Hey everyone. I've just finished getting the raw motion capture all synced up to the voice track. I'm not sure if this is the longest Patreon animation I've made, but it's up there. Around four minutes long! Crazy. More to come.
2020-09-11 03:55:38 +0000 UTC
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Hey there... Moving forward. You may recall I said for the last animation I broke the animation up into sections... I use VoiceAttack to tell a section of the script to play, then that section could be motion captured, and then after all sections done, I edit out all the parts between...
2020-09-07 14:21:16 +0000 UTC
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Just so there is no confusion, she is not actually streaming tonight. This is just a preview so you can hear what Raina sounds like. :) The setting of her first animation will be a livestream. More to come!
2020-09-03 23:28:46 +0000 UTC
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It's not official until she signs the release form, but she told me she will record Raina's audio tomorrow (Later today). Weee! This lady is more of a trained voice actor. I'm excited to hear what she makes.
EDIT: Make that tomorrow
2020-09-02 06:58:40 +0000 UTC
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Hey hey! Got the new lats working. Here's a little test clip. It's not a full sim, I didn't bring the bones in, but it shows that it's working well. The upper back will not be as complex, fortunately. More to come!
Oh, in other news I am putting the word out fo...
2020-08-28 10:12:35 +0000 UTC
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I was given some good anatomy materials and this revealed to me that I had the back set up wrong. It was sufficiently good, but it was less anatomically accurate than it could have been. The lats wrap around and under into the armpit, as shown. So.... Sorry this delays things a ...
2020-08-26 05:06:54 +0000 UTC
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Oh my goodness! Forearms are so bloody complex if you do them right. This took forever, but it's done now. I think just the back and chest remain as far as flexing and growing morph shapes. More to come!
ALTERNATE TEXT: Forearm muscles done....
2020-08-24 05:09:04 +0000 UTC
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Hey all sorry you haven't heard from me.. I'm just making her muscle groups grow to various sizes as well as flex shapes for each size. Lot of work.
I have a theory how I can eliminate most if not all of the wrinkling you saw in my last tech test with her abs. I'll try tha...
2020-08-20 00:34:27 +0000 UTC
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Hey all!
Sorry this took longer than I expected. I should be all done in a few days. Looking forward to getting back into Raina (perhaps a poor choice of words). Back soon!
2020-08-04 02:39:50 +0000 UTC
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Hey all... Some good and bad news for you all. This happened once before. Someone offered me a smallish gig and I am going to take it. What this means is Raina will be put on hold for a week, maybe two. The good news is, the money I make from this project will allow ...
2020-07-14 23:14:26 +0000 UTC
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Patreon is in serious legal hot water right now. It's so hot it could potentially bankrupt them? Maybe? I guess we'll find out over the next weeks or months what happens. It's a good thing that I've moved the data to my local database. If we need to I can just move e...
2020-07-14 06:15:30 +0000 UTC
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Hopefully it will serve us well! Now where do I buy sticky green dots?
2020-07-13 15:37:55 +0000 UTC
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The developer of Storm sent me an updated version of Storm with improved sticky features. I haven't tried it yet, the attached animation was created by the Storm developer. No more tearing as you can see. From my previous post, I didn't use Storm, I used my old cloth simmer beca...
2020-07-12 01:50:36 +0000 UTC
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Howdy!
This is a test of the shrink-wrapped skin tech for Raina. While it is not perfect, it gets a bit wrinkly when the gut scrunches down really far. Other than that I am very pleased. The muscles can be seen sliding under the skin. I had to render this out at half...
2020-07-11 13:17:42 +0000 UTC
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Hello all,
I was preparing a "tech rehearsal" of the abdominal area with muscle growth, skin shrink-wrap and including using Storm to sim soft bodies instead of my old cloth sim. I hit a snag where the particles are not sticking to the shape they are supposed to stick to. ...
2020-07-10 10:28:31 +0000 UTC
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Oh my goodness. What a colossal time sink! Ultimately, I think it will be helpful in the long run. So I configured an existing database software I had to organize all of my Patreon data. This is not the thing I blew $80 on. The $80 was to upgrade this from the basic ...
2020-07-06 08:29:04 +0000 UTC
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Red-head Raina returns for more animated fun. Part 1 of 2.
Note this is an advanced posting, contact me with a private message if you want to arrange to get this when it's done or have other questions. Thank you so much for funding these productions!
2020-07-01 02:32:33 +0000 UTC
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Sorry I should have posted this earlier... I will post an advanced paid creation this evening while I am still working on Raina. If you don't want to be charged for an advanced posting then please do remove your pledge now.. Or contact me after the fact for a refund (just not tooo far...
2020-07-01 01:04:48 +0000 UTC
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Should have done this a week ago.. I was too wrapped up in Raina. Oh well.
https://www.deviantart.com/cgman/art/Talia-Showertime-Preview-Trailer-847125430
<...
2020-06-29 20:49:09 +0000 UTC
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Hey all! I'm not done rigging the eyelids, but the morph shapes are all done and cleaned up. And they are "installed" in the scene.
I need to do the bit where they follow where the eyes look, and the lens bulge effect. Getting good though!
2020-06-27 06:12:25 +0000 UTC
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I made her eye makeup less saturated.
Purple flavor variant:

2020-06-26 18:29:02 +0000 UTC
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Do you like this heavier makeup look?
2020-06-26 09:41:29 +0000 UTC
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Eyebrows rigged.
Created displacement and normal maps for angry brows. I need to do the same for raised brows.
Jaw adjusted.
EDIT: Teeth adjusted, lots of fine-tuning of her smile morphs. Changes shown in the newly uploaded MP4 and the smiling render image.
EDI...
2020-06-25 11:39:36 +0000 UTC
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Dimples can be dangerous if not used responsibly!
EDIT: Minor tweak to dimple position
2020-06-24 04:46:29 +0000 UTC
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Lots of clean-up in her morphs
Rig adjustments
I added an additional morph for her sealed lips control so you get more of an effect of them curling inwards.
Her teeth were modified. They are straighter, less overbite, and more details in her gums (probably not visible here...
2020-06-23 07:30:20 +0000 UTC
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Hey all! Interesting progress today. I copied Talia's face cage model and then re-shaped it to fit Raina's face. This means all of her weightmaps and morphs from Talia are still there. Then I copied and pasted all of the mouth rigging controls. Okay... Copy and...
2020-06-22 10:00:26 +0000 UTC
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EDIT: I've attached a 2nd render with different settings. This looks more "full" but it also renders slower. Trying to get rid of the noise.
EDIT 2: This looks even better, with less noise. But it took twelve minutes to render this. Ouch!
2020-06-21 20:32:46 +0000 UTC
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Head done. Body not-so-much.
2020-06-19 18:59:49 +0000 UTC
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Hey all!
Not a terribly exciting update today. Basically I modeled the rest of Raina's pre-simulated body with a very high polygon density. Blending all of these polygons into her normal head and hands was tedious but very necessary. She can now get her more advanced skin ...
2020-06-18 05:50:46 +0000 UTC
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Storm's point deformer feature is still not out yet. Due sometime this summer. But I've managed to figure out a way to get Storm soft body data into Lightwave using Blender as a middle-man. It's not perfect. The results are a bit lumpy. But I have some ideas how this...
2020-06-16 13:07:11 +0000 UTC
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