SamSuka
CGMan

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Doop de doo...

Hi there..  Minor update today.  I've been retopologizing her raw ZBrush sculpt.  Not done yet, maybe 80% done.

The result is her body features look smoother but less detailed.  After I am done I will project the raw sculpt back on to this model and then do final refinem...

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Raina's New Body Getting Rebiggified

Raina gets more swole in her new body.

EDIT: Further adjustments to traps / back

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Experiments

Trying to get Storm working...  If this works, the volume / mass will be preserved.  This means an arm pressing against the chest the two masses will self-collide and smoosh together.  If only the particles inside the sticky-colliders would not scatter like that... This is what I a...

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Plan B?

I'm working on something... Currently waiting for a developer to respond to my message with some assistance.  I even signed it with "Pretty please with sugar on top."  How could he resist?

I'll keep you informed.

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I Have a Decision to Make...

Hello all.  I hope all of my american friends here had a nice Thanksgiving day.  I did.

The sim was going well, or so I thought..  I am on frame 5,139 or so of 7600 and the skin on her bicep was pulled so taut the bicep muscle started to pop through her skin.  You can se...

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Sim Progress

Hey there...

So the sim is going on.  The first couple of days were touch and go as I was trying to fix problems that were popping up.  But it seems to be going pretty stable now.

Since I have plenty of time, I'll elaborate on one problem I am still having that I was pretty ...

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Simulating now

Hey all,

I've made a bunch of last minute tweaks and refinements..  And just now I hit the sim button; Simulating her skin.  Hopefully it will go straight through without a hitch, but I would be very surprised if it did.  Off we go!

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Making Progress

Hey all,

This is not Raina at her largest...  I have all of the muscles in place.  I got a lot done today.  Not ready to sim the skin yet... A few more details to iron out, but I'm getting there!

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Raina Skin Simulation Working

Howdy!

The skin simulation is coming together.  I haven't brought in the traps and lats for this test... But it looks super promising!

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Raina Update!

Hey there,

I'm pleased to say I'm done with her muscle sims.  Time to shrink-wrap her skin over all of this!

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Raina Progress

Hey everyone,

Sorry I'm so quiet... I'm animating all of her flexes right now.  More to follow!

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Pecs Tremendously Improved But I'm Not Done Yet

Hey!

So I tried bringing these new-style pecs into Storm.  It wasn't working out.  I suspect it is because the user is too stupid to figure it out yet.  I posted to their forums asking for advice, we'll see what they say.

So in the meantime, I re-fitted these new models...

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Going to See If I Can Remaster Her Pecs at the Last Minute

I may have mentioned that Storm had it's big update with the point deformer feature.  I'm going to see if I can rig Raina's pecs using Storm instead of my normal cloth sim approach.  I've just modeled 7 pairs of individual muscle groups (instead of the three pairs before).  Let's s...

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Simming Muscles

Hey all!  I've just simmed the 2nd muscle group, the pectoralus minor.  I also re-modeled it from scratch to make it more realistic.  Also back there you can see her Levator Scapulae muscles on the neck.  I need these two groups to be simmed before I can sim the larger groups ...

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Furrowed

Forehead wrinkles rigged.  Don't know why her eyeliner turned white.  Gotta fix that.

EDIT: Eyeliner fixed.  Also eyebrows.

EDIT2: Eyelashes done too (not shown).

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Happy Halloween

I've got all of her head animation transferred to the final model.  She looks freaky right now because only her head is animated.  I figure you can enjoy it as an early Halloween gift. ;)

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Facial Animation Complete

Including eyes / eyelids.  More to come! :)

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Raina Progress and More

I am almost done cleaning up her facial animation.  It's looking really good, better than fully hand-animated face stuff.  As I mentioned earlier she was not tooled for performance capture data.  Future rigs will take further advantage of this tech.

I am contemplating not pos...

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Raina's Face Animated With SynthEyes

Hey all!  Raina's face is now animated with the SynthEyes data.  Pretty cool!  She's going to need some manual clean up here and there.  Over there too.  But four minutes of face animation is done in one complex stroke.  This took a while because it was a new tool an...

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Face Tracked

Face markers tracked in 2D.  The blue markers are tracked in 3D.  I now have to model a simple proxy head to project the face tracks into 3D.

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SynthEyes Redux

Hey all!  Good news.  The developer of Zign Track 2 gave me a refund!  How cool was that?  Unexpectedly pleasant.

I bought SynthEyes.  From the attachment you can see I have tracked my head movement.  I wore a cap and glued some paperclips to it to get more dat...

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SynthEyes

Oh my goodness.  I spent the entire night banging my head against the SynthEyes demo.  It is incredibly complicated.   I finally figured it out how to use it, just before I was about to give up.  It works great.  I'm going to buy it Monday ($299).  ZignTrack 2 w...

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Release #060 Untitled Raina 2nd Anim pt 2

Red-head Raina returns for more animated fun.  Part 2 of 2.

Note this is an advanced posting, contact me with a private message if you want to arrange to get this when it's done or have other questions.  Thank you so much for funding these productions!

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Frustrated

I've been trying to record facial mocap on the same clip six times throughout the night.  I altered the position of the markers, I hand-tracked the markers.. Nothing was working.  I am very angry.  I sent the clip to the developer for advice.  It recorded one clip fine, but th...

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Painted Beads

I was having a heck of a time getting a clean key with the beads I bought...  Today I bought some paint and hopefully this will help.  Just have to wait for the paint to dry.

The original green beads are on the right.

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Success!

Last night was a bust.  Hours and hours manually tracking the markers in my compositor and ultimately the software didn't recognize the markers.  I suspect my placement wasn't so good.  Today I recorded with better lighting, tinkered more, learned some new tricks in my compositor. ...

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Bead Quest

Here's an update in video form. :)

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Raina Progress!

Howdy!  I've got her main animation all done except for muscles, fingers which are done last, and facial animation.  She's looking really good.  I believe I'll try out this facial performance capture software now.  More to come!

If you are new here and don't kno...

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Cleaner

Hey all!

Still cleaning it up.  I'm finished cleaning up the left arm and wrist.  From the attached clip you can see obviously the fingers are not animated yet.. I do those last.  The right arm is maybe 1/3rd complete.  The whole thing (both parts together) is around 730...

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Boxing

Hey all...  I'm cleaning up the mocap.  The animation shows an unboxing so.... I needed a box.  Here's a box.

More to come.

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