Hey! Just a quick little update for you guys - I figured it was as good a time as any to release a guide for Spirit of Hunger. Much like the one I had prepared for Emily's Midnight Snack a year or so back, this guide makes use of spoiler-free text: that basically means certain key words will be r...
2025-08-22 16:36:56 +0000 UTC
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Here's the new drawing, as promised yesterday!
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Out of all of the endings across the two chapters, this is probably the most neutral? Not necessarily good for Eleanor, but also not bad for the spirit and certainly not evil - it's for that that I went for neither green nor red as my...
2025-08-20 13:00:19 +0000 UTC
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Hey! So, I've actually not made much progress on the drawings. There are a few reasons for it! The first is that I'm a very slow artist, the second is that I found myself lacking interest.
This is not a cause of concern; this happens literally all the time with me: I go a few weeks really e...
2025-08-19 16:35:52 +0000 UTC
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Yet another drawing for the first chapter! This one is for the hardest of the endings - pretty much a secret one, really. So secret in fact that when the chapter first released... it was impossible to obtain. Oops.
It now most definitely is, though. If you haven't found it already, good luc...
2025-08-13 08:00:08 +0000 UTC
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Hey there!
Nothing major just yet, just fixed a couple bugs in the Apothecary event - you should now be able to play through it as intended (:
2025-08-11 16:33:09 +0000 UTC
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Along with the previous drawing, I've also taken care of this one. I didn't really know what to place for this ending in particular, so I decided on a view of the Vessel itself, in all its shiny glory. I feel justified in going for this: through the game this object is never actually described in...
2025-08-11 15:30:03 +0000 UTC
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As promised, I have started working on some drawings for Spirit of Hunger's endings! That said, I actually decided to go for chapter one's endings first - that way I give just a little bit more time for people who don't want to get spoiled on the second's ones.
Also, they act as a baseline ...
2025-08-11 13:10:23 +0000 UTC
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Ok then: let’s talk about the ASCII backdrop custom script!
Introduction
If you’ll allow me, I think this script is probably the coolest I’ve implemented into the game. I mean, you’ve seen it in action: it’s mesmerizing!
Now, I can’t take all...
2025-08-10 17:06:43 +0000 UTC
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Hey! Just a quick little post to update you guys on what I'm probably going to be working on this August: that would be drawings for the second chapter's endings! And the ones from the first one, too. I'm going to try my best to have them roughly of the same quality as the thumbn...
2025-08-10 08:12:55 +0000 UTC
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Hey there!
Ok, so, first of all: thank you for all that subscribed so far. That's really nice to see!
This is just a small little post to give you a fix to the second chapter. In theory the version that I had uploaded onto the release post should not have had the bug in the first pl...
2025-08-08 20:21:15 +0000 UTC
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Alright then, I want to start the technical side of my game development with a pretty bulky one! One that, in fact, is still being worked on and being tested, and hasn't been implemented into any of my text-adventures.
Yet.
A BIT OF CONTEXT
C...
2025-08-06 22:38:08 +0000 UTC
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Hey there! As promised, I want to share some of my tools and experimentations on this Patreon.
I'm assuming a very small minority of people will actually be interested in this stuff! Especially because I am planning on having the first couple of technical posts be about the scripts I have ...
2025-08-06 21:51:05 +0000 UTC
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(P.S. This text is pretty much the same as the one I posted on Itch.io and the WeightGaming forums! If you've already read it there, feel free to skip to the downloads below.)
Hey there! Spirit of Hu...
2025-08-06 17:53:04 +0000 UTC
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Hey there! Figured I'd start things off with a simple post for my first game :)
What is it?
If you're here, you probably know already!
Still, it's a text adventure\interactive story. One that immerses you into the life of a stay at home wife called Em...
2025-08-06 16:46:21 +0000 UTC
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{char}, [ROLL] for [Outcome] is a simple d10 system for adding genuine unpredictability and dramatic tension to AI chatbot conversations.
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Ok, so, between the release of the first chapter of Spirit of Hunger and the release of the second, I worked on something a b...
2025-08-05 21:00:00 +0000 UTC
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