Now that I have made the main character for the film in 3D I thought I might as well get the other guy in too. Here I could take the first one and just tweak some proportions and details to match up with my second guy. Unless the character is completely different structure wise, I see no po...
2021-01-26 09:32:42 +0000 UTC
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Sooo, lets keep looking into the process of creating my 3D characters. Last time we focused on pure modeling, so here I wanna give you a overview to how you can pretty simply texture the character to look a bit 2D. As I create these to only be used as reference when 2D animating, I will take shor...
2021-01-24 18:22:13 +0000 UTC
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Stoked to share the first video in a series of episodes about my 3D character. Here we are mainly looking at the process of modeling the base shape for the character from scratch. I think seeing this can be useful to some with a little bit of modeling knowledge, but I will for sure make a video i...
2021-01-18 19:35:28 +0000 UTC
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I spent most of yesterday pushing polygons around and modelling this 3D version of my main character for Obsession (my film). I'm really pleased with the result of how close to my drawings and design he looks. Though I will not use him as a rendered 3D character in the film, having a 3D version w...
2021-01-17 10:04:39 +0000 UTC
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First video of 2021!
This time we are talking about what Hardware I use. I often get a lot of questions about what tablet I use, what specs I have for my PC etc so I thought I would just collect it all here for you guys.
I think sometimes hardware matters and sometimes not. Most ti...
2021-01-07 15:48:47 +0000 UTC
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Hope you are all well!
Crazy how fast this year went. Strange year for sure, and hopefully we have a less chaotic one coming up.
Anyway! Here is a new video!
This time I talk about references. I think they should be used as much as possible. For backgrounds, for character act...
2020-12-30 13:56:45 +0000 UTC
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The countless attempts one goes through to get that one send-go!
These 3 shots will be followed by a few similar fast cuts of our main character falling into the crash pads. I might need more of these to get the sense of loads of attempts, but I will start with these and go from here....
2020-12-23 15:28:25 +0000 UTC
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This video will be dropping soon on YouTube but I wanted to let you guys have early access to it first.
This was really fun to make, looking back on an old Animated short film I made in 2013 and breaking down the scenes and commenting on the full film. Even though its around 8 years t...
2020-12-16 22:57:56 +0000 UTC
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I made a video a while back for YouTube where I spoke about my preproduction process when it comes to making animated films on my own. In a previous post I asked what you guys wanted to see for these Patreon videos and Jamie Burton mentioned Storyboard and pre-production, so I thought I would giv...
2020-12-10 17:55:19 +0000 UTC
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I have a few reasons for animating in Photoshop. One is I just really like the software as a painting and illustration tool, but it also works very well in my After Effects pipeline.
I like a non destructive workflow where I can keep working and updating my animation at the same time ...
2020-12-03 12:26:36 +0000 UTC
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In this real time video I work on another shot for the film. I had already done the rough animation for this shot but thought it could be interesting to see how I draw the detailed character on top in a real time format.
The recording baked the music in the same file as the Voice, and...
2020-11-28 16:53:14 +0000 UTC
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Hey! In this video we take a look in After effects on how you can create tapered lines, and in this case to show wind direction in a stylized way. It used to be quite tricky to get a line to taper off before. Its mad that it took Adobe so many years before that feature were added but I am now hap...
2020-11-24 16:29:19 +0000 UTC
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Hi guys!
As we saw in the two most recent Patreon videos, I was working on the wide shot of the climber pulling on to the rock. This shot is the first shot showing any climbing in the film. I have kept working on it and will soon go into colouring, which is one of the final passes I g...
2020-11-23 15:56:38 +0000 UTC
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Was not sure if this video contained enough to actually publish, but on the other hand I think its better to put stuff out than to hold back? Or you let me know. Maybe some of you find this interesting.
As I mention in the video I am quite interested in doing some live streams. I woul...
2020-11-16 20:15:07 +0000 UTC
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Here comes quite a long video for you. As animation is incredibly time consuming I thought that maybe the best way to see another artists process is to actually watch it in real time.
The part I am showing in this video is what I would consider the hardest part of 2D animating. Getti...
2020-11-09 20:33:36 +0000 UTC
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Glad so many of you guys gave suggestions on what you wanted to see. Here comes a first video looking at some common comp techniques I use to make my 2D shots come to life.
We can definitely explore more methods in AE and dive in deeper for more complex scenes etc.
Do keep the suggest...
2020-11-02 16:22:14 +0000 UTC
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Hey! Wanted to hear from you guys what you would want to see me tackle in upcoming Patreon videos. Please drop any suggestions in the comments below or you can also send me a private message.
We could look into more 2d animation bits and bobs, after effects tricks, 3d workflows (c4d) or whate...
2020-10-31 18:18:19 +0000 UTC
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This time we are looking at Particles!
I have been using the AE plugin called Particular for many many years and its one of the only plugins I would say is an absolutely ''need to have''.
I have used it on endless projects be it 2D animations, Motion graphics projects and VFX shots.
Thi...
2020-10-22 10:23:12 +0000 UTC
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Oh boy I have a lot of rocks to paint for this film. But the good news is that it's quite enjoyable. It just takes time. There are a few town shots in the film, but 90% is located in the wild, so hopefully at the end of this my nature paintings will have gotten better. Creating a film is always a...
2020-10-16 10:12:08 +0000 UTC
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I got some requests about creating water from you guys and also to expand on what I showed in the YouTube Video about the small creek I created a while back.
Now I needed a shot for the film where the snow is melting and the rivers are flowing, so I took the opportunity to work on that ...
2020-10-15 10:55:02 +0000 UTC
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Working on the short film again. Have gotten a few shots painted in the last few days. Been squeezing it in between client work and general life admin. Excited for how these shots are turning out.
As I mention in the video I think a way of levelling up my nature paintings is to focus ...
2020-10-06 14:24:47 +0000 UTC
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Wanted to follow up on the smoke and explosion video I did recently by showing how you can make some lightning 2D FX pretty easily. This mainly requires finding the right motion for these to look good. Drawing wise its pretty forgiving if you just add a bunch of squiggly lines and add some glow t...
2020-10-01 10:07:38 +0000 UTC
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I have been making a lot of videos about how I animate in Photoshop. I even made one called ''Animating in Photoshop - The basics''. But I feel like I never managed to cover every aspect of it within one video. SO! I decided to make a dedicated video that does just that.
This is aimed at an...
2020-09-25 19:30:02 +0000 UTC
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Following up on the recent topic of 2D FX animations that I posted videos on both here and on YouTube I thought it could be cool to create a bunch of assets to start to build a library of these things. I thought this could be something I keep adding assets to over time as I create them.
The...
2020-09-20 10:57:56 +0000 UTC
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I just posted a video on YouTube showing a time-lapse with commentary of me animating a 2D explosion. I'm really quite satisfied about how that that turned out. So I wanted to elaborate a bit on the technique I use to create something like that.
I think sometimes it helps a lot ...
2020-09-15 12:09:35 +0000 UTC
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In this video I wanted to show you guys something a bit more beginner friendly. Even though simple UV mapping is something quite fundamental, I think many might not know fully how to use it. It is something I didn't start looking into until relatively recent.
I think this has gotten a...
2020-09-10 17:56:53 +0000 UTC
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I have been working hard on a game trailer for a friends game company where I have had to paint a bunch of clouds backgrounds as the game is set in the skies, featuring airplanes. I thought it would be cool to just give you a quick demo of how I go about blocking out some cloud shapes in a relati...
2020-09-08 11:05:21 +0000 UTC
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Been working on and off on this shot in parallel with a commercial job I am currently on. I think the environment is starting to come along nicely. Its quite noisy as I rendered it on a low sample rate but you can sort of see where I am going with it.
I think the final thing wil...
2020-09-04 09:10:36 +0000 UTC
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Been doing some good progress on the shot. However populating the scene and texturing it takes a lot of time. Since I am not using photo textures for anything (we are aiming for a more stylised look) I will have to paint every texture myself and since we are moving through a 3D space each element...
2020-08-27 07:42:06 +0000 UTC
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Yo! This time we do some straight up modelling. Been populating the scene I was working on in the last video with some houses and I have also been working on the vehicle that Jana walks onboard. Thought maybe some of you guys would enjoy a bit of modelling workflow.
Feel free to drop ...
2020-08-20 12:47:16 +0000 UTC
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