are rigged.
You can find the car as well as the key in MK1 Johnny's Props folder inside his Character folder.
Place...
2023-12-24 19:57:28 +0000 UTC
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I updated three sets of files. MK1 Sonya Double Pack, MK1 Sonyano, and MKvsDCU Sonya. The first two got the same weight mapping fix on the MK1 Bracers and I added a normal map to the hair and fixed it so the hair tie loads with the hair on MKvsDCU Sonya. Updated files are in the original posts.
2023-12-23 04:41:49 +0000 UTC
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This one's a freebie. Contains Scorpion's Chain, Kunai, and Sword. Reduced the chain length down to about half the length of the game version because it was ridiculously long.
Props can be found in the Character folder for MK1 Scorpion.
Props Link: 2023-12-21 23:03:32 +0000 UTC
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That's right, two drops in one night cause you can't stop me! This is, of course, the Sonya and Kano fusion from the end of the story mode. Been wanting to do this one for awhile.
MK1 Sonya Double Pack is a prerequisite.
You'll want to delete the Genesis 8 Female Eyelashes when applyi...
2023-12-21 06:14:27 +0000 UTC
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This one took a bit longer than I originally anticipated but I'm very happy with the results. Rigged the yellow cloth section that hangs down in front labelled Top Cloth2. I also added some simulation surfaces for dForce to that and the Top Cloth but haven't had a chance to test them yet. I do pl...
2023-12-21 01:33:12 +0000 UTC
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Scorpion just needs some very minor fixes before I upload him but I'm tired so I'm taking a break for the rest of the night. As penance for my lack of grind have a nice new render of the current roster.
2023-12-20 04:06:21 +0000 UTC
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Couldn't do a conversion from the raw game files like I usually prefer because the forum that hosted the MK11 extractor shut down recently and I haven't been able to find a rehost yet. Ended up having to go the XNALara route. There is one more extractor I could potentially try but I would need to...
2023-12-17 03:22:50 +0000 UTC
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Everything has been fitted but the weight mapping is definitely going to need some work. Other than that, I just need to rig the ponytail but I'm sure there will be at least a couple of other things I'll need to fix along the way because there pretty much always are. Should have this out either t...
2023-12-16 22:31:59 +0000 UTC
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MK1 Cassie Cage for Daz G8F.
This came together a little quicker than I thought it would. I may add her holsters and gun later if I can find a way to attach them to her back that looks natural. There doesn't seem to be a dedicated spot and I didn't want them just floating behind her.
...
2023-12-16 03:15:26 +0000 UTC
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Well, this one has been progressing more quickly than I initially thought it would but I also could've shaved a few extra hours off the texture painting if her Id texture weren't such a hot mess. There are random splotches and streaks of color all over it, which doesn't help a whole lot when you'...
2023-12-15 01:22:13 +0000 UTC
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I fit Sonya's MKvsDCU outfit and hair to MK1 Sonya and upscaled the diffuse texture for the outfit to 4k. I also remapped the hair with her MK1 hair textures and rigged the ponytail. I had some stuff come up IRL so I didn't have time to try dForce on the hair but maybe I'll get to that in a later...
2023-12-13 01:31:50 +0000 UTC
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Fitting to MK1 Sonya is going well so far. Still need to finish fitting the hands and fingers of the gloves in Blender before exporting for Daz and making sure everything fits there. I ran the diffuse textures for the clothing and hair through an AI upscaler and I think the results are pretty goo...
2023-12-10 23:20:20 +0000 UTC
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2023-12-09 01:35:38 +0000 UTC
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It is what it says. None of this Jean Claude Van Damme nonsense, just Classic Cage.
I put this together using modified shorts from JCVD and modified bracers from Sonya. New Era Johnny Cage is a prerequisite.
Setup for Iray render.
The Shorts Cloth is set up for dForce simulatio...
2023-12-08 05:10:40 +0000 UTC
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Well, I said I was going to take a break for a couple of days but I couldn't help myself. Fixed weight mapping issues with the belt clipping through the pants with some poses. Fixed weight mapping on the upper thighs of the pants that was causing clipping issues with some poses. Fixed a ton of we...
2023-12-07 09:12:06 +0000 UTC
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Added Johnny's Director Chair, Trophy, Camera, and Water Bottle as props. Once I fix Expressions for Kano I'll reupload him along with his extra knife prop as well, but that will probably be a few days. I need to take a couple of days to just chill and finish this season's Invasion before it's go...
2023-12-06 20:34:38 +0000 UTC
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This might be my best conversion to date and I'm very happy with how it turned out. My weight mapping is getting better but it's still not perfect. There's still some noticeable stretching under the arms with more extreme poses but it looks much much better than it did before. I'm considering rel...
2023-12-06 09:16:41 +0000 UTC
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Still need to fix the weight mapping under the arms and around the neck, fix the buttons, get Johnny some shades, and finish setting up the clothing and body materials. Barring anything crazy happening I think it should be done tomorrow.
2023-12-05 06:18:53 +0000 UTC
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MK1 Kano is here. Setup for Iray rendering.
1. After Loading Kano delete Genesis 8 Male Eyelashes when applying the outfit as it comes with eyelashes just over the left eye.
2. The Top Cloth is able to be simulated using dForce just make sure that the Sim_Cloth surface is the only on...
2023-12-04 10:13:03 +0000 UTC
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